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Condition.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionChangeWeapon.java
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82b2f3b59a
small refactoring and continue some smaller cleanups. If i broke something feel free to revert.
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16 years ago |
ConditionForceBuff.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionGameChance.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionGameTime.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionInventory.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionItemId.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionListener.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionLogicAnd.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionLogicNot.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionLogicOr.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionMinDistance.java
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ea6b36441a
Mindistance check - tnx Didldak
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16 years ago |
ConditionPlayerBaseStats.java
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828380d896
Smaller Cleanup and changes to formating
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16 years ago |
ConditionPlayerCp.java
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976a1ebdfe
This is needed for "Cp" higher then given Value ;)
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17 years ago |
ConditionPlayerHp.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerHpPercentage.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerLevel.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerMp.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerRace.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerState.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionPlayerWeight.java
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130a593920
* Arena manager CP recovery retail-like
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16 years ago |
ConditionSkillStats.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionSlotItemId.java
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2d8ff8aa0c
Moving ItemContainer and child classes to a new package, just to improve internal organization taking out some files from net.sf.l2j.gameserver.model
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16 years ago |
ConditionSlotItemType.java
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2d8ff8aa0c
Moving ItemContainer and child classes to a new package, just to improve internal organization taking out some files from net.sf.l2j.gameserver.model
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16 years ago |
ConditionTargetActiveEffectId.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetActiveSkillId.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetAggro.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetBodyPart.java
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82b2f3b59a
small refactoring and continue some smaller cleanups. If i broke something feel free to revert.
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16 years ago |
ConditionTargetClassIdRestriction.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetLevel.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetNone.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionTargetRaceId.java
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8cd1dd4d97
Many unneeded null checks cleaned out by Kombat
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17 years ago |
ConditionTargetUsesWeaponKind.java
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82b2f3b59a
small refactoring and continue some smaller cleanups. If i broke something feel free to revert.
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16 years ago |
ConditionUsingItemType.java
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82b2f3b59a
small refactoring and continue some smaller cleanups. If i broke something feel free to revert.
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16 years ago |
ConditionUsingSkill.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
ConditionWithSkill.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |