ConditionTargetUsesWeaponKind.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.model.items.L2Weapon;
  21. import com.l2jserver.gameserver.model.stats.Env;
  22. /**
  23. * The Class ConditionTargetUsesWeaponKind.
  24. * @author mkizub
  25. */
  26. public class ConditionTargetUsesWeaponKind extends Condition
  27. {
  28. private final int _weaponMask;
  29. /**
  30. * Instantiates a new condition target uses weapon kind.
  31. * @param weaponMask the weapon mask
  32. */
  33. public ConditionTargetUsesWeaponKind(int weaponMask)
  34. {
  35. _weaponMask = weaponMask;
  36. }
  37. @Override
  38. public boolean testImpl(Env env)
  39. {
  40. if (env.getTarget() == null)
  41. {
  42. return false;
  43. }
  44. L2Weapon item = env.getTarget().getActiveWeaponItem();
  45. if (item == null)
  46. {
  47. return false;
  48. }
  49. return (item.getItemType().mask() & _weaponMask) != 0;
  50. }
  51. }