TerritoryWarManager.java 52 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2Skill;
  42. import com.l2jserver.gameserver.model.L2SkillLearn;
  43. import com.l2jserver.gameserver.model.L2Spawn;
  44. import com.l2jserver.gameserver.model.L2World;
  45. import com.l2jserver.gameserver.model.Location;
  46. import com.l2jserver.gameserver.model.TerritoryWard;
  47. import com.l2jserver.gameserver.model.actor.L2Npc;
  48. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  50. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.network.SystemMessageId;
  56. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  57. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  58. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. // =========================================================
  69. // Data Field
  70. public static String qn = "TerritoryWarSuperClass";
  71. public static int DEFENDERMAXCLANS; // Max number of clans
  72. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  73. public static int CLANMINLEVEL;
  74. public static int PLAYERMINLEVEL;
  75. public static int MINTWBADGEFORNOBLESS;
  76. public static int MINTWBADGEFORSTRIDERS;
  77. public static int MINTWBADGEFORBIGSTRIDER;
  78. public static Long WARLENGTH;
  79. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  80. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  81. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  82. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  83. // Territory War settings
  84. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  85. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  86. private FastMap<Integer, Territory> _territoryList;
  87. private FastList<Integer> _disguisedPlayers;
  88. private FastList<TerritoryWard> _territoryWards;
  89. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  90. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  91. private Calendar _startTWDate = Calendar.getInstance();
  92. private boolean _isRegistrationOver = true;
  93. private boolean _isTWChannelOpen = false;
  94. private boolean _isTWInProgress = false;
  95. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  96. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  97. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  98. // =========================================================
  99. // Constructor
  100. private TerritoryWarManager()
  101. {
  102. _log.info("Initializing TerritoryWarManager");
  103. // init lists
  104. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  105. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  106. _territoryList = new FastMap<Integer, Territory>();
  107. _territoryWards = new FastList<TerritoryWard>();
  108. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  109. _disguisedPlayers = new FastList<Integer>();
  110. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  111. // Constant data
  112. TERRITORY_ITEM_IDS.put(81, 13757);
  113. TERRITORY_ITEM_IDS.put(82, 13758);
  114. TERRITORY_ITEM_IDS.put(83, 13759);
  115. TERRITORY_ITEM_IDS.put(84, 13760);
  116. TERRITORY_ITEM_IDS.put(85, 13761);
  117. TERRITORY_ITEM_IDS.put(86, 13762);
  118. TERRITORY_ITEM_IDS.put(87, 13763);
  119. TERRITORY_ITEM_IDS.put(88, 13764);
  120. TERRITORY_ITEM_IDS.put(89, 13765);
  121. // load data from database
  122. load();
  123. }
  124. // =========================================================
  125. // Method - Public
  126. public int getRegisteredTerritoryId(L2PcInstance player)
  127. {
  128. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  129. return 0;
  130. if (player.getClan() != null)
  131. {
  132. if (player.getClan().getHasCastle() > 0)
  133. return player.getClan().getHasCastle() + 80;
  134. for(int cId:_registeredClans.keySet())
  135. if (_registeredClans.get(cId).contains(player.getClan()))
  136. return cId + 80;
  137. }
  138. for(int cId:_registeredMercenaries.keySet())
  139. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  140. return cId + 80;
  141. return 0;
  142. }
  143. public boolean isAllyField(L2PcInstance player, int fieldId)
  144. {
  145. if (player == null || player.getSiegeSide() == 0)
  146. return false;
  147. else if ((player.getSiegeSide() - 80) == fieldId)
  148. return true;
  149. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  150. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  151. return true;
  152. return false;
  153. }
  154. /**
  155. * Return true if the clan is registered<BR><BR>
  156. * @param clan The L2Clan of the player
  157. */
  158. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  159. {
  160. if (clan == null)
  161. return false;
  162. if (clan.getHasCastle() > 0)
  163. return (castleId == -1 ? true : (clan.getHasCastle() == castleId));
  164. if (castleId == -1)
  165. {
  166. for(int cId:_registeredClans.keySet())
  167. if (_registeredClans.get(cId).contains(clan))
  168. return true;
  169. return false;
  170. }
  171. return _registeredClans.get(castleId).contains(clan);
  172. }
  173. /**
  174. * Return true if the player is registered<BR><BR>
  175. * @param integer The objectId of the player
  176. */
  177. public final boolean checkIsRegistered(int castleId, int objId)
  178. {
  179. if (castleId == -1)
  180. {
  181. for(int cId:_registeredMercenaries.keySet())
  182. if (_registeredMercenaries.get(cId).contains(objId))
  183. return true;
  184. return false;
  185. }
  186. return _registeredMercenaries.get(castleId).contains(objId);
  187. }
  188. public Territory getTerritory(int castleId)
  189. {
  190. return _territoryList.get(castleId);
  191. }
  192. public FastList<Territory> getAllTerritories()
  193. {
  194. FastList<Territory> ret = new FastList<Territory>();
  195. for (Territory t : _territoryList.values())
  196. if (t.getOwnerClan() != null)
  197. ret.add(t);
  198. return ret;
  199. }
  200. public Collection<L2Clan> getRegisteredClans(int castleId)
  201. {
  202. return _registeredClans.get(castleId);
  203. }
  204. public void addDisguisedPlayer(int playerObjId)
  205. {
  206. _disguisedPlayers.add(playerObjId);
  207. }
  208. public boolean isDisguised(int playerObjId)
  209. {
  210. return _disguisedPlayers.contains(playerObjId);
  211. }
  212. public Collection<Integer> getRegisteredMercenaries(int castleId)
  213. {
  214. return _registeredMercenaries.get(castleId);
  215. }
  216. public long getTWStartTimeInMillis()
  217. {
  218. return _startTWDate.getTimeInMillis();
  219. }
  220. public Calendar getTWStart()
  221. {
  222. return _startTWDate;
  223. }
  224. public void setTWStartTimeInMillis(long time)
  225. {
  226. _startTWDate.setTimeInMillis(time);
  227. if (_isTWInProgress)
  228. {
  229. if (_scheduledEndTWTask != null)
  230. _scheduledEndTWTask.cancel(false);
  231. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  232. }
  233. else
  234. {
  235. if (_scheduledStartTWTask != null)
  236. _scheduledStartTWTask.cancel(false);
  237. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  238. }
  239. }
  240. public boolean isTWChannelOpen()
  241. {
  242. return _isTWChannelOpen;
  243. }
  244. public void registerClan(int castleId, L2Clan clan)
  245. {
  246. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  247. return;
  248. else if (_registeredClans.get(castleId) == null)
  249. _registeredClans.put(castleId, new FastList<L2Clan>());
  250. _registeredClans.get(castleId).add(clan);
  251. changeRegistration(castleId, clan.getClanId(), false);
  252. }
  253. public void registerMerc(int castleId, L2PcInstance player)
  254. {
  255. if (player == null || player.getLevel() < PLAYERMINLEVEL
  256. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  257. return;
  258. else if (_registeredMercenaries.get(castleId) == null)
  259. _registeredMercenaries.put(castleId, new FastList<Integer>());
  260. _registeredMercenaries.get(castleId).add(player.getObjectId());
  261. changeRegistration(castleId, player.getObjectId(), false);
  262. }
  263. public void removeClan(int castleId, L2Clan clan)
  264. {
  265. if (clan == null)
  266. return;
  267. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  268. {
  269. _registeredClans.get(castleId).remove(clan);
  270. changeRegistration(castleId, clan.getClanId(), true);
  271. }
  272. }
  273. public void removeMerc(int castleId, L2PcInstance player)
  274. {
  275. if (player == null)
  276. return;
  277. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  278. {
  279. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  280. changeRegistration(castleId, player.getObjectId(), true);
  281. }
  282. }
  283. public boolean getIsRegistrationOver()
  284. {
  285. return _isRegistrationOver;
  286. }
  287. public boolean isTWInProgress()
  288. {
  289. return _isTWInProgress;
  290. }
  291. public void territoryCatapultDestroyed(int castleId)
  292. {
  293. if (_territoryList.get(castleId) != null)
  294. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  295. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  296. door.openMe();
  297. }
  298. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  299. {
  300. L2Npc ret = null;
  301. if (_territoryList.get(newOwnerId) != null)
  302. {
  303. Territory terNew = _territoryList.get(newOwnerId);
  304. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  305. if (ward != null)
  306. {
  307. ward._npcId = territoryId;
  308. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  309. ward.setNPC(ret);
  310. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  311. ret.decayMe();
  312. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  313. {
  314. for(int wardId : terNew.getOwnedWardIds())
  315. {
  316. final FastList<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  317. for (L2SkillLearn s : residentialSkills)
  318. {
  319. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  320. if (sk != null)
  321. {
  322. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  323. {
  324. if (!member.isInOlympiadMode())
  325. {
  326. member.addSkill(sk, false);
  327. }
  328. }
  329. }
  330. }
  331. }
  332. }
  333. }
  334. if (_territoryList.containsKey(oldOwnerId))
  335. {
  336. Territory terOld = _territoryList.get(oldOwnerId);
  337. terOld.removeWard(territoryId);
  338. updateTerritoryData(terOld);
  339. updateTerritoryData(terNew);
  340. if (broadcastMessage)
  341. {
  342. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  343. sm.addString(terNew.getOwnerClan().getName());
  344. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  345. announceToParticipants(sm, 135000, 13500);
  346. }
  347. if (terOld.getOwnerClan() != null)
  348. {
  349. final FastList<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  350. for (L2SkillLearn s : territorySkills)
  351. {
  352. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  353. if (sk != null)
  354. {
  355. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  356. {
  357. member.removeSkill(sk, false);
  358. }
  359. }
  360. }
  361. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  362. {
  363. for(int wardId : terOld.getOwnedWardIds())
  364. {
  365. final FastList<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  366. for (L2SkillLearn s : wardSkills)
  367. {
  368. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  369. if (sk != null)
  370. {
  371. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  372. {
  373. member.removeSkill(sk, false);
  374. }
  375. }
  376. }
  377. }
  378. }
  379. }
  380. }
  381. }
  382. else
  383. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  384. return ret;
  385. }
  386. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  387. {
  388. if (clan.getHasCastle() > 0)
  389. return _territoryList.get(clan.getHasCastle()).getHQ();
  390. return null;
  391. }
  392. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  393. {
  394. if (_territoryList.containsKey(territoryId - 80))
  395. return _territoryList.get(territoryId - 80).getHQ();
  396. return null;
  397. }
  398. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  399. {
  400. if (clan.getHasCastle() > 0)
  401. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  402. }
  403. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  404. {
  405. _clanFlags.put(clan, flag);
  406. }
  407. public boolean isClanHasFlag(L2Clan clan)
  408. {
  409. return _clanFlags.containsKey(clan);
  410. }
  411. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  412. {
  413. if (_clanFlags.containsKey(clan))
  414. return _clanFlags.get(clan);
  415. return null;
  416. }
  417. public void removeClanFlag(L2Clan clan)
  418. {
  419. _clanFlags.remove(clan);
  420. }
  421. public List<TerritoryWard> getAllTerritoryWards()
  422. {
  423. return _territoryWards;
  424. }
  425. public TerritoryWard getTerritoryWardForOwner(int castleId)
  426. {
  427. for(TerritoryWard twWard : _territoryWards)
  428. if (twWard.getTerritoryId() == castleId)
  429. return twWard;
  430. return null;
  431. }
  432. public TerritoryWard getTerritoryWard(int territoryId)
  433. {
  434. for(TerritoryWard twWard : _territoryWards)
  435. if (twWard.getTerritoryId() == territoryId)
  436. return twWard;
  437. return null;
  438. }
  439. public TerritoryWard getTerritoryWard(L2PcInstance player)
  440. {
  441. for(TerritoryWard twWard : _territoryWards)
  442. if (twWard.playerId == player.getObjectId())
  443. return twWard;
  444. return null;
  445. }
  446. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  447. {
  448. for(TerritoryWard twWard : _territoryWards)
  449. if (twWard.playerId == player.getObjectId())
  450. {
  451. twWard.dropIt();
  452. if (isTWInProgress())
  453. {
  454. if (isKilled)
  455. twWard.spawnMe();
  456. else if (isSpawnBack)
  457. twWard.spawnBack();
  458. else
  459. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  460. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  461. {
  462. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  463. twWard.unSpawnMe();
  464. twWard.setNpc(wardSpawn.getNpc());
  465. }
  466. }
  467. if (isKilled)
  468. {
  469. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  470. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  471. announceToParticipants(sm, 0, 0);
  472. }
  473. }
  474. }
  475. public void giveTWQuestPoint(L2PcInstance player)
  476. {
  477. if (!_participantPoints.containsKey(player.getObjectId()))
  478. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  479. _participantPoints.get(player.getObjectId())[2]++;
  480. }
  481. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  482. {
  483. if (victimSide == 0)
  484. return;
  485. if (killer.getParty() != null && type < 5)
  486. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  487. {
  488. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  489. continue;
  490. else if (!_participantPoints.containsKey(pl.getObjectId()))
  491. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  492. _participantPoints.get(pl.getObjectId())[type]++;
  493. }
  494. else
  495. {
  496. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  497. return;
  498. else if (!_participantPoints.containsKey(killer.getObjectId()))
  499. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  500. _participantPoints.get(killer.getObjectId())[type]++;
  501. }
  502. }
  503. public int[] calcReward(L2PcInstance player)
  504. {
  505. if (_participantPoints.containsKey(player.getObjectId()))
  506. {
  507. int[] reward = new int[2];
  508. Integer[] temp = _participantPoints.get(player.getObjectId());
  509. reward[0] = temp[0];
  510. reward[1] = 0;
  511. // badges for being online. if char was not online at least 10 mins
  512. // than he cant get rewards(also this will handle that player already get his/her rewards)
  513. if (temp[6] < 10)
  514. return reward;
  515. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  516. // badges for player Quests
  517. reward[1] += temp[2] * 7;
  518. // badges for player Kills
  519. if (temp[1] < 50)
  520. reward[1] += temp[1] * 0.1;
  521. else if (temp[1] < 120)
  522. reward[1] += (5 + (temp[1] - 50) / 14);
  523. else
  524. reward[1] += 10;
  525. // badges for territory npcs
  526. reward[1] += temp[3];
  527. // badges for territory catapults
  528. reward[1] += temp[4] * 2;
  529. // badges for territory Wards
  530. reward[1] += (temp[5] > 0 ? 5 : 0);
  531. // badges for territory quest done
  532. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  533. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  534. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  535. return reward;
  536. }
  537. return new int[]{0,0};
  538. }
  539. public void debugReward(L2PcInstance player)
  540. {
  541. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  542. if (_participantPoints.containsKey(player.getObjectId()))
  543. {
  544. Integer[] temp = _participantPoints.get(player.getObjectId());
  545. player.sendMessage("TerrId: " + temp[0]);
  546. player.sendMessage("PcKill: " + temp[1]);
  547. player.sendMessage("PcQuests: " + temp[2]);
  548. player.sendMessage("npcKill: " + temp[3]);
  549. player.sendMessage("CatatKill: " + temp[4]);
  550. player.sendMessage("WardKill: " + temp[5]);
  551. player.sendMessage("onlineTime: " + temp[6]);
  552. }
  553. else
  554. player.sendMessage("No points for you!");
  555. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  556. {
  557. player.sendMessage("Your Territory's jobs:");
  558. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  559. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  560. }
  561. }
  562. public void resetReward(L2PcInstance player)
  563. {
  564. if (_participantPoints.containsKey(player.getObjectId()))
  565. {
  566. _participantPoints.get(player.getObjectId())[6] = 0;
  567. }
  568. }
  569. // =========================================================
  570. // Method - Private
  571. public L2Npc spawnNPC(int npcId, Location loc)
  572. {
  573. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  574. if (template != null)
  575. {
  576. L2Spawn spawnDat;
  577. try
  578. {
  579. spawnDat = new L2Spawn(template);
  580. spawnDat.setAmount(1);
  581. spawnDat.setLocx(loc.getX());
  582. spawnDat.setLocy(loc.getY());
  583. spawnDat.setLocz(loc.getZ());
  584. spawnDat.setHeading(loc.getHeading());
  585. spawnDat.stopRespawn();
  586. return spawnDat.spawnOne(false);
  587. }
  588. catch (Exception e)
  589. {
  590. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  591. }
  592. }
  593. else
  594. {
  595. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  596. }
  597. return null;
  598. }
  599. private void changeRegistration(int castleId, int objId, boolean delete)
  600. {
  601. Connection con = null;
  602. try
  603. {
  604. con = L2DatabaseFactory.getInstance().getConnection();
  605. PreparedStatement statement;
  606. if (delete)
  607. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  608. else
  609. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  610. statement.setInt(1, castleId);
  611. statement.setInt(2, objId);
  612. statement.execute();
  613. statement.close();
  614. }
  615. catch (Exception e)
  616. {
  617. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  618. }
  619. finally
  620. {
  621. L2DatabaseFactory.close(con);
  622. }
  623. }
  624. private void updateTerritoryData(Territory ter)
  625. {
  626. Connection con = null;
  627. try
  628. {
  629. con = L2DatabaseFactory.getInstance().getConnection();
  630. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  631. StringBuilder wardList = new StringBuilder();
  632. for (int i : ter.getOwnedWardIds())
  633. wardList.append(i + ";");
  634. statement.setString(1, wardList.toString());
  635. statement.setInt(2, ter.getTerritoryId());
  636. statement.execute();
  637. statement.close();
  638. }
  639. catch (Exception e)
  640. {
  641. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  642. }
  643. finally
  644. {
  645. L2DatabaseFactory.close(con);
  646. }
  647. }
  648. private final void load()
  649. {
  650. InputStream is = null;
  651. try
  652. {
  653. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  654. L2Properties territoryWarSettings = new L2Properties();
  655. territoryWarSettings.load(is);
  656. // Siege setting
  657. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  658. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  659. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  660. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  661. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  662. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  663. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  664. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  665. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  666. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  667. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  668. Connection con = null;
  669. try
  670. {
  671. con = L2DatabaseFactory.getInstance().getConnection();
  672. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  673. ResultSet rs = statement.executeQuery();
  674. while (rs.next())
  675. {
  676. int castleId = rs.getInt("castleId");
  677. int npcId = rs.getInt("npcId");
  678. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  679. int spawnType = rs.getInt("spawnType");
  680. if (!_territoryList.containsKey(castleId))
  681. _territoryList.put(castleId, new Territory(castleId));
  682. switch(spawnType)
  683. {
  684. case 0: // town npcs
  685. case 1: // fortress npcs
  686. case 2: // castle npcs
  687. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  688. break;
  689. case 3: // ward spawns
  690. _territoryList.get(castleId).addWardSpawnPlace(loc);
  691. break;
  692. default:
  693. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  694. }
  695. }
  696. rs.close();
  697. statement.close();
  698. }
  699. catch (Exception e)
  700. {
  701. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  702. }
  703. finally
  704. {
  705. L2DatabaseFactory.close(con);
  706. }
  707. try
  708. {
  709. con = L2DatabaseFactory.getInstance().getConnection();
  710. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  711. ResultSet rs = statement.executeQuery();
  712. while (rs.next())
  713. {
  714. int castleId = rs.getInt("castleId");
  715. int fortId = rs.getInt("fortId");
  716. String ownedWardIds = rs.getString("OwnedWardIds");
  717. Territory t = _territoryList.get(castleId);
  718. if (t != null)
  719. {
  720. t._fortId = fortId;
  721. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  722. {
  723. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  724. t.changeNPCsSpawn(0, true);
  725. }
  726. if (!ownedWardIds.isEmpty())
  727. {
  728. for(String wardId:ownedWardIds.split(";"))
  729. if (Integer.parseInt(wardId) > 0)
  730. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  731. }
  732. }
  733. }
  734. rs.close();
  735. statement.close();
  736. }
  737. catch (Exception e)
  738. {
  739. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  740. }
  741. finally
  742. {
  743. L2DatabaseFactory.close(con);
  744. }
  745. try
  746. {
  747. con = L2DatabaseFactory.getInstance().getConnection();
  748. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  749. ResultSet rs = statement.executeQuery();
  750. while (rs.next())
  751. {
  752. int castleId = rs.getInt("castleId");
  753. int registeredId = rs.getInt("registeredId");
  754. if (ClanTable.getInstance().getClan(registeredId) != null)
  755. {
  756. if (_registeredClans.get(castleId) == null)
  757. _registeredClans.put(castleId, new FastList<L2Clan>());
  758. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  759. }
  760. else
  761. {
  762. if (_registeredMercenaries.get(castleId) == null)
  763. _registeredMercenaries.put(castleId, new FastList<Integer>());
  764. _registeredMercenaries.get(castleId).add(registeredId);
  765. }
  766. }
  767. rs.close();
  768. statement.close();
  769. }
  770. catch (Exception e)
  771. {
  772. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  773. }
  774. finally
  775. {
  776. L2DatabaseFactory.close(con);
  777. }
  778. }
  779. catch (Exception e)
  780. {
  781. //_initialized = false;
  782. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  783. }
  784. finally
  785. {
  786. try
  787. {
  788. is.close();
  789. }
  790. catch (Exception e)
  791. {
  792. }
  793. }
  794. }
  795. private void startTerritoryWar()
  796. {
  797. if (_territoryList == null)
  798. {
  799. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  800. return;
  801. }
  802. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  803. for(Territory t : _territoryList.values())
  804. {
  805. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  806. if (castle != null)
  807. {
  808. if (castle.getOwnerId() > 0)
  809. activeTerritoryList.add(t);
  810. }
  811. else
  812. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  813. }
  814. if (activeTerritoryList.size() < 2)
  815. return;
  816. _isTWInProgress = true;
  817. if (!updatePlayerTWStateFlags(false))
  818. return;
  819. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  820. for(Territory t : activeTerritoryList)
  821. {
  822. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  823. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  824. // spawnControlTower(t.getCastleId()); // Spawn control tower
  825. if (castle != null)
  826. {
  827. t.changeNPCsSpawn(2, true);
  828. castle.spawnDoor(); // Spawn door
  829. castle.getZone().setSiegeInstance(this);
  830. castle.getZone().setIsActive(true);
  831. castle.getZone().updateZoneStatusForCharactersInside();
  832. }
  833. else
  834. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  835. if (fort != null)
  836. {
  837. t.changeNPCsSpawn(1, true);
  838. fort.resetDoors(); // Spawn door
  839. fort.getZone().setSiegeInstance(this);
  840. fort.getZone().setIsActive(true);
  841. fort.getZone().updateZoneStatusForCharactersInside();
  842. }
  843. else
  844. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  845. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  846. if (ward.getNpc() != null && t.getOwnerClan() != null)
  847. {
  848. if (!ward.getNpc().isVisible())
  849. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  850. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  851. }
  852. t.getQuestDone()[0] = 0; // killed npc
  853. t.getQuestDone()[1] = 0; // captured wards
  854. }
  855. _participantPoints.clear();
  856. if (RETURN_WARDS_WHEN_TW_STARTS)
  857. for(TerritoryWard ward : _territoryWards)
  858. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  859. {
  860. ward.unSpawnMe();
  861. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  862. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  863. }
  864. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  865. Announcements.getInstance().announceToAll(sm);
  866. }
  867. private void endTerritoryWar()
  868. {
  869. _isTWInProgress = false;
  870. if (_territoryList == null)
  871. {
  872. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  873. return;
  874. }
  875. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  876. for(Territory t : _territoryList.values())
  877. {
  878. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  879. if (castle != null)
  880. {
  881. if (castle.getOwnerId() > 0)
  882. activeTerritoryList.add(t);
  883. }
  884. else
  885. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  886. }
  887. if (activeTerritoryList.size() < 2)
  888. return;
  889. if (!updatePlayerTWStateFlags(true))
  890. return;
  891. if (_territoryWards != null)
  892. {
  893. for(TerritoryWard twWard : _territoryWards)
  894. twWard.unSpawnMe();
  895. _territoryWards.clear();
  896. }
  897. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  898. for(Territory t : activeTerritoryList)
  899. {
  900. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  901. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  902. if (castle != null)
  903. {
  904. castle.spawnDoor();
  905. t.changeNPCsSpawn(2, false);
  906. castle.getZone().setIsActive(false);
  907. castle.getZone().updateZoneStatusForCharactersInside();
  908. castle.getZone().setSiegeInstance(null);
  909. }
  910. else
  911. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  912. if (fort != null)
  913. {
  914. t.changeNPCsSpawn(1, false);
  915. fort.getZone().setIsActive(false);
  916. fort.getZone().updateZoneStatusForCharactersInside();
  917. fort.getZone().setSiegeInstance(null);
  918. }
  919. else
  920. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  921. if (t.getHQ() != null)
  922. t.getHQ().deleteMe();
  923. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  924. if (ward.getNpc() != null)
  925. {
  926. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  927. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  928. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  929. ward.getNpc().decayMe();
  930. }
  931. }
  932. for(L2SiegeFlagInstance flag : _clanFlags.values())
  933. flag.deleteMe();
  934. _clanFlags.clear();
  935. for(Integer castleId:_registeredClans.keySet())
  936. for(L2Clan clan:_registeredClans.get(castleId))
  937. changeRegistration(castleId, clan.getClanId(), true);
  938. for(Integer castleId:_registeredMercenaries.keySet())
  939. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  940. changeRegistration(castleId, pl_objId, true);
  941. // change next TW date
  942. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  943. Announcements.getInstance().announceToAll(sm);
  944. }
  945. private boolean updatePlayerTWStateFlags(boolean clear)
  946. {
  947. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  948. if (twQuest == null)
  949. {
  950. _log.warning("TerritoryWarManager: missing main Quest!");
  951. return false;
  952. }
  953. for(int castleId : _registeredClans.keySet())
  954. for(L2Clan clan : _registeredClans.get(castleId))
  955. for(L2PcInstance player : clan.getOnlineMembers(0))
  956. {
  957. if (player == null)
  958. continue;
  959. if (clear)
  960. {
  961. player.setSiegeState((byte) 0);
  962. if (!_isTWChannelOpen)
  963. player.setSiegeSide(0);
  964. }
  965. else
  966. {
  967. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  968. continue;
  969. if (_isTWInProgress)
  970. {
  971. player.setSiegeState((byte) 1);
  972. }
  973. player.setSiegeSide(80 + castleId);
  974. }
  975. player.broadcastUserInfo();
  976. }
  977. for(int castleId : _registeredMercenaries.keySet())
  978. for(int objId : _registeredMercenaries.get(castleId))
  979. {
  980. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  981. if (player == null)
  982. continue;
  983. if (clear)
  984. {
  985. player.setSiegeState((byte) 0);
  986. if (!_isTWChannelOpen)
  987. player.setSiegeSide(0);
  988. }
  989. else
  990. {
  991. if (_isTWInProgress)
  992. {
  993. player.setSiegeState((byte) 1);
  994. }
  995. player.setSiegeSide(80 + castleId);
  996. }
  997. player.broadcastUserInfo();
  998. }
  999. for(Territory terr : _territoryList.values())
  1000. if (terr.getOwnerClan() != null)
  1001. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  1002. {
  1003. if (player == null)
  1004. continue;
  1005. if (clear)
  1006. {
  1007. player.setSiegeState((byte) 0);
  1008. if (!_isTWChannelOpen)
  1009. player.setSiegeSide(0);
  1010. }
  1011. else
  1012. {
  1013. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  1014. continue;
  1015. if (_isTWInProgress)
  1016. {
  1017. player.setSiegeState((byte) 1);
  1018. }
  1019. player.setSiegeSide(80 + terr.getCastleId());
  1020. }
  1021. player.broadcastUserInfo();
  1022. }
  1023. twQuest.setOnEnterWorld(_isTWInProgress);
  1024. return true;
  1025. }
  1026. private class RewardOnlineParticipants implements Runnable
  1027. {
  1028. public RewardOnlineParticipants()
  1029. {
  1030. }
  1031. public void run()
  1032. {
  1033. if (isTWInProgress())
  1034. {
  1035. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1036. if (player != null && player.getSiegeSide() > 0)
  1037. giveTWPoint(player, 1000, 6);
  1038. }
  1039. else
  1040. _scheduledRewardOnlineTask.cancel(false);
  1041. }
  1042. }
  1043. private class ScheduleStartTWTask implements Runnable
  1044. {
  1045. public ScheduleStartTWTask()
  1046. {
  1047. }
  1048. public void run()
  1049. {
  1050. _scheduledStartTWTask.cancel(false);
  1051. try
  1052. {
  1053. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1054. if (timeRemaining > 7200000)
  1055. {
  1056. _isRegistrationOver = false;
  1057. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1058. }
  1059. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1060. {
  1061. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1062. Announcements.getInstance().announceToAll(sm);
  1063. _isRegistrationOver = true;
  1064. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1065. }
  1066. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1067. {
  1068. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1069. Announcements.getInstance().announceToAll(sm);
  1070. _isTWChannelOpen = true;
  1071. _isRegistrationOver = true;
  1072. updatePlayerTWStateFlags(false);
  1073. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1074. }
  1075. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1076. {
  1077. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1078. Announcements.getInstance().announceToAll(sm);
  1079. _isTWChannelOpen = true;
  1080. _isRegistrationOver = true;
  1081. updatePlayerTWStateFlags(false);
  1082. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1083. }
  1084. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1085. {
  1086. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1087. Announcements.getInstance().announceToAll(sm);
  1088. _isTWChannelOpen = true;
  1089. _isRegistrationOver = true;
  1090. updatePlayerTWStateFlags(false);
  1091. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1092. }
  1093. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1094. {
  1095. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1096. Announcements.getInstance().announceToAll(sm);
  1097. _isTWChannelOpen = true;
  1098. _isRegistrationOver = true;
  1099. updatePlayerTWStateFlags(false);
  1100. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1101. }
  1102. else if ((timeRemaining + WARLENGTH) > 0)
  1103. {
  1104. _isTWChannelOpen = true;
  1105. _isRegistrationOver = true;
  1106. startTerritoryWar();
  1107. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1108. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1109. }
  1110. }
  1111. catch (Exception e)
  1112. {
  1113. _log.log(Level.SEVERE, "", e);
  1114. }
  1115. }
  1116. }
  1117. private class ScheduleEndTWTask implements Runnable
  1118. {
  1119. public ScheduleEndTWTask()
  1120. {
  1121. }
  1122. public void run()
  1123. {
  1124. try
  1125. {
  1126. _scheduledEndTWTask.cancel(false);
  1127. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1128. if (timeRemaining > 3600000)
  1129. {
  1130. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1131. sm.addNumber(2);
  1132. announceToParticipants(sm, 0, 0);
  1133. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1134. }
  1135. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1136. {
  1137. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1138. sm.addNumber(Math.round(timeRemaining / 60000));
  1139. announceToParticipants(sm, 0, 0);
  1140. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1141. }
  1142. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1143. {
  1144. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1145. sm.addNumber(Math.round(timeRemaining / 60000));
  1146. announceToParticipants(sm, 0, 0);
  1147. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1148. }
  1149. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1150. {
  1151. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1152. sm.addNumber(Math.round(timeRemaining / 60000));
  1153. announceToParticipants(sm, 0, 0);
  1154. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1155. }
  1156. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1157. {
  1158. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1159. sm.addNumber(Math.round(timeRemaining / 1000));
  1160. announceToParticipants(sm, 0, 0);
  1161. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1162. }
  1163. else
  1164. {
  1165. endTerritoryWar();
  1166. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1167. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1168. }
  1169. }
  1170. catch (Exception e)
  1171. {
  1172. _log.log(Level.SEVERE, "", e);
  1173. }
  1174. }
  1175. }
  1176. private class closeTerritoryChannelTask implements Runnable
  1177. {
  1178. public closeTerritoryChannelTask()
  1179. {
  1180. }
  1181. public void run()
  1182. {
  1183. _isTWChannelOpen = false;
  1184. _disguisedPlayers.clear();
  1185. updatePlayerTWStateFlags(true);
  1186. }
  1187. }
  1188. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1189. {
  1190. // broadcast to clan members
  1191. for(Territory ter : _territoryList.values())
  1192. if (ter.getOwnerClan() != null)
  1193. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1194. {
  1195. member.sendPacket(sm);
  1196. if (exp > 0 || sp > 0)
  1197. member.addExpAndSp(exp, sp);
  1198. }
  1199. for(FastList<L2Clan> list:_registeredClans.values())
  1200. for(L2Clan c:list)
  1201. for (L2PcInstance member : c.getOnlineMembers(0))
  1202. {
  1203. member.sendPacket(sm);
  1204. if (exp > 0 || sp > 0)
  1205. member.addExpAndSp(exp, sp);
  1206. }
  1207. // broadcast to mercenaries
  1208. for(FastList<Integer> list:_registeredMercenaries.values())
  1209. for(int objId:list)
  1210. {
  1211. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1212. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1213. {
  1214. player.sendPacket(sm);
  1215. if (exp > 0 || sp > 0)
  1216. player.addExpAndSp(exp, sp);
  1217. }
  1218. }
  1219. }
  1220. // =========================================================
  1221. // Property - Public
  1222. public static class TerritoryNPCSpawn
  1223. {
  1224. private Location _location;
  1225. private int _npcId;
  1226. private int _castleId;
  1227. private int _type;
  1228. private L2Npc _npc;
  1229. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1230. {
  1231. _castleId = castle_id;
  1232. _location = loc;
  1233. _npcId = npc_id;
  1234. _type = type;
  1235. _npc = npc;
  1236. }
  1237. public int getCastleId()
  1238. {
  1239. return _castleId;
  1240. }
  1241. public int getNpcId()
  1242. {
  1243. return _npcId;
  1244. }
  1245. public int getType()
  1246. {
  1247. return _type;
  1248. }
  1249. public void setNPC(L2Npc npc)
  1250. {
  1251. if (_npc != null)
  1252. _npc.deleteMe();
  1253. _npc = npc;
  1254. }
  1255. public L2Npc getNpc()
  1256. {
  1257. return _npc;
  1258. }
  1259. public Location getLocation()
  1260. {
  1261. return _location;
  1262. }
  1263. }
  1264. public class Territory
  1265. {
  1266. private final int _territoryId;
  1267. private final int _castleId; // territory Castle
  1268. private int _fortId; // territory Fortress
  1269. private L2Clan _ownerClan;
  1270. private FastList<TerritoryNPCSpawn> _spawnList;
  1271. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1272. private boolean _isInProgress = false;
  1273. private L2SiegeFlagInstance _territoryHQ = null;
  1274. private int[] _questDone;
  1275. public Territory(int castleId)
  1276. {
  1277. _castleId = castleId;
  1278. _territoryId = castleId + 80;
  1279. _spawnList = new FastList<TerritoryNPCSpawn>();
  1280. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1281. _questDone = new int[2];
  1282. }
  1283. private void addWardSpawnPlace(Location loc)
  1284. {
  1285. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1286. if (_territoryWardSpawnPlaces[i] == null)
  1287. {
  1288. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1289. return;
  1290. }
  1291. }
  1292. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1293. {
  1294. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1295. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1296. return _territoryWardSpawnPlaces[i];
  1297. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1298. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1299. if (_territoryWardSpawnPlaces[i] == null)
  1300. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1301. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1302. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1303. else
  1304. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1305. return null;
  1306. }
  1307. public FastList<TerritoryNPCSpawn> getSpawnList()
  1308. {
  1309. return _spawnList;
  1310. }
  1311. private void changeNPCsSpawn(int type, boolean isSpawn)
  1312. {
  1313. if (type < 0 || type > 3)
  1314. {
  1315. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1316. return;
  1317. }
  1318. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1319. {
  1320. if (twSpawn.getType() != type)
  1321. continue;
  1322. if (isSpawn)
  1323. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1324. else
  1325. {
  1326. L2Npc npc = twSpawn.getNpc();
  1327. if (npc != null && !npc.isDead())
  1328. npc.deleteMe();
  1329. twSpawn.setNPC(null);
  1330. }
  1331. }
  1332. }
  1333. private void removeWard(int wardId)
  1334. {
  1335. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1336. if (wardSpawn.getNpcId() == wardId)
  1337. {
  1338. wardSpawn.getNpc().deleteMe();
  1339. wardSpawn.setNPC(null);
  1340. wardSpawn._npcId = 0;
  1341. return;
  1342. }
  1343. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1344. }
  1345. public int getTerritoryId()
  1346. {
  1347. return _territoryId;
  1348. }
  1349. public int getCastleId()
  1350. {
  1351. return _castleId;
  1352. }
  1353. public int getFortId()
  1354. {
  1355. return _fortId;
  1356. }
  1357. public L2Clan getOwnerClan()
  1358. {
  1359. return _ownerClan;
  1360. }
  1361. public void setOwnerClan(L2Clan newOwner)
  1362. {
  1363. _ownerClan = newOwner;
  1364. }
  1365. public void setHQ(L2SiegeFlagInstance hq)
  1366. {
  1367. _territoryHQ = hq;
  1368. }
  1369. public L2SiegeFlagInstance getHQ()
  1370. {
  1371. return _territoryHQ;
  1372. }
  1373. public TerritoryNPCSpawn[] getOwnedWard()
  1374. {
  1375. return _territoryWardSpawnPlaces;
  1376. }
  1377. public int[] getQuestDone()
  1378. {
  1379. return _questDone;
  1380. }
  1381. public FastList<Integer> getOwnedWardIds()
  1382. {
  1383. FastList<Integer> ret = new FastList<Integer>();
  1384. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1385. if (wardSpawn.getNpcId() > 0)
  1386. ret.add(wardSpawn.getNpcId());
  1387. return ret;
  1388. }
  1389. public boolean getIsInProgress()
  1390. {
  1391. return _isInProgress;
  1392. }
  1393. public void setIsInProgress(boolean val)
  1394. {
  1395. _isInProgress = val;
  1396. }
  1397. }
  1398. @SuppressWarnings("synthetic-access")
  1399. private static class SingletonHolder
  1400. {
  1401. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1402. }
  1403. //TODO implement these
  1404. /* (non-Javadoc)
  1405. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1406. */
  1407. @Override
  1408. public void startSiege()
  1409. {
  1410. // TODO Auto-generated method stub
  1411. throw new UnsupportedOperationException();
  1412. }
  1413. /* (non-Javadoc)
  1414. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1415. */
  1416. @Override
  1417. public void endSiege()
  1418. {
  1419. // TODO Auto-generated method stub
  1420. throw new UnsupportedOperationException();
  1421. }
  1422. /* (non-Javadoc)
  1423. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1424. */
  1425. @Override
  1426. public L2SiegeClan getAttackerClan(int clanId)
  1427. {
  1428. throw new UnsupportedOperationException();
  1429. }
  1430. /* (non-Javadoc)
  1431. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1432. */
  1433. @Override
  1434. public L2SiegeClan getAttackerClan(L2Clan clan)
  1435. {
  1436. // TODO Auto-generated method stub
  1437. throw new UnsupportedOperationException();
  1438. }
  1439. /* (non-Javadoc)
  1440. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1441. */
  1442. @Override
  1443. public List<L2SiegeClan> getAttackerClans()
  1444. {
  1445. // TODO Auto-generated method stub
  1446. throw new UnsupportedOperationException();
  1447. }
  1448. /* (non-Javadoc)
  1449. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1450. */
  1451. @Override
  1452. public List<L2PcInstance> getAttackersInZone()
  1453. {
  1454. // TODO Auto-generated method stub
  1455. throw new UnsupportedOperationException();
  1456. }
  1457. /* (non-Javadoc)
  1458. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1459. */
  1460. @Override
  1461. public boolean checkIsAttacker(L2Clan clan)
  1462. {
  1463. // TODO Auto-generated method stub
  1464. throw new UnsupportedOperationException();
  1465. }
  1466. /* (non-Javadoc)
  1467. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1468. */
  1469. @Override
  1470. public L2SiegeClan getDefenderClan(int clanId)
  1471. {
  1472. // TODO Auto-generated method stub
  1473. throw new UnsupportedOperationException();
  1474. }
  1475. /* (non-Javadoc)
  1476. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1477. */
  1478. @Override
  1479. public L2SiegeClan getDefenderClan(L2Clan clan)
  1480. {
  1481. // TODO Auto-generated method stub
  1482. throw new UnsupportedOperationException();
  1483. }
  1484. /* (non-Javadoc)
  1485. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1486. */
  1487. @Override
  1488. public List<L2SiegeClan> getDefenderClans()
  1489. {
  1490. // TODO Auto-generated method stub
  1491. throw new UnsupportedOperationException();
  1492. }
  1493. /* (non-Javadoc)
  1494. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1495. */
  1496. @Override
  1497. public boolean checkIsDefender(L2Clan clan)
  1498. {
  1499. // TODO Auto-generated method stub
  1500. throw new UnsupportedOperationException();
  1501. }
  1502. /* (non-Javadoc)
  1503. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1504. */
  1505. @Override
  1506. public List<L2Npc> getFlag(L2Clan clan)
  1507. {
  1508. // TODO Auto-generated method stub
  1509. throw new UnsupportedOperationException();
  1510. }
  1511. /* (non-Javadoc)
  1512. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1513. */
  1514. @Override
  1515. public Calendar getSiegeDate()
  1516. {
  1517. // TODO Auto-generated method stub
  1518. throw new UnsupportedOperationException();
  1519. }
  1520. /* (non-Javadoc)
  1521. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1522. */
  1523. @Override
  1524. public boolean giveFame()
  1525. {
  1526. return true;
  1527. }
  1528. /* (non-Javadoc)
  1529. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1530. */
  1531. @Override
  1532. public int getFameFrequency()
  1533. {
  1534. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1535. }
  1536. /* (non-Javadoc)
  1537. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1538. */
  1539. @Override
  1540. public int getFameAmount()
  1541. {
  1542. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1543. }
  1544. }