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- /*
- * Copyright (C) 2004-2014 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.zone;
- /**
- * Zone Ids.
- * @author Zoey76
- */
- public enum ZoneId
- {
- PVP(0),
- PEACE(1),
- SIEGE(2),
- MOTHER_TREE(3),
- CLAN_HALL(4),
- LANDING(5),
- NO_LANDING(6),
- WATER(7),
- JAIL(8),
- MONSTER_TRACK(9),
- CASTLE(10),
- SWAMP(11),
- NO_SUMMON_FRIEND(12),
- FORT(13),
- NO_STORE(14),
- TOWN(15),
- SCRIPT(16),
- HQ(17),
- DANGER_AREA(18),
- ALTERED(19),
- NO_BOOKMARK(20),
- NO_ITEM_DROP(21),
- NO_RESTART(22);
-
- private final int _id;
-
- private ZoneId(int id)
- {
- _id = id;
- }
-
- public int getId()
- {
- return _id;
- }
-
- public static int getZoneCount()
- {
- return values().length;
- }
- }
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