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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.drops.strategy;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.drops.GeneralDropItem;
- import com.l2jserver.gameserver.model.drops.IDropItem;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.util.Util;
- /**
- * @author Battlecruiser
- */
- public interface IKillerChanceModifierStrategy extends INonGroupedKillerChanceModifierStrategy
- {
- public static final IKillerChanceModifierStrategy DEFAULT_STRATEGY = (item, victim, killer) ->
- {
- int levelDifference = victim.getLevel() - killer.getLevel();
- if ((victim.isRaid()) && Config.DEEPBLUE_DROP_RULES_RAID)
- {
- // FIXME: Config?
- return Math.max(0, Math.min(1, (levelDifference * 0.15) + 1));
- }
- else if (Config.DEEPBLUE_DROP_RULES)
- {
-
- return Util.map(levelDifference, -Config.DROP_ITEM_MAX_LEVEL_DIFFERENCE, -Config.DROP_ITEM_MIN_LEVEL_DIFFERENCE, Config.DROP_ITEM_MIN_LEVEL_GAP_CHANCE, 100.0) / 100;
- }
- return 1;
- };
- public static final INonGroupedKillerChanceModifierStrategy DEFAULT_NONGROUP_STRATEGY = (item, victim, killer) ->
- {
- if (((!(victim.isRaid())) && Config.DEEPBLUE_DROP_RULES) || ((victim.isRaid()) && Config.DEEPBLUE_DROP_RULES_RAID))
- {
- int levelDifference = victim.getLevel() - killer.getLevel();
- if (item.getItemId() == Inventory.ADENA_ID)
- {
-
- return Util.map(levelDifference, -Config.DROP_ADENA_MAX_LEVEL_DIFFERENCE, -Config.DROP_ADENA_MIN_LEVEL_DIFFERENCE, Config.DROP_ADENA_MIN_LEVEL_GAP_CHANCE, 100.0) / 100;
- }
- return Util.map(levelDifference, -Config.DROP_ITEM_MAX_LEVEL_DIFFERENCE, -Config.DROP_ITEM_MIN_LEVEL_DIFFERENCE, Config.DROP_ITEM_MIN_LEVEL_GAP_CHANCE, 100.0) / 100;
- }
- return 1;
- };
-
- IKillerChanceModifierStrategy NO_RULES = (item, victim, killer) -> 1;
-
- public double getKillerChanceModifier(IDropItem item, L2Character victim, L2Character killer);
-
- @Override
- public default double getKillerChanceModifier(GeneralDropItem item, L2Character victim, L2Character killer)
- {
- return getKillerChanceModifier((IDropItem) item, victim, killer);
- }
- }
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