DecayTaskManager.java 4.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.taskmanager;
  16. import java.util.Iterator;
  17. import java.util.Map;
  18. import java.util.Map.Entry;
  19. import java.util.NoSuchElementException;
  20. import java.util.logging.Level;
  21. import java.util.logging.Logger;
  22. import javolution.util.FastMap;
  23. import com.l2jserver.Config;
  24. import com.l2jserver.gameserver.ThreadPoolManager;
  25. import com.l2jserver.gameserver.model.actor.L2Attackable;
  26. import com.l2jserver.gameserver.model.actor.L2Character;
  27. /**
  28. * @author la2 Lets drink to code!
  29. */
  30. public class DecayTaskManager
  31. {
  32. protected static final Logger _log = Logger.getLogger(DecayTaskManager.class.getName());
  33. protected final Map<L2Character, Long> _decayTasks = new FastMap<L2Character, Long>().shared();
  34. private DecayTaskManager()
  35. {
  36. ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new DecayScheduler(), 10000, Config.DECAY_TIME_TASK);
  37. }
  38. public static DecayTaskManager getInstance()
  39. {
  40. return SingletonHolder._instance;
  41. }
  42. public void addDecayTask(L2Character actor)
  43. {
  44. _decayTasks.put(actor, System.currentTimeMillis());
  45. }
  46. public void addDecayTask(L2Character actor, int interval)
  47. {
  48. _decayTasks.put(actor, System.currentTimeMillis() + interval);
  49. }
  50. public void cancelDecayTask(L2Character actor)
  51. {
  52. try
  53. {
  54. _decayTasks.remove(actor);
  55. }
  56. catch (NoSuchElementException e)
  57. {
  58. }
  59. }
  60. private class DecayScheduler implements Runnable
  61. {
  62. protected DecayScheduler()
  63. {
  64. // Do nothing
  65. }
  66. public void run()
  67. {
  68. final long current = System.currentTimeMillis();
  69. try
  70. {
  71. final Iterator<Entry<L2Character, Long>> it = _decayTasks.entrySet().iterator();
  72. Entry<L2Character, Long> e;
  73. L2Character actor;
  74. Long next;
  75. int delay;
  76. while (it.hasNext())
  77. {
  78. e = it.next();
  79. actor = e.getKey();
  80. next = e.getValue();
  81. if (next == null)
  82. continue;
  83. if (actor.isRaid() && !actor.isRaidMinion())
  84. delay = Config.RAID_BOSS_DECAY_TIME;
  85. else if ((actor instanceof L2Attackable) && (((L2Attackable) actor).isSpoil() || ((L2Attackable) actor).isSeeded()))
  86. delay = Config.SPOILED_DECAY_TIME;
  87. else
  88. delay = Config.NPC_DECAY_TIME;
  89. if ((current - next) > delay)
  90. {
  91. actor.onDecay();
  92. it.remove();
  93. }
  94. }
  95. }
  96. catch (Exception e)
  97. {
  98. // TODO: Find out the reason for exception. Unless caught here, mob decay would stop.
  99. _log.log(Level.WARNING, "Error in DecayScheduler: " + e.getMessage(), e);
  100. }
  101. }
  102. }
  103. @Override
  104. public String toString()
  105. {
  106. StringBuilder ret = new StringBuilder();
  107. ret.append("============= DecayTask Manager Report ============\r\n");
  108. ret.append("Tasks count: ");
  109. ret.append(_decayTasks.size());
  110. ret.append("\r\n");
  111. ret.append("Tasks dump:\r\n");
  112. Long current = System.currentTimeMillis();
  113. for (L2Character actor : _decayTasks.keySet())
  114. {
  115. ret.append("Class/Name: ");
  116. ret.append(actor.getClass().getSimpleName());
  117. ret.append("/");
  118. ret.append(actor.getName());
  119. ret.append(" decay timer: ");
  120. ret.append(current - _decayTasks.get(actor));
  121. ret.append("\r\n");
  122. }
  123. return ret.toString();
  124. }
  125. /**
  126. * <u><b><font color="FF0000">Read only</font></b></u>
  127. */
  128. public Map<L2Character, Long> getTasks()
  129. {
  130. return _decayTasks;
  131. }
  132. @SuppressWarnings("synthetic-access")
  133. private static class SingletonHolder
  134. {
  135. protected static final DecayTaskManager _instance = new DecayTaskManager();
  136. }
  137. }