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OnEventTrigger.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.serverpackets;
  16. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  17. import com.l2jserver.gameserver.util.Util;
  18. /**
  19. ** @author Gnacik
  20. **
  21. */
  22. public class OnEventTrigger extends L2GameServerPacket
  23. {
  24. private final int _emitterId;
  25. private final boolean _opened;
  26. private static final int[] _reverse_doors = { 16200023, 16200024, 16200025 };
  27. public OnEventTrigger(L2DoorInstance door, boolean opened)
  28. {
  29. _emitterId = door.getEmitter();
  30. if(Util.contains(_reverse_doors, door.getDoorId()))
  31. _opened = !opened;
  32. else
  33. _opened = opened;
  34. }
  35. @Override
  36. protected final void writeImpl()
  37. {
  38. writeC(0xCF);
  39. writeD(_emitterId);
  40. writeD(_opened ? 0 : 1);
  41. }
  42. @Override
  43. public String getType()
  44. {
  45. return "[S] CF OnEventTrigger".intern();
  46. }
  47. }