GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.concurrent.TimeUnit;
  29. import java.util.logging.LogManager;
  30. import org.slf4j.Logger;
  31. import org.slf4j.LoggerFactory;
  32. import com.l2jserver.Config;
  33. import com.l2jserver.Server;
  34. import com.l2jserver.UPnPService;
  35. import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
  36. import com.l2jserver.gameserver.cache.HtmCache;
  37. import com.l2jserver.gameserver.data.sql.impl.AnnouncementsTable;
  38. import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
  39. import com.l2jserver.gameserver.data.sql.impl.CharSummonTable;
  40. import com.l2jserver.gameserver.data.sql.impl.ClanTable;
  41. import com.l2jserver.gameserver.data.sql.impl.CrestTable;
  42. import com.l2jserver.gameserver.data.sql.impl.NpcBufferTable;
  43. import com.l2jserver.gameserver.data.sql.impl.OfflineTradersTable;
  44. import com.l2jserver.gameserver.data.sql.impl.SummonSkillsTable;
  45. import com.l2jserver.gameserver.data.sql.impl.TeleportLocationTable;
  46. import com.l2jserver.gameserver.data.xml.impl.AdminData;
  47. import com.l2jserver.gameserver.data.xml.impl.ArmorSetsData;
  48. import com.l2jserver.gameserver.data.xml.impl.BuyListData;
  49. import com.l2jserver.gameserver.data.xml.impl.CategoryData;
  50. import com.l2jserver.gameserver.data.xml.impl.ClassListData;
  51. import com.l2jserver.gameserver.data.xml.impl.DoorData;
  52. import com.l2jserver.gameserver.data.xml.impl.EnchantItemData;
  53. import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
  54. import com.l2jserver.gameserver.data.xml.impl.EnchantItemHPBonusData;
  55. import com.l2jserver.gameserver.data.xml.impl.EnchantItemOptionsData;
  56. import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
  57. import com.l2jserver.gameserver.data.xml.impl.ExperienceData;
  58. import com.l2jserver.gameserver.data.xml.impl.FishData;
  59. import com.l2jserver.gameserver.data.xml.impl.FishingMonstersData;
  60. import com.l2jserver.gameserver.data.xml.impl.FishingRodsData;
  61. import com.l2jserver.gameserver.data.xml.impl.HennaData;
  62. import com.l2jserver.gameserver.data.xml.impl.HitConditionBonusData;
  63. import com.l2jserver.gameserver.data.xml.impl.InitialEquipmentData;
  64. import com.l2jserver.gameserver.data.xml.impl.InitialShortcutData;
  65. import com.l2jserver.gameserver.data.xml.impl.KarmaData;
  66. import com.l2jserver.gameserver.data.xml.impl.MultisellData;
  67. import com.l2jserver.gameserver.data.xml.impl.NpcData;
  68. import com.l2jserver.gameserver.data.xml.impl.OptionData;
  69. import com.l2jserver.gameserver.data.xml.impl.PetDataTable;
  70. import com.l2jserver.gameserver.data.xml.impl.PlayerTemplateData;
  71. import com.l2jserver.gameserver.data.xml.impl.PlayerXpPercentLostData;
  72. import com.l2jserver.gameserver.data.xml.impl.RecipeData;
  73. import com.l2jserver.gameserver.data.xml.impl.SecondaryAuthData;
  74. import com.l2jserver.gameserver.data.xml.impl.SiegeScheduleData;
  75. import com.l2jserver.gameserver.data.xml.impl.SkillLearnData;
  76. import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
  77. import com.l2jserver.gameserver.data.xml.impl.StaticObjectData;
  78. import com.l2jserver.gameserver.data.xml.impl.TransformData;
  79. import com.l2jserver.gameserver.data.xml.impl.UIData;
  80. import com.l2jserver.gameserver.datatables.AugmentationData;
  81. import com.l2jserver.gameserver.datatables.BotReportTable;
  82. import com.l2jserver.gameserver.datatables.EventDroplist;
  83. import com.l2jserver.gameserver.datatables.ItemTable;
  84. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  85. import com.l2jserver.gameserver.datatables.SkillData;
  86. import com.l2jserver.gameserver.datatables.SpawnTable;
  87. import com.l2jserver.gameserver.handler.EffectHandler;
  88. import com.l2jserver.gameserver.idfactory.IdFactory;
  89. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  90. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  91. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  92. import com.l2jserver.gameserver.instancemanager.BoatManager;
  93. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  94. import com.l2jserver.gameserver.instancemanager.CastleManager;
  95. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  96. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  97. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  98. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  99. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  100. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  101. import com.l2jserver.gameserver.instancemanager.FortManager;
  102. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  103. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  104. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  105. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  106. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  107. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  108. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  109. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  110. import com.l2jserver.gameserver.instancemanager.MailManager;
  111. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  112. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  113. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  114. import com.l2jserver.gameserver.instancemanager.PunishmentManager;
  115. import com.l2jserver.gameserver.instancemanager.QuestManager;
  116. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  117. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  118. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  119. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  120. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  121. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  122. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  123. import com.l2jserver.gameserver.model.L2World;
  124. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  125. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  126. import com.l2jserver.gameserver.model.entity.Hero;
  127. import com.l2jserver.gameserver.model.entity.TvTManager;
  128. import com.l2jserver.gameserver.model.events.EventDispatcher;
  129. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  130. import com.l2jserver.gameserver.network.L2GameClient;
  131. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  132. import com.l2jserver.gameserver.pathfinding.PathFinding;
  133. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  134. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  135. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  136. import com.l2jserver.gameserver.taskmanager.TaskManager;
  137. import com.l2jserver.mmocore.SelectorConfig;
  138. import com.l2jserver.mmocore.SelectorThread;
  139. import com.l2jserver.status.Status;
  140. import com.l2jserver.util.DeadLockDetector;
  141. import com.l2jserver.util.IPv4Filter;
  142. public final class GameServer
  143. {
  144. private static final Logger _log = LoggerFactory.getLogger(GameServer.class);
  145. private final SelectorThread<L2GameClient> _selectorThread;
  146. private final L2GamePacketHandler _gamePacketHandler;
  147. private final DeadLockDetector _deadDetectThread;
  148. public static GameServer gameServer;
  149. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  150. public long getUsedMemoryMB()
  151. {
  152. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576;
  153. }
  154. public SelectorThread<L2GameClient> getSelectorThread()
  155. {
  156. return _selectorThread;
  157. }
  158. public L2GamePacketHandler getL2GamePacketHandler()
  159. {
  160. return _gamePacketHandler;
  161. }
  162. public DeadLockDetector getDeadLockDetectorThread()
  163. {
  164. return _deadDetectThread;
  165. }
  166. public GameServer() throws Exception
  167. {
  168. long serverLoadStart = System.currentTimeMillis();
  169. _log.info("{}: Used memory: {}MB.", getClass().getSimpleName(), getUsedMemoryMB());
  170. if (!IdFactory.getInstance().isInitialized())
  171. {
  172. _log.error("{}: Could not read object IDs from DB. Please check your data.", getClass().getSimpleName());
  173. throw new Exception("Could not initialize the ID factory!");
  174. }
  175. ThreadPoolManager.getInstance();
  176. EventDispatcher.getInstance();
  177. new File("log/game").mkdirs();
  178. // load script engines
  179. printSection("Engines");
  180. L2ScriptEngineManager.getInstance();
  181. printSection("World");
  182. // start game time control early
  183. GameTimeController.init();
  184. InstanceManager.getInstance();
  185. L2World.getInstance();
  186. MapRegionManager.getInstance();
  187. AnnouncementsTable.getInstance();
  188. GlobalVariablesManager.getInstance();
  189. printSection("Data");
  190. CategoryData.getInstance();
  191. SecondaryAuthData.getInstance();
  192. printSection("Skills");
  193. EffectHandler.getInstance().executeScript();
  194. EnchantSkillGroupsData.getInstance();
  195. SkillTreesData.getInstance();
  196. SkillData.getInstance();
  197. SummonSkillsTable.getInstance();
  198. printSection("Items");
  199. ItemTable.getInstance();
  200. EnchantItemGroupsData.getInstance();
  201. EnchantItemData.getInstance();
  202. EnchantItemOptionsData.getInstance();
  203. OptionData.getInstance();
  204. EnchantItemHPBonusData.getInstance();
  205. MerchantPriceConfigTable.getInstance().loadInstances();
  206. BuyListData.getInstance();
  207. MultisellData.getInstance();
  208. RecipeData.getInstance();
  209. ArmorSetsData.getInstance();
  210. FishData.getInstance();
  211. FishingMonstersData.getInstance();
  212. FishingRodsData.getInstance();
  213. HennaData.getInstance();
  214. printSection("Characters");
  215. ClassListData.getInstance();
  216. InitialEquipmentData.getInstance();
  217. InitialShortcutData.getInstance();
  218. ExperienceData.getInstance();
  219. PlayerXpPercentLostData.getInstance();
  220. KarmaData.getInstance();
  221. HitConditionBonusData.getInstance();
  222. PlayerTemplateData.getInstance();
  223. CharNameTable.getInstance();
  224. AdminData.getInstance();
  225. RaidBossPointsManager.getInstance();
  226. PetDataTable.getInstance();
  227. CharSummonTable.getInstance().init();
  228. printSection("Clans");
  229. ClanTable.getInstance();
  230. CHSiegeManager.getInstance();
  231. ClanHallManager.getInstance();
  232. AuctionManager.getInstance();
  233. printSection("Geodata");
  234. GeoData.getInstance();
  235. if (Config.PATHFINDING > 0)
  236. {
  237. PathFinding.getInstance();
  238. }
  239. printSection("NPCs");
  240. SkillLearnData.getInstance();
  241. NpcData.getInstance();
  242. WalkingManager.getInstance();
  243. StaticObjectData.getInstance();
  244. ZoneManager.getInstance();
  245. DoorData.getInstance();
  246. ItemAuctionManager.getInstance();
  247. CastleManager.getInstance().loadInstances();
  248. NpcBufferTable.getInstance();
  249. GrandBossManager.getInstance().initZones();
  250. EventDroplist.getInstance();
  251. printSection("Olympiad");
  252. Olympiad.getInstance();
  253. Hero.getInstance();
  254. printSection("Seven Signs");
  255. SevenSigns.getInstance();
  256. // Call to load caches
  257. printSection("Cache");
  258. HtmCache.getInstance();
  259. CrestTable.getInstance();
  260. TeleportLocationTable.getInstance();
  261. UIData.getInstance();
  262. PartyMatchWaitingList.getInstance();
  263. PartyMatchRoomList.getInstance();
  264. PetitionManager.getInstance();
  265. AugmentationData.getInstance();
  266. CursedWeaponsManager.getInstance();
  267. TransformData.getInstance();
  268. BotReportTable.getInstance();
  269. printSection("Scripts");
  270. QuestManager.getInstance();
  271. BoatManager.getInstance();
  272. AirShipManager.getInstance();
  273. GraciaSeedsManager.getInstance();
  274. try
  275. {
  276. _log.info("{}: Loading server scripts:", getClass().getSimpleName());
  277. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  278. {
  279. L2ScriptEngineManager.getInstance().executeScriptList(new File(Config.DATAPACK_ROOT, "data/scripts.cfg"));
  280. }
  281. }
  282. catch (IOException ioe)
  283. {
  284. _log.error("{}: Failed loading scripts.cfg, scripts are not going to be loaded!", getClass().getSimpleName());
  285. }
  286. SpawnTable.getInstance().load();
  287. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  288. FourSepulchersManager.getInstance().init();
  289. DimensionalRiftManager.getInstance();
  290. RaidBossSpawnManager.getInstance();
  291. printSection("Siege");
  292. SiegeManager.getInstance().getSieges();
  293. CastleManager.getInstance().activateInstances();
  294. FortManager.getInstance().loadInstances();
  295. FortManager.getInstance().activateInstances();
  296. FortSiegeManager.getInstance();
  297. SiegeScheduleData.getInstance();
  298. MerchantPriceConfigTable.getInstance().updateReferences();
  299. TerritoryWarManager.getInstance();
  300. CastleManorManager.getInstance();
  301. MercTicketManager.getInstance();
  302. QuestManager.getInstance().report();
  303. if (Config.SAVE_DROPPED_ITEM)
  304. {
  305. ItemsOnGroundManager.getInstance();
  306. }
  307. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  308. {
  309. ItemsAutoDestroy.getInstance();
  310. }
  311. MonsterRace.getInstance();
  312. SevenSigns.getInstance().spawnSevenSignsNPC();
  313. SevenSignsFestival.getInstance();
  314. AutoSpawnHandler.getInstance();
  315. FaenorScriptEngine.getInstance();
  316. // Init of a cursed weapon manager
  317. _log.info("AutoSpawnHandler: Loaded {} handlers in total.", AutoSpawnHandler.getInstance().size());
  318. if (Config.L2JMOD_ALLOW_WEDDING)
  319. {
  320. CoupleManager.getInstance();
  321. }
  322. TaskManager.getInstance();
  323. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  324. if (Config.ALLOW_MAIL)
  325. {
  326. MailManager.getInstance();
  327. }
  328. PunishmentManager.getInstance();
  329. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  330. _log.info("IdFactory: Free ObjectID's remaining: {}", IdFactory.getInstance().size());
  331. TvTManager.getInstance();
  332. KnownListUpdateTaskManager.getInstance();
  333. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  334. {
  335. OfflineTradersTable.getInstance().restoreOfflineTraders();
  336. }
  337. if (Config.DEADLOCK_DETECTOR)
  338. {
  339. _deadDetectThread = new DeadLockDetector();
  340. _deadDetectThread.setDaemon(true);
  341. _deadDetectThread.start();
  342. }
  343. else
  344. {
  345. _deadDetectThread = null;
  346. }
  347. System.gc();
  348. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  349. // the current allocation pool, freeMemory the unused memory in the allocation pool
  350. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  351. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  352. _log.info("{}: Started, free memory {} Mb of {} Mb", getClass().getSimpleName(), freeMem, totalMem);
  353. Toolkit.getDefaultToolkit().beep();
  354. LoginServerThread.getInstance().start();
  355. final SelectorConfig sc = new SelectorConfig();
  356. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  357. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  358. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  359. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  360. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  361. _gamePacketHandler = new L2GamePacketHandler();
  362. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  363. InetAddress bindAddress = null;
  364. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  365. {
  366. try
  367. {
  368. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  369. }
  370. catch (UnknownHostException e1)
  371. {
  372. _log.error("{}: The GameServer bind address is invalid, using all avaliable IPs!", getClass().getSimpleName(), e1);
  373. }
  374. }
  375. try
  376. {
  377. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  378. _selectorThread.start();
  379. _log.info("{}: is now listening on: {}:{}", getClass().getSimpleName(), Config.GAMESERVER_HOSTNAME, Config.PORT_GAME);
  380. }
  381. catch (IOException e)
  382. {
  383. _log.error("{}: Failed to open server socket!", getClass().getSimpleName(), e);
  384. System.exit(1);
  385. }
  386. _log.info("{}: Maximum numbers of connected players: {}", getClass().getSimpleName(), Config.MAXIMUM_ONLINE_USERS);
  387. _log.info("{}: Server loaded in {} seconds.", getClass().getSimpleName(), TimeUnit.MILLISECONDS.toSeconds(System.currentTimeMillis() - serverLoadStart));
  388. printSection("UPnP");
  389. UPnPService.getInstance();
  390. }
  391. public static void main(String[] args) throws Exception
  392. {
  393. Server.serverMode = Server.MODE_GAMESERVER;
  394. // Local Constants
  395. final String LOG_FOLDER = "log"; // Name of folder for log file
  396. final String LOG_NAME = "./log.cfg"; // Name of log file
  397. /*** Main ***/
  398. // Create log folder
  399. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  400. logFolder.mkdir();
  401. // Create input stream for log file -- or store file data into memory
  402. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  403. {
  404. LogManager.getLogManager().readConfiguration(is);
  405. }
  406. // Initialize config
  407. Config.load();
  408. printSection("Database");
  409. ConnectionFactory.getInstance();
  410. gameServer = new GameServer();
  411. if (Config.IS_TELNET_ENABLED)
  412. {
  413. new Status(Server.serverMode).start();
  414. }
  415. else
  416. {
  417. _log.info("{}: Telnet server is currently disabled.", GameServer.class.getSimpleName());
  418. }
  419. }
  420. public static void printSection(String s)
  421. {
  422. s = "=[ " + s + " ]";
  423. while (s.length() < 61)
  424. {
  425. s = "-" + s;
  426. }
  427. _log.info(s);
  428. }
  429. }