FortSiege.properties 11 KB

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  1. # ---------------------------------------------------------------------------
  2. # Fort Siege Settings
  3. # ---------------------------------------------------------------------------
  4. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  5. # Warning:
  6. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  7. # ---------------------------------------------------------------------------
  8. # Standard Settings
  9. # ---------------------------------------------------------------------------
  10. # Length of siege before the count down (in minutes).
  11. SiegeLength = 60
  12. # This defines how long you need to wait until the suspicious merchant will spawn after siege ends (in minutes).
  13. # Keep in mind when merchant spawns, the fort can be immediately sieged.
  14. # Default: 180
  15. SuspiciousMerchantRespawnDelay = 180
  16. # This defines how long you have to kill all commanders once you kill the first one (in minutes).
  17. # After that time (if all commanders not killed) all commanders and doors get respawned.
  18. CountDownLength = 10
  19. # Max number of flags per clan.
  20. MaxFlags = 1
  21. # Minimum clan level needed to sign up.
  22. SiegeClanMinLevel = 4
  23. #Max number of clans that can register on each side.
  24. AttackerMaxClans = 500
  25. # This option, if enabled, will enable register Fortress Siege to Castle owners just in territory.
  26. # Default: True
  27. JustToTerritory = True
  28. # ---------------------------------------------------------------------------
  29. # Fortress Commander Spawns
  30. # ---------------------------------------------------------------------------
  31. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  32. # Name - fortress name
  33. # N - number - 1: Archer Comander
  34. # - 2: Guard Commander
  35. # - 3: Support Unit Commander
  36. # - 4: Main Machine - not supported yet, used General
  37. # - 5: General - not used yet, will be used once control room is supported
  38. # Please keep the correct order of commanders, otherwise client will show wrong occupied barracks.
  39. # Control room (main machine) currently emulated in client.
  40. # x,y,z - coords
  41. # heading
  42. # npc_id - id of template
  43. # Flag syntax: NameFlagN = x,y,z,flag_id
  44. # Name - fortress name
  45. # N - number
  46. # x,y,z - coords
  47. # flag_id - id of combat flag
  48. # Shanty Fortress
  49. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  50. ShantyCommander1 = -52435,155188,-1768,20000,35683
  51. ShantyCommander2 = -52128,157752,-2024,29864,35677
  52. ShantyCommander3 = -53944,155433,-2024,7304,35680
  53. # Flag syntax: NameFlagN = x,y,z,flag_id
  54. ShantyFlag1 = -53086,156493,-1896,9819
  55. ShantyFlag2 = -53054,156605,-1896,9819
  56. ShantyFlag3 = -53032,156689,-1896,9819
  57. # Southern Fortress
  58. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  59. SouthernCommander1 = -21328,218864,-2952,0,35719
  60. SouthernCommander2 = -22992,218160,-3208,0,35713
  61. SouthernCommander3 = -21520,221504,-3208,45328,35716
  62. SouthernCommander4 = -22728,221746,-3200,33168,35721
  63. # Flag syntax: NameFlagN = x,y,z,flag_id
  64. SouthernFlag1 = -22386,219917,-3079,9819
  65. SouthernFlag2 = -22386,219798,-3079,9819
  66. SouthernFlag3 = -22386,219679,-3079,9819
  67. # Hive Fortress
  68. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  69. HiveCommander1 = 15152,188128,-2640,0,35752
  70. HiveCommander2 = 17984,187536,-2896,45056,35746
  71. HiveCommander3 = 16016,189520,-2888,0,35749
  72. # Flag syntax: NameFlagN = x,y,z,flag_id
  73. HiveFlag1 = 16685,188358,-2770,9819
  74. HiveFlag2 = 16761,188306,-2770,9819
  75. HiveFlag3 = 16847,188257,-2770,9819
  76. # Valley Fortress
  77. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  78. ValleyCommander1 = 124768,121856,-2296,0,35788
  79. ValleyCommander2 = 124299,123614,-2552,49192,35782
  80. ValleyCommander3 = 124768,124640,-2552,54480,35785
  81. ValleyCommander4 = 128048,123344,-2536,35028,35790
  82. # Flag syntax: NameFlagN = x,y,z,flag_id
  83. ValleyFlag1 = 125970,123653,-2429,9819
  84. ValleyFlag2 = 126092,123650,-2429,9819
  85. ValleyFlag3 = 126205,123648,-2429,9819
  86. # Ivory Fortress
  87. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  88. IvoryCommander1 = 72400,2896,-2760,0,35821
  89. IvoryCommander2 = 73788,5479,-3016,55136,35815
  90. IvoryCommander3 = 71264,4144,-3008,0,35818
  91. # Flag syntax: NameFlagN = x,y,z,flag_id
  92. IvoryFlag1 = 72565,4436,-2888,9819
  93. IvoryFlag2 = 72660,4512,-2888,9819
  94. IvoryFlag3 = 72759,4594,-2888,9819
  95. # Narsell Fortress
  96. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  97. NarsellCommander1 = 154704,53856,-2968,0,35852
  98. NarsellCommander2 = 155576,56592,-3224,59224,35846
  99. NarsellCommander3 = 153328,54848,-3216,5512,35849
  100. # Flag syntax: NameFlagN = x,y,z,flag_id
  101. NarsellFlag1 = 154567,55397,-3097,9819
  102. NarsellFlag2 = 154650,55493,-3097,9819
  103. NarsellFlag3 = 154715,55587,-3097,9819
  104. # Bayou Fortress
  105. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  106. BayouCommander1 = 188624,38240,-3128,0,35888
  107. BayouCommander2 = 188160,39920,-3376,49284,35882
  108. BayouCommander3 = 188626,41066,-3376,57140,35885
  109. BayouCommander4 = 191846,39764,-3368,33020,35890
  110. # Flag syntax: NameFlagN = x,y,z,flag_id
  111. BayouFlag1 = 189838,40063,-3253,9819
  112. BayouFlag2 = 189931,40060,-3253,9819
  113. BayouFlag3 = 190052,40062,-3253,9819
  114. # White Sands Fortress
  115. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  116. WhiteSandsCommander1 = 117216,205648,-3048,0,35921
  117. WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
  118. WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
  119. # Flag syntax: NameFlagN = x,y,z,flag_id
  120. WhiteSandsFlag1 = 118640,205151,-3176,9819
  121. WhiteSandsFlag2 = 118690,205062,-3176,9819
  122. WhiteSandsFlag3 = 118742,204968,-3176,9819
  123. # Borderland Fortress
  124. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  125. BorderlandCommander1 = 159664,-72224,-2584,0,35957
  126. BorderlandCommander2 = 157968,-71659,-2832,59020,35951
  127. BorderlandCommander3 = 157312,-70640,-2832,0,35954
  128. BorderlandCommander4 = 160194,-68688,-2824,43272,35959
  129. # Flag syntax: NameFlagN = x,y,z,flag_id
  130. BorderlandFlag1 = 158817,-70229,-2708,9819
  131. BorderlandFlag2 = 158883,-70145,-2708,9819
  132. BorderlandFlag3 = 158946,-70045,-2708,9819
  133. # Swamp Fortress
  134. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  135. SwampCommander1 = 71264,-60512,-2504,0,35995
  136. SwampCommander2 = 71248,-62352,-2752,12388,35989
  137. SwampCommander3 = 68688,-59648,-2752,56012,35992
  138. SwampCommander4 = 68005,-60866,-2744,5424,35997
  139. # Flag syntax: NameFlagN = x,y,z,flag_id
  140. SwampFlag1 = 69829,-61087,-2629,9819
  141. SwampFlag2 = 69979,-61144,-2632,9819
  142. SwampFlag3 = 70069,-61182,-2629,9819
  143. # Archaic Fortress
  144. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  145. ArchaicCommander1 = 109856,-142640,-2672,0,36028
  146. ArchaicCommander2 = 109600,-139735,-2928,62612,36022
  147. ArchaicCommander3 = 108223,-142209,-2920,8524,36025
  148. # Flag syntax: NameFlagN = x,y,z,flag_id
  149. ArchaicFlag1 = 109142,-141243,-2801,9819
  150. ArchaicFlag2 = 109184,-141129,-2801,9819
  151. ArchaicFlag3 = 109214,-141016,-2801,9819
  152. # Floran Fortress
  153. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  154. FloranCommander1 = 6528,151872,-2608,0,36064
  155. FloranCommander2 = 7006,148242,-2856,32768,36058
  156. FloranCommander3 = 4384,150992,-2856,0,36061
  157. FloranCommander4 = 5246,152319,-2848,49151,36066
  158. # Flag syntax: NameFlagN = x,y,z,flag_id
  159. FloranFlag1 = 5293,149624,-2732,9819
  160. FloranFlag2 = 5306,149743,-2732,9819
  161. FloranFlag3 = 5299,149870,-2732,9819
  162. # Cloud Mountain Fortress
  163. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  164. CloudMountainCommander1 = -55248,90496,-2536,0,36102
  165. CloudMountainCommander2 = -55791,91856,-2792,0,36096
  166. CloudMountainCommander3 = -54168,92604,-2784,49196,36099
  167. CloudMountainCommander4 = -50913,92259,-2776,41188,36104
  168. # Flag syntax: NameFlagN = x,y,z,flag_id
  169. CloudMountainFlag1 = -53354,91537,-2664,9819
  170. CloudMountainFlag2 = -53237,91537,-2664,9819
  171. CloudMountainFlag3 = -53112,91537,-2664,9819
  172. # Tanor Fortress
  173. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  174. TanorCommander1 = 58480,139648,-1464,0,36135
  175. TanorCommander2 = 61864,139257,-1728,46896,36129
  176. TanorCommander3 = 59436,140834,-1720,47296,36132
  177. # Flag syntax: NameFlagN = x,y,z,flag_id
  178. TanorFlag1 = 60225,139771,-1597,9819
  179. TanorFlag2 = 60362,139742,-1597,9819
  180. TanorFlag3 = 60467,139727,-1597,9819
  181. # DragonSpine Fortress
  182. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  183. DragonspineCommander1 = 13184,94928,-3144,0,36166
  184. DragonspineCommander2 = 9472,94992,-3392,0,36160
  185. DragonspineCommander3 = 12829,96214,-3392,49152,36163
  186. # Flag syntax: NameFlagN = x,y,z,flag_id
  187. DragonspineFlag1 = 11459,95308,-3264,9819
  188. DragonspineFlag2 = 11527,95301,-3264,9819
  189. DragonspineFlag3 = 11623,95311,-3264,9819
  190. # Antharas Fortress
  191. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  192. AntharasCommander1 = 79440,88752,-2600,0,36202
  193. AntharasCommander2 = 77262,91704,-2856,5112,36196
  194. AntharasCommander3 = 80929,90510,-2856,40192,36199
  195. AntharasCommander4 = 80755,89002,-2848,21984,36204
  196. # Flag syntax: NameFlagN = x,y,z,flag_id
  197. AntharasFlag1 = 79470,91299,-2728,9819
  198. AntharasFlag2 = 79528,91187,-2728,9819
  199. AntharasFlag3 = 79580,91095,-2728,9819
  200. # Western Fortress
  201. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  202. WesternCommander1 = 113481,-16058,-712,0,36240
  203. WesternCommander2 = 109872,-16624,-968,16384,36234
  204. WesternCommander3 = 112601,-13933,-960,49152,36237
  205. WesternCommander4 = 113929,-14801,-960,32768,36242
  206. # Flag syntax: NameFlagN = x,y,z,flag_id
  207. WesternFlag1 = 111280,-14820,-839,9819
  208. WesternFlag2 = 111380,-14820,-839,9819
  209. WesternFlag3 = 111480,-14820,-839,9819
  210. # Hunters Fortress
  211. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  212. HuntersCommander1 = 123232,94400,-1856,0,36278
  213. HuntersCommander2 = 122688,95760,-2112,0,36272
  214. HuntersCommander3 = 124305,96528,-2104,49151,36275
  215. HuntersCommander4 = 127632,96240,-2096,40892,36280
  216. # Flag syntax: NameFlagN = x,y,z,flag_id
  217. HuntersFlag1 = 125155,95455,-1984,9819
  218. HuntersFlag2 = 125255,95455,-1984,9819
  219. HuntersFlag3 = 125355,95455,-1984,9819
  220. # Aaru Fortress
  221. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  222. AaruCommander1 = 74288,186912,-2296,0,36311
  223. AaruCommander2 = 71392,184720,-2552,5528,36305
  224. AaruCommander3 = 71542,186410,-2552,55088,36308
  225. # Flag syntax: NameFlagN = x,y,z,flag_id
  226. AaruFlag1 = 73029,186303,-2424,9819
  227. AaruFlag2 = 73923,186247,-2424,9819
  228. AaruFlag3 = 72833,186178,-2424,9819
  229. # Demon Fortress
  230. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  231. DemonCommander1 = 100752,-53664,-360,0,36347
  232. DemonCommander2 = 100688,-57440,-616,16384,36341
  233. DemonCommander3 = 99484,-54027,-616,0,36344
  234. # Flag syntax: NameFlagN = x,y,z,flag_id
  235. DemonFlag1 = 100400,-55401,-488,9819
  236. DemonFlag2 = 100400,-55301,-488,9819
  237. DemonFlag3 = 100400,-55201,-488,9819
  238. # Monastic Fortress
  239. # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
  240. MonasticCommander1 = 73680,-95456,-1144,0,36385
  241. MonasticCommander2 = 70189,-93935,-1400,61576,36379
  242. MonasticCommander3 = 73831,-94119,-1400,45536,36382
  243. # Flag syntax: NameFlagN = x,y,z,flag_id
  244. MonasticFlag1 = 72174,-94437,-1271,9819
  245. MonasticFlag2 = 72294,-94481,-1271,9819
  246. MonasticFlag3 = 72401,-94526,-1271,9819