DuelManager.java 5.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import javolution.util.FastList;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.entity.Duel;
  20. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  21. public class DuelManager
  22. {
  23. private FastList<Duel> _duels;
  24. private int _currentDuelId = 0x90;
  25. protected DuelManager()
  26. {
  27. _duels = new FastList<>();
  28. }
  29. private int getNextDuelId()
  30. {
  31. // In case someone wants to run the server forever :)
  32. if (++_currentDuelId >= 2147483640)
  33. _currentDuelId = 1;
  34. return _currentDuelId;
  35. }
  36. public Duel getDuel(int duelId)
  37. {
  38. for (FastList.Node<Duel> e = _duels.head(), end = _duels.tail(); (e = e.getNext()) != end;)
  39. {
  40. if (e.getValue().getId() == duelId)
  41. return e.getValue();
  42. }
  43. return null;
  44. }
  45. public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel)
  46. {
  47. if (playerA == null || playerB == null)
  48. return;
  49. // return if a player has PvPFlag
  50. String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
  51. if (partyDuel == 1)
  52. {
  53. boolean playerInPvP = false;
  54. for (L2PcInstance temp : playerA.getParty().getMembers())
  55. {
  56. if (temp.getPvpFlag() != 0)
  57. {
  58. playerInPvP = true;
  59. break;
  60. }
  61. }
  62. if (!playerInPvP)
  63. {
  64. for (L2PcInstance temp : playerB.getParty().getMembers())
  65. {
  66. if (temp.getPvpFlag() != 0)
  67. {
  68. playerInPvP = true;
  69. break;
  70. }
  71. }
  72. }
  73. // A player has PvP flag
  74. if (playerInPvP)
  75. {
  76. for (L2PcInstance temp : playerA.getParty().getMembers())
  77. {
  78. temp.sendMessage(engagedInPvP);
  79. }
  80. for (L2PcInstance temp : playerB.getParty().getMembers())
  81. {
  82. temp.sendMessage(engagedInPvP);
  83. }
  84. return;
  85. }
  86. }
  87. else
  88. {
  89. if (playerA.getPvpFlag() != 0 || playerB.getPvpFlag() != 0)
  90. {
  91. playerA.sendMessage(engagedInPvP);
  92. playerB.sendMessage(engagedInPvP);
  93. return;
  94. }
  95. }
  96. Duel duel = new Duel(playerA, playerB, partyDuel, getNextDuelId());
  97. _duels.add(duel);
  98. }
  99. public void removeDuel(Duel duel)
  100. {
  101. _duels.remove(duel);
  102. }
  103. public void doSurrender(L2PcInstance player)
  104. {
  105. if (player == null || !player.isInDuel())
  106. return;
  107. Duel duel = getDuel(player.getDuelId());
  108. duel.doSurrender(player);
  109. }
  110. /**
  111. * Updates player states.
  112. * @param player - the dying player
  113. */
  114. public void onPlayerDefeat(L2PcInstance player)
  115. {
  116. if (player == null || !player.isInDuel())
  117. return;
  118. Duel duel = getDuel(player.getDuelId());
  119. if (duel != null)
  120. duel.onPlayerDefeat(player);
  121. }
  122. /**
  123. * Registers a buff which will be removed if the duel ends
  124. * @param player
  125. * @param buff
  126. */
  127. public void onBuff(L2PcInstance player, L2Effect buff)
  128. {
  129. if (player == null || !player.isInDuel() || buff == null)
  130. return;
  131. Duel duel = getDuel(player.getDuelId());
  132. if (duel != null)
  133. duel.onBuff(player, buff);
  134. }
  135. /**
  136. * Removes player from duel.
  137. * @param player - the removed player
  138. */
  139. public void onRemoveFromParty(L2PcInstance player)
  140. {
  141. if (player == null || !player.isInDuel())
  142. return;
  143. Duel duel = getDuel(player.getDuelId());
  144. if (duel != null)
  145. duel.onRemoveFromParty(player);
  146. }
  147. /**
  148. * Broadcasts a packet to the team opposing the given player.
  149. * @param player
  150. * @param packet
  151. */
  152. public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
  153. {
  154. if (player == null || !player.isInDuel())
  155. return;
  156. Duel duel = getDuel(player.getDuelId());
  157. if (duel == null)
  158. return;
  159. if (duel.getPlayerA() == null || duel.getPlayerB() == null)
  160. return;
  161. if (duel.getPlayerA() == player)
  162. {
  163. duel.broadcastToTeam2(packet);
  164. }
  165. else if (duel.getPlayerB() == player)
  166. {
  167. duel.broadcastToTeam1(packet);
  168. }
  169. else if (duel.isPartyDuel())
  170. {
  171. if (duel.getPlayerA().getParty() != null && duel.getPlayerA().getParty().getMembers().contains(player))
  172. {
  173. duel.broadcastToTeam2(packet);
  174. }
  175. else if (duel.getPlayerB().getParty() != null && duel.getPlayerB().getParty().getMembers().contains(player))
  176. {
  177. duel.broadcastToTeam1(packet);
  178. }
  179. }
  180. }
  181. public static final DuelManager getInstance()
  182. {
  183. return SingletonHolder._instance;
  184. }
  185. private static class SingletonHolder
  186. {
  187. protected static final DuelManager _instance = new DuelManager();
  188. }
  189. }