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- # ---------------------------------------------------------------------------
- # Fort Siege Settings
- # ---------------------------------------------------------------------------
- # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
- # Warning:
- # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
- # ---------------------------------------------------------------------------
- # Standard Settings
- # ---------------------------------------------------------------------------
- # Length of siege before the count down (in minutes).
- SiegeLength = 60
- # This defines how long you need to wait until the suspicious merchant will spawn after siege ends (in minutes).
- # Keep in mind when merchant spawns, the fort can be immediately sieged.
- # Default: 180
- SuspiciousMerchantRespawnDelay = 180
- # This defines how long you have to kill all commanders once you kill the first one (in minutes).
- # After that time (if all commanders not killed) all commanders and doors get respawned.
- CountDownLength = 10
- # Max number of flags per clan.
- MaxFlags = 1
- # Minimum clan level needed to sign up.
- SiegeClanMinLevel = 4
- #Max number of clans that can register on each side.
- AttackerMaxClans = 500
- # This option, if enabled, will enable register Fortress Siege to Castle owners just in territory.
- # Default: True
- JustToTerritory = True
- # ---------------------------------------------------------------------------
- # Fortress Commander Spawns
- # ---------------------------------------------------------------------------
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- # Name - fortress name
- # N - number - 1: Archer Comander
- # - 2: Guard Commander
- # - 3: Support Unit Commander
- # - 4: Main Machine - not supported yet, used General
- # - 5: General - not used yet, will be used once control room is supported
- # Please keep the correct order of commanders, otherwise client will show wrong occupied barracks.
- # Control room (main machine) currently emulated in client.
- # x,y,z - coords
- # heading
- # npc_id - id of template
- # Flag syntax: NameFlagN = x,y,z,flag_id
- # Name - fortress name
- # N - number
- # x,y,z - coords
- # flag_id - id of combat flag
- # Shanty Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- ShantyCommander1 = -52435,155188,-1768,20000,35683
- ShantyCommander2 = -52128,157752,-2024,29864,35677
- ShantyCommander3 = -53944,155433,-2024,7304,35680
- # Flag syntax: NameFlagN = x,y,z,flag_id
- ShantyFlag1 = -53086,156493,-1896,9819
- ShantyFlag2 = -53054,156605,-1896,9819
- ShantyFlag3 = -53032,156689,-1896,9819
- # Southern Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- SouthernCommander1 = -21328,218864,-2952,0,35719
- SouthernCommander2 = -22992,218160,-3208,0,35713
- SouthernCommander3 = -21520,221504,-3208,45328,35716
- SouthernCommander4 = -22728,221746,-3200,33168,35721
- # Flag syntax: NameFlagN = x,y,z,flag_id
- SouthernFlag1 = -22386,219917,-3079,9819
- SouthernFlag2 = -22386,219798,-3079,9819
- SouthernFlag3 = -22386,219679,-3079,9819
- # Hive Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- HiveCommander1 = 15152,188128,-2640,0,35752
- HiveCommander2 = 17984,187536,-2896,45056,35746
- HiveCommander3 = 16016,189520,-2888,0,35749
- # Flag syntax: NameFlagN = x,y,z,flag_id
- HiveFlag1 = 16685,188358,-2770,9819
- HiveFlag2 = 16761,188306,-2770,9819
- HiveFlag3 = 16847,188257,-2770,9819
- # Valley Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- ValleyCommander1 = 124768,121856,-2296,0,35788
- ValleyCommander2 = 124299,123614,-2552,49192,35782
- ValleyCommander3 = 124768,124640,-2552,54480,35785
- ValleyCommander4 = 128048,123344,-2536,35028,35790
- # Flag syntax: NameFlagN = x,y,z,flag_id
- ValleyFlag1 = 125970,123653,-2429,9819
- ValleyFlag2 = 126092,123650,-2429,9819
- ValleyFlag3 = 126205,123648,-2429,9819
- # Ivory Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- IvoryCommander1 = 72400,2896,-2760,0,35821
- IvoryCommander2 = 73788,5479,-3016,55136,35815
- IvoryCommander3 = 71264,4144,-3008,0,35818
- # Flag syntax: NameFlagN = x,y,z,flag_id
- IvoryFlag1 = 72565,4436,-2888,9819
- IvoryFlag2 = 72660,4512,-2888,9819
- IvoryFlag3 = 72759,4594,-2888,9819
- # Narsell Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- NarsellCommander1 = 154704,53856,-2968,0,35852
- NarsellCommander2 = 155576,56592,-3224,59224,35846
- NarsellCommander3 = 153328,54848,-3216,5512,35849
- # Flag syntax: NameFlagN = x,y,z,flag_id
- NarsellFlag1 = 154567,55397,-3097,9819
- NarsellFlag2 = 154650,55493,-3097,9819
- NarsellFlag3 = 154715,55587,-3097,9819
- # Bayou Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- BayouCommander1 = 188624,38240,-3128,0,35888
- BayouCommander2 = 188160,39920,-3376,49284,35882
- BayouCommander3 = 188626,41066,-3376,57140,35885
- BayouCommander4 = 191846,39764,-3368,33020,35890
- # Flag syntax: NameFlagN = x,y,z,flag_id
- BayouFlag1 = 189838,40063,-3253,9819
- BayouFlag2 = 189931,40060,-3253,9819
- BayouFlag3 = 190052,40062,-3253,9819
- # White Sands Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- WhiteSandsCommander1 = 117216,205648,-3048,0,35921
- WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
- WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
- # Flag syntax: NameFlagN = x,y,z,flag_id
- WhiteSandsFlag1 = 118640,205151,-3176,9819
- WhiteSandsFlag2 = 118690,205062,-3176,9819
- WhiteSandsFlag3 = 118742,204968,-3176,9819
- # Borderland Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- BorderlandCommander1 = 159664,-72224,-2584,0,35957
- BorderlandCommander2 = 157968,-71659,-2832,59020,35951
- BorderlandCommander3 = 157312,-70640,-2832,0,35954
- BorderlandCommander4 = 160194,-68688,-2824,43272,35959
- # Flag syntax: NameFlagN = x,y,z,flag_id
- BorderlandFlag1 = 158817,-70229,-2708,9819
- BorderlandFlag2 = 158883,-70145,-2708,9819
- BorderlandFlag3 = 158946,-70045,-2708,9819
- # Swamp Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- SwampCommander1 = 71264,-60512,-2504,0,35995
- SwampCommander2 = 71248,-62352,-2752,12388,35989
- SwampCommander3 = 68688,-59648,-2752,56012,35992
- SwampCommander4 = 68005,-60866,-2744,5424,35997
- # Flag syntax: NameFlagN = x,y,z,flag_id
- SwampFlag1 = 69829,-61087,-2629,9819
- SwampFlag2 = 69979,-61144,-2632,9819
- SwampFlag3 = 70069,-61182,-2629,9819
- # Archaic Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- ArchaicCommander1 = 109856,-142640,-2672,0,36028
- ArchaicCommander2 = 109600,-139735,-2928,62612,36022
- ArchaicCommander3 = 108223,-142209,-2920,8524,36025
- # Flag syntax: NameFlagN = x,y,z,flag_id
- ArchaicFlag1 = 109142,-141243,-2801,9819
- ArchaicFlag2 = 109184,-141129,-2801,9819
- ArchaicFlag3 = 109214,-141016,-2801,9819
- # Floran Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- FloranCommander1 = 6528,151872,-2608,0,36064
- FloranCommander2 = 7006,148242,-2856,32768,36058
- FloranCommander3 = 4384,150992,-2856,0,36061
- FloranCommander4 = 5246,152319,-2848,49151,36066
- # Flag syntax: NameFlagN = x,y,z,flag_id
- FloranFlag1 = 5293,149624,-2732,9819
- FloranFlag2 = 5306,149743,-2732,9819
- FloranFlag3 = 5299,149870,-2732,9819
- # Cloud Mountain Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- CloudMountainCommander1 = -55248,90496,-2536,0,36102
- CloudMountainCommander2 = -55791,91856,-2792,0,36096
- CloudMountainCommander3 = -54168,92604,-2784,49196,36099
- CloudMountainCommander4 = -50913,92259,-2776,41188,36104
- # Flag syntax: NameFlagN = x,y,z,flag_id
- CloudMountainFlag1 = -53354,91537,-2664,9819
- CloudMountainFlag2 = -53237,91537,-2664,9819
- CloudMountainFlag3 = -53112,91537,-2664,9819
- # Tanor Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- TanorCommander1 = 58480,139648,-1464,0,36135
- TanorCommander2 = 61864,139257,-1728,46896,36129
- TanorCommander3 = 59436,140834,-1720,47296,36132
- # Flag syntax: NameFlagN = x,y,z,flag_id
- TanorFlag1 = 60225,139771,-1597,9819
- TanorFlag2 = 60362,139742,-1597,9819
- TanorFlag3 = 60467,139727,-1597,9819
- # DragonSpine Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- DragonspineCommander1 = 13184,94928,-3144,0,36166
- DragonspineCommander2 = 9472,94992,-3392,0,36160
- DragonspineCommander3 = 12829,96214,-3392,49152,36163
- # Flag syntax: NameFlagN = x,y,z,flag_id
- DragonspineFlag1 = 11459,95308,-3264,9819
- DragonspineFlag2 = 11527,95301,-3264,9819
- DragonspineFlag3 = 11623,95311,-3264,9819
- # Antharas Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- AntharasCommander1 = 79440,88752,-2600,0,36202
- AntharasCommander2 = 77262,91704,-2856,5112,36196
- AntharasCommander3 = 80929,90510,-2856,40192,36199
- AntharasCommander4 = 80755,89002,-2848,21984,36204
- # Flag syntax: NameFlagN = x,y,z,flag_id
- AntharasFlag1 = 79470,91299,-2728,9819
- AntharasFlag2 = 79528,91187,-2728,9819
- AntharasFlag3 = 79580,91095,-2728,9819
- # Western Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- WesternCommander1 = 113481,-16058,-712,0,36240
- WesternCommander2 = 109872,-16624,-968,16384,36234
- WesternCommander3 = 112601,-13933,-960,49152,36237
- WesternCommander4 = 113929,-14801,-960,32768,36242
- # Flag syntax: NameFlagN = x,y,z,flag_id
- WesternFlag1 = 111280,-14820,-839,9819
- WesternFlag2 = 111380,-14820,-839,9819
- WesternFlag3 = 111480,-14820,-839,9819
- # Hunters Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- HuntersCommander1 = 123232,94400,-1856,0,36278
- HuntersCommander2 = 122688,95760,-2112,0,36272
- HuntersCommander3 = 124305,96528,-2104,49151,36275
- HuntersCommander4 = 127632,96240,-2096,40892,36280
- # Flag syntax: NameFlagN = x,y,z,flag_id
- HuntersFlag1 = 125155,95455,-1984,9819
- HuntersFlag2 = 125255,95455,-1984,9819
- HuntersFlag3 = 125355,95455,-1984,9819
- # Aaru Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- AaruCommander1 = 74288,186912,-2296,0,36311
- AaruCommander2 = 71392,184720,-2552,5528,36305
- AaruCommander3 = 71542,186410,-2552,55088,36308
- # Flag syntax: NameFlagN = x,y,z,flag_id
- AaruFlag1 = 73029,186303,-2424,9819
- AaruFlag2 = 73923,186247,-2424,9819
- AaruFlag3 = 72833,186178,-2424,9819
- # Demon Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- DemonCommander1 = 100752,-53664,-360,0,36347
- DemonCommander2 = 100688,-57440,-616,16384,36341
- DemonCommander3 = 99484,-54027,-616,0,36344
- # Flag syntax: NameFlagN = x,y,z,flag_id
- DemonFlag1 = 100400,-55401,-488,9819
- DemonFlag2 = 100400,-55301,-488,9819
- DemonFlag3 = 100400,-55201,-488,9819
- # Monastic Fortress
- # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
- MonasticCommander1 = 73680,-95456,-1144,0,36385
- MonasticCommander2 = 70189,-93935,-1400,61576,36379
- MonasticCommander3 = 73831,-94119,-1400,45536,36382
- # Flag syntax: NameFlagN = x,y,z,flag_id
- MonasticFlag1 = 72174,-94437,-1271,9819
- MonasticFlag2 = 72294,-94481,-1271,9819
- MonasticFlag3 = 72401,-94526,-1271,9819
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