RequestExEnchantSkill.java 7.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import java.util.logging.Level;
  17. import java.util.logging.LogRecord;
  18. import java.util.logging.Logger;
  19. import com.l2jserver.Config;
  20. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  21. import com.l2jserver.gameserver.datatables.SkillTable;
  22. import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail;
  23. import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
  24. import com.l2jserver.gameserver.model.L2ItemInstance;
  25. import com.l2jserver.gameserver.model.L2ShortCut;
  26. import com.l2jserver.gameserver.model.L2Skill;
  27. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  28. import com.l2jserver.gameserver.network.SystemMessageId;
  29. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  30. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
  31. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
  32. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
  33. import com.l2jserver.gameserver.network.serverpackets.ShortCutRegister;
  34. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  35. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  36. import com.l2jserver.util.Rnd;
  37. /**
  38. * Format (ch) dd
  39. * c: (id) 0xD0
  40. * h: (subid) 0x06
  41. * d: skill id
  42. * d: skill lvl
  43. * @author -Wooden-
  44. *
  45. */
  46. public final class RequestExEnchantSkill extends L2GameClientPacket
  47. {
  48. private static final String _C__D0_07_REQUESTEXENCHANTSKILL = "[C] D0:07 RequestExEnchantSkill";
  49. private static final Logger _log = Logger.getLogger(RequestAcquireSkill.class.getName());
  50. private static final Logger _logEnchant = Logger.getLogger("enchant");
  51. private int _skillId;
  52. private int _skillLvl;
  53. @Override
  54. protected void readImpl()
  55. {
  56. _skillId = readD();
  57. _skillLvl = readD();
  58. }
  59. /* (non-Javadoc)
  60. * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#runImpl()
  61. */
  62. @Override
  63. protected void runImpl()
  64. {
  65. if (_skillId <= 0 || _skillLvl <= 0) // minimal sanity check
  66. return;
  67. L2PcInstance player = getClient().getActiveChar();
  68. if (player == null)
  69. return;
  70. if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
  71. {
  72. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_IN_THIS_CLASS);
  73. return;
  74. }
  75. if (player.getLevel() < 76)
  76. {
  77. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ON_THIS_LEVEL);
  78. return;
  79. }
  80. if (!player.isAllowedToEnchantSkills())
  81. {
  82. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ATTACKING_TRANSFORMED_BOAT);
  83. return;
  84. }
  85. L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl);
  86. if (skill == null)
  87. {
  88. return;
  89. }
  90. int costMultiplier = EnchantGroupsTable.NORMAL_ENCHANT_COST_MULTIPLIER;
  91. int reqItemId = EnchantGroupsTable.NORMAL_ENCHANT_BOOK;
  92. L2EnchantSkillLearn s = EnchantGroupsTable.getInstance().getSkillEnchantmentBySkillId(_skillId);
  93. if (s == null)
  94. {
  95. return;
  96. }
  97. EnchantSkillDetail esd = s.getEnchantSkillDetail(_skillLvl);
  98. if (player.getSkillLevel(_skillId) != s.getMinSkillLevel(_skillLvl))
  99. {
  100. return;
  101. }
  102. int requiredSp = esd.getSpCost() * costMultiplier;
  103. int requireditems = (esd.getAdenaCost() * costMultiplier);
  104. int rate = esd.getRate(player);
  105. if (player.getSp() >= requiredSp)
  106. {
  107. // only first lvl requires book
  108. boolean usesBook = _skillLvl % 100 == 1; // 101, 201, 301 ...
  109. L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
  110. if (Config.ES_SP_BOOK_NEEDED && usesBook)
  111. {
  112. if (spb == null)// Haven't spellbook
  113. {
  114. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL));
  115. return;
  116. }
  117. }
  118. if (player.getInventory().getAdena() < requireditems)
  119. {
  120. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL));
  121. return;
  122. }
  123. boolean check;
  124. check = player.getStat().removeExpAndSp(0, requiredSp, false);
  125. if (Config.ES_SP_BOOK_NEEDED && usesBook)
  126. {
  127. check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
  128. }
  129. check &= player.destroyItemByItemId("Consume", 57, requireditems, player, true);
  130. if (!check)
  131. {
  132. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL));
  133. return;
  134. }
  135. // ok. Destroy ONE copy of the book
  136. if (Rnd.get(100) <= rate)
  137. {
  138. if (Config.LOG_SKILL_ENCHANTS)
  139. {
  140. LogRecord record = new LogRecord(Level.INFO, "Success");
  141. record.setParameters(new Object[]
  142. {
  143. player, skill, spb, rate
  144. });
  145. record.setLoggerName("skill");
  146. _logEnchant.log(record);
  147. }
  148. player.addSkill(skill, true);
  149. if (Config.DEBUG)
  150. {
  151. _log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
  152. }
  153. player.sendPacket(ExEnchantSkillResult.valueOf(true));
  154. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1);
  155. sm.addSkillName(_skillId);
  156. player.sendPacket(sm);
  157. }
  158. else
  159. {
  160. player.addSkill(SkillTable.getInstance().getInfo(_skillId, s.getBaseLevel()), true);
  161. player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1));
  162. if (Config.LOG_SKILL_ENCHANTS)
  163. {
  164. LogRecord record = new LogRecord(Level.INFO, "Fail");
  165. record.setParameters(new Object[]
  166. {
  167. player, skill, spb, rate
  168. });
  169. record.setLoggerName("skill");
  170. _logEnchant.log(record);
  171. }
  172. player.sendPacket(ExEnchantSkillResult.valueOf(false));
  173. }
  174. player.sendPacket(new UserInfo(player));
  175. player.sendPacket(new ExBrExtraUserInfo(player));
  176. player.sendSkillList();
  177. player.sendPacket(new ExEnchantSkillInfo(_skillId, player.getSkillLevel(_skillId)));
  178. player.sendPacket(new ExEnchantSkillInfoDetail(0, _skillId, player.getSkillLevel(_skillId)+1, player));
  179. this.updateSkillShortcuts(player);
  180. }
  181. else
  182. {
  183. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
  184. player.sendPacket(sm);
  185. }
  186. }
  187. private void updateSkillShortcuts(L2PcInstance player)
  188. {
  189. // update all the shortcuts to this skill
  190. L2ShortCut[] allShortCuts = player.getAllShortCuts();
  191. for (L2ShortCut sc : allShortCuts)
  192. {
  193. if (sc.getId() == _skillId && sc.getType() == L2ShortCut.TYPE_SKILL)
  194. {
  195. L2ShortCut newsc = new L2ShortCut(sc.getSlot(), sc.getPage(), sc.getType(), sc.getId(), player.getSkillLevel(_skillId), 1);
  196. player.sendPacket(new ShortCutRegister(newsc));
  197. player.registerShortCut(newsc);
  198. }
  199. }
  200. }
  201. /* (non-Javadoc)
  202. * @see com.l2jserver.gameserver.BasePacket#getType()
  203. */
  204. @Override
  205. public String getType()
  206. {
  207. return _C__D0_07_REQUESTEXENCHANTSKILL;
  208. }
  209. }