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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.pathfinding.cellnodes;
- import net.sf.l2j.gameserver.model.L2World;
- import net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc;
- /**
- *
- * @author -Nemesiss-
- */
- public class NodeLoc extends AbstractNodeLoc
- {
- private final int _x;
- private final int _y;
- private short _z;
- public NodeLoc(int x, int y, short z)
- {
- _x = x;
- _y = y;
- _z = z;
- }
- /**
- * @see net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc#getX()
- */
- @Override
- public int getX()
- {
- return (_x << 4) + L2World.MAP_MIN_X;
- }
- /**
- * @see net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc#getY()
- */
- @Override
- public int getY()
- {
- return (_y << 4) + L2World.MAP_MIN_Y;
- }
- /**
- * @see net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc#getZ()
- */
- @Override
- public short getZ()
- {
- return _z;
- }
- @Override
- public void setZ(short z)
- {
- _z = z;
- }
-
- /**
- * @see net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc#getNodeX()
- */
- @Override
- public int getNodeX()
- {
- // TODO Auto-generated method stub
- return _x;
- }
- /**
- * @see net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc#getNodeY()
- */
- @Override
- public int getNodeY()
- {
- // TODO Auto-generated method stub
- return _y;
- }
- }
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