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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.ai;
- import com.l2jserver.gameserver.model.L2CharPosition;
- import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.serverpackets.VehicleDeparture;
- import com.l2jserver.gameserver.network.serverpackets.VehicleInfo;
- import com.l2jserver.gameserver.network.serverpackets.VehicleStarted;
- /**
- * @author DS
- */
- public class L2BoatAI extends L2VehicleAI
- {
- public L2BoatAI(L2BoatInstance.AIAccessor accessor)
- {
- super(accessor);
- }
-
- @Override
- protected void moveTo(int x, int y, int z)
- {
- if (!_actor.isMovementDisabled())
- {
- if (!_clientMoving)
- _actor.broadcastPacket(new VehicleStarted(getActor(), 1));
-
- _clientMoving = true;
- _accessor.moveTo(x, y, z);
- _actor.broadcastPacket(new VehicleDeparture(getActor()));
- }
- }
-
- @Override
- protected void clientStopMoving(L2CharPosition pos)
- {
- if (_actor.isMoving())
- _accessor.stopMove(pos);
-
- if (_clientMoving || pos != null)
- {
- _clientMoving = false;
- _actor.broadcastPacket(new VehicleStarted(getActor(), 0));
- _actor.broadcastPacket(new VehicleInfo(getActor()));
- }
- }
-
- @Override
- public void describeStateToPlayer(L2PcInstance player)
- {
- if (_clientMoving)
- player.sendPacket(new VehicleDeparture(getActor()));
- }
-
- @Override
- public L2BoatInstance getActor()
- {
- return (L2BoatInstance)_actor;
- }
- }
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