ConditionPlayerCallPc.java 2.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.model.entity.TvTEvent;
  22. import com.l2jserver.gameserver.model.stats.Env;
  23. import com.l2jserver.gameserver.model.zone.ZoneId;
  24. import com.l2jserver.gameserver.network.SystemMessageId;
  25. /**
  26. * Player Call Pc condition implementation.
  27. * @author Adry_85
  28. */
  29. public class ConditionPlayerCallPc extends Condition
  30. {
  31. private final boolean _val;
  32. public ConditionPlayerCallPc(boolean val)
  33. {
  34. _val = val;
  35. }
  36. @Override
  37. public boolean testImpl(Env env)
  38. {
  39. boolean canCallPlayer = true;
  40. final L2PcInstance player = env.getPlayer();
  41. if (player == null)
  42. {
  43. canCallPlayer = false;
  44. }
  45. else if (player.isInOlympiadMode())
  46. {
  47. player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION);
  48. canCallPlayer = false;
  49. }
  50. else if (player.inObserverMode())
  51. {
  52. canCallPlayer = false;
  53. }
  54. else if (!TvTEvent.onEscapeUse(player.getObjectId()))
  55. {
  56. player.sendPacket(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING);
  57. canCallPlayer = false;
  58. }
  59. else if (player.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || player.isInsideZone(ZoneId.JAIL) || player.isFlyingMounted())
  60. {
  61. player.sendPacket(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING);
  62. canCallPlayer = false;
  63. }
  64. return (_val == canCallPlayer);
  65. }
  66. }