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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.util.List;
- import java.util.Map;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import javolution.util.FastMap;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.TradeController;
- import com.l2jserver.gameserver.datatables.ItemTable;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2TradeList;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MercManagerInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
- import com.l2jserver.gameserver.network.serverpackets.ShopPreviewInfo;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.network.serverpackets.UserInfo;
- import com.l2jserver.gameserver.templates.item.L2Armor;
- import com.l2jserver.gameserver.templates.item.L2ArmorType;
- import com.l2jserver.gameserver.templates.item.L2Item;
- import com.l2jserver.gameserver.templates.item.L2Weapon;
- import com.l2jserver.gameserver.templates.item.L2WeaponType;
- import com.l2jserver.gameserver.util.Util;
- /**
- ** @author Gnacik
- */
- public final class RequestPreviewItem extends L2GameClientPacket
- {
- protected static final Logger _log = Logger.getLogger(RequestPreviewItem.class.getName());
-
- private L2PcInstance _activeChar;
- private Map<Integer, Integer> _item_list;
- @SuppressWarnings("unused")
- private int _unk;
- private int _listId;
- private int _count;
- private int[] _items;
-
-
- private class RemoveWearItemsTask implements Runnable
- {
- public void run()
- {
- try
- {
- _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NO_LONGER_TRYING_ON));
- _activeChar.sendPacket(new UserInfo(_activeChar));
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "", e);
- }
- }
- }
-
- @Override
- protected void readImpl()
- {
- _unk = readD();
- _listId = readD();
- _count = readD();
-
- if (_count < 0)
- _count = 0;
- if (_count > 100)
- return; // prevent too long lists
-
- // Create _items table that will contain all ItemID to Wear
- _items = new int[_count];
-
- // Fill _items table with all ItemID to Wear
- for (int i = 0; i < _count; i++)
- {
- _items[i] = readD();
- }
- }
-
- @Override
- protected void runImpl()
- {
- if (_items == null)
- return;
-
- // Get the current player and return if null
- _activeChar = getClient().getActiveChar();
- if (_activeChar == null)
- return;
-
- if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy"))
- {
- _activeChar.sendMessage("You buying too fast.");
- return;
- }
-
- // If Alternate rule Karma punishment is set to true, forbid Wear to player with Karma
- if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && _activeChar.getKarma() > 0)
- return;
-
- // Check current target of the player and the INTERACTION_DISTANCE
- L2Object target = _activeChar.getTarget();
- if (!_activeChar.isGM() && (target == null // No target (ie GM Shop)
- || !(target instanceof L2MerchantInstance || target instanceof L2MercManagerInstance) // Target not a merchant and not mercmanager
- || !_activeChar.isInsideRadius(target, L2Npc.INTERACTION_DISTANCE, false, false) // Distance is too far
- ))
- return;
-
- if (_count < 1 || _listId >= 4000000)
- {
- sendPacket(ActionFailed.STATIC_PACKET);
- return;
- }
-
- L2TradeList list = null;
-
- // Get the current merchant targeted by the player
- L2MerchantInstance merchant = (target instanceof L2MerchantInstance) ? (L2MerchantInstance) target : null;
-
- List<L2TradeList> lists = TradeController.getInstance().getBuyListByNpcId(merchant.getNpcId());
-
- if (lists == null)
- {
- Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
- return;
- }
-
- for (L2TradeList tradeList : lists)
- {
- if (tradeList.getListId() == _listId)
- {
- list = tradeList;
- }
- }
-
- if (list == null)
- {
- Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
- return;
- }
-
- long totalPrice = 0;
- _listId = list.getListId();
- _item_list = new FastMap<Integer, Integer>();
-
- for (int i = 0; i < _count; i++)
- {
- int itemId = _items[i];
-
- if (!list.containsItemId(itemId))
- {
- Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + itemId, Config.DEFAULT_PUNISH);
- return;
- }
-
- L2Item template = ItemTable.getInstance().getTemplate(itemId);
- if (template == null)
- continue;
-
- int slot = Inventory.getPaperdollIndex(template.getBodyPart());
- if (slot < 0)
- continue;
-
- if (template instanceof L2Weapon)
- {
- if (_activeChar.getRace().ordinal() == 5)
- if(template.getItemType() == L2WeaponType.NONE)
- continue;
- else if (template.getItemType() == L2WeaponType.RAPIER || template.getItemType() == L2WeaponType.CROSSBOW || template.getItemType() == L2WeaponType.ANCIENTSWORD)
- continue;
- }
- else if (template instanceof L2Armor)
- {
- if(_activeChar.getRace().ordinal() == 5)
- if(template.getItemType() == L2ArmorType.HEAVY || template.getItemType() == L2ArmorType.MAGIC)
- continue;
- }
-
- if (_item_list.containsKey(slot))
- {
- _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME));
- return;
- }
- else
- _item_list.put(slot, itemId);
-
- totalPrice += Config.WEAR_PRICE;
- if (totalPrice > PcInventory.MAX_ADENA)
- {
- Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " tried to purchase over " + PcInventory.MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
- return;
- }
- }
- // Charge buyer and add tax to castle treasury if not owned by npc clan because a Try On is not Free
- if ((totalPrice < 0) || !_activeChar.reduceAdena("Wear", totalPrice, _activeChar.getLastFolkNPC(), true))
- {
- sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
- return;
- }
- if (!_item_list.isEmpty())
- {
- _activeChar.sendPacket(new ShopPreviewInfo(_item_list));
- // Schedule task
- ThreadPoolManager.getInstance().scheduleGeneral(new RemoveWearItemsTask(), Config.WEAR_DELAY * 1000);
- }
- }
-
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return "[C] C7 RequestPreviewItem".intern();
- }
- }
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