GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharSummonTable;
  40. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  41. import com.l2jserver.gameserver.datatables.ClanTable;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EnchantItemTable;
  46. import com.l2jserver.gameserver.datatables.EventDroplist;
  47. import com.l2jserver.gameserver.datatables.ExperienceTable;
  48. import com.l2jserver.gameserver.datatables.FishTable;
  49. import com.l2jserver.gameserver.datatables.GMSkillTable;
  50. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  51. import com.l2jserver.gameserver.datatables.HennaTable;
  52. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  53. import com.l2jserver.gameserver.datatables.HerbDropTable;
  54. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  55. import com.l2jserver.gameserver.datatables.ItemTable;
  56. import com.l2jserver.gameserver.datatables.LevelUpData;
  57. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  58. import com.l2jserver.gameserver.datatables.MultiSell;
  59. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  60. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  61. import com.l2jserver.gameserver.datatables.NpcTable;
  62. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  63. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  64. import com.l2jserver.gameserver.datatables.PetDataTable;
  65. import com.l2jserver.gameserver.datatables.SkillTable;
  66. import com.l2jserver.gameserver.datatables.SkillTreesData;
  67. import com.l2jserver.gameserver.datatables.SpawnTable;
  68. import com.l2jserver.gameserver.datatables.StaticObjects;
  69. import com.l2jserver.gameserver.datatables.SummonItemsData;
  70. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  71. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  72. import com.l2jserver.gameserver.datatables.UITable;
  73. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  74. import com.l2jserver.gameserver.handler.EffectHandler;
  75. import com.l2jserver.gameserver.idfactory.IdFactory;
  76. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  77. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  78. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  79. import com.l2jserver.gameserver.instancemanager.BoatManager;
  80. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  81. import com.l2jserver.gameserver.instancemanager.CastleManager;
  82. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  83. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  84. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  85. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  86. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  87. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  88. import com.l2jserver.gameserver.instancemanager.FortManager;
  89. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  90. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  91. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  92. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  93. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  94. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  95. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  96. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  97. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  98. import com.l2jserver.gameserver.instancemanager.MailManager;
  99. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  100. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  101. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  102. import com.l2jserver.gameserver.instancemanager.QuestManager;
  103. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  104. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  105. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  106. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  107. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  108. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  109. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  110. import com.l2jserver.gameserver.model.AutoChatHandler;
  111. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  112. import com.l2jserver.gameserver.model.L2Manor;
  113. import com.l2jserver.gameserver.model.L2World;
  114. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  115. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  116. import com.l2jserver.gameserver.model.entity.Hero;
  117. import com.l2jserver.gameserver.model.entity.TvTManager;
  118. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  119. import com.l2jserver.gameserver.network.L2GameClient;
  120. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  121. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  122. import com.l2jserver.gameserver.pathfinding.PathFinding;
  123. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  124. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  125. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  126. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  127. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  128. import com.l2jserver.gameserver.taskmanager.TaskManager;
  129. import com.l2jserver.status.Status;
  130. import com.l2jserver.util.DeadLockDetector;
  131. import com.l2jserver.util.IPv4Filter;
  132. /**
  133. * This class ...
  134. *
  135. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  136. */
  137. public class GameServer
  138. {
  139. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  140. private final SelectorThread<L2GameClient> _selectorThread;
  141. private final L2GamePacketHandler _gamePacketHandler;
  142. private final DeadLockDetector _deadDetectThread;
  143. private final IdFactory _idFactory;
  144. public static GameServer gameServer;
  145. private final LoginServerThread _loginThread;
  146. private static Status _statusServer;
  147. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  148. public long getUsedMemoryMB()
  149. {
  150. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  151. }
  152. public SelectorThread<L2GameClient> getSelectorThread()
  153. {
  154. return _selectorThread;
  155. }
  156. public L2GamePacketHandler getL2GamePacketHandler()
  157. {
  158. return _gamePacketHandler;
  159. }
  160. public DeadLockDetector getDeadLockDetectorThread()
  161. {
  162. return _deadDetectThread;
  163. }
  164. public GameServer() throws Exception
  165. {
  166. long serverLoadStart = System.currentTimeMillis();
  167. gameServer = this;
  168. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  169. if (Config.SERVER_VERSION != null)
  170. {
  171. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  172. }
  173. if (Config.DATAPACK_VERSION != null)
  174. {
  175. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  176. }
  177. _idFactory = IdFactory.getInstance();
  178. if (!_idFactory.isInitialized())
  179. {
  180. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  181. throw new Exception("Could not initialize the ID factory");
  182. }
  183. ThreadPoolManager.getInstance();
  184. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  185. new File("log/game").mkdirs();
  186. // load script engines
  187. printSection("Engines");
  188. L2ScriptEngineManager.getInstance();
  189. printSection("World");
  190. // start game time control early
  191. GameTimeController.getInstance();
  192. InstanceManager.getInstance();
  193. L2World.getInstance();
  194. MapRegionManager.getInstance();
  195. Announcements.getInstance();
  196. GlobalVariablesManager.getInstance();
  197. printSection("Skills");
  198. EffectHandler.getInstance().executeScript();
  199. EnchantGroupsTable.getInstance();
  200. SkillTable.getInstance();
  201. SkillTreesData.getInstance();
  202. NobleSkillTable.getInstance();
  203. GMSkillTable.getInstance();
  204. HeroSkillTable.getInstance();
  205. SummonSkillsTable.getInstance();
  206. printSection("Items");
  207. ItemTable.getInstance();
  208. EnchantItemTable.getInstance();
  209. SummonItemsData.getInstance();
  210. EnchantHPBonusData.getInstance();
  211. MerchantPriceConfigTable.getInstance().loadInstances();
  212. TradeController.getInstance();
  213. MultiSell.getInstance();
  214. RecipeController.getInstance();
  215. ArmorSetsTable.getInstance();
  216. FishTable.getInstance();
  217. printSection("Characters");
  218. ExperienceTable.getInstance();
  219. CharTemplateTable.getInstance();
  220. CharNameTable.getInstance();
  221. LevelUpData.getInstance();
  222. AccessLevels.getInstance();
  223. AdminCommandAccessRights.getInstance();
  224. GmListTable.getInstance();
  225. RaidBossPointsManager.getInstance();
  226. PetDataTable.getInstance();
  227. CharSummonTable.getInstance().init();
  228. printSection("Clans");
  229. ClanTable.getInstance();
  230. CHSiegeManager.getInstance();
  231. ClanHallManager.getInstance();
  232. AuctionManager.getInstance();
  233. printSection("Geodata");
  234. GeoData.getInstance();
  235. if (Config.GEODATA == 2)
  236. PathFinding.getInstance();
  237. printSection("NPCs");
  238. HerbDropTable.getInstance();
  239. NpcTable.getInstance();
  240. NpcWalkerRoutesTable.getInstance();
  241. WalkingManager.getInstance();
  242. ZoneManager.getInstance();
  243. DoorTable.getInstance();
  244. StaticObjects.getInstance();
  245. ItemAuctionManager.getInstance();
  246. CastleManager.getInstance().loadInstances();
  247. FortManager.getInstance().loadInstances();
  248. NpcBufferTable.getInstance();
  249. SpawnTable.getInstance();
  250. HellboundManager.getInstance();
  251. RaidBossSpawnManager.getInstance();
  252. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  253. GrandBossManager.getInstance().initZones();
  254. FourSepulchersManager.getInstance().init();
  255. DimensionalRiftManager.getInstance();
  256. EventDroplist.getInstance();
  257. printSection("Siege");
  258. SiegeManager.getInstance().getSieges();
  259. FortSiegeManager.getInstance();
  260. TerritoryWarManager.getInstance();
  261. CastleManorManager.getInstance();
  262. MercTicketManager.getInstance();
  263. L2Manor.getInstance();
  264. printSection("Olympiad");
  265. Olympiad.getInstance();
  266. Hero.getInstance();
  267. // Call to load caches
  268. printSection("Cache");
  269. HtmCache.getInstance();
  270. CrestCache.getInstance();
  271. TeleportLocationTable.getInstance();
  272. UITable.getInstance();
  273. PartyMatchWaitingList.getInstance();
  274. PartyMatchRoomList.getInstance();
  275. PetitionManager.getInstance();
  276. HennaTable.getInstance();
  277. HennaTreeTable.getInstance();
  278. HelperBuffTable.getInstance();
  279. AugmentationData.getInstance();
  280. CursedWeaponsManager.getInstance();
  281. printSection("Scripts");
  282. QuestManager.getInstance();
  283. TransformationManager.getInstance();
  284. BoatManager.getInstance();
  285. AirShipManager.getInstance();
  286. GraciaSeedsManager.getInstance();
  287. try
  288. {
  289. _log.info("Loading Server Scripts");
  290. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  291. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  292. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  293. }
  294. catch (IOException ioe)
  295. {
  296. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  297. }
  298. try
  299. {
  300. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  301. if (compiledScriptCache == null)
  302. {
  303. _log.info("Compiled Scripts Cache is disabled.");
  304. }
  305. else
  306. {
  307. compiledScriptCache.purge();
  308. if (compiledScriptCache.isModified())
  309. {
  310. compiledScriptCache.save();
  311. _log.info("Compiled Scripts Cache was saved.");
  312. }
  313. else
  314. {
  315. _log.info("Compiled Scripts Cache is up-to-date.");
  316. }
  317. }
  318. }
  319. catch (IOException e)
  320. {
  321. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  322. }
  323. QuestManager.getInstance().report();
  324. TransformationManager.getInstance().report();
  325. if (Config.SAVE_DROPPED_ITEM)
  326. ItemsOnGroundManager.getInstance();
  327. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  328. ItemsAutoDestroy.getInstance();
  329. MonsterRace.getInstance();
  330. SevenSigns.getInstance().spawnSevenSignsNPC();
  331. SevenSignsFestival.getInstance();
  332. AutoSpawnHandler.getInstance();
  333. AutoChatHandler.getInstance();
  334. FaenorScriptEngine.getInstance();
  335. // Init of a cursed weapon manager
  336. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  337. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  338. if (Config.L2JMOD_ALLOW_WEDDING)
  339. CoupleManager.getInstance();
  340. TaskManager.getInstance();
  341. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  342. MerchantPriceConfigTable.getInstance().updateReferences();
  343. CastleManager.getInstance().activateInstances();
  344. FortManager.getInstance().activateInstances();
  345. if (Config.ALLOW_MAIL)
  346. MailManager.getInstance();
  347. if (Config.ACCEPT_GEOEDITOR_CONN)
  348. GeoEditorListener.getInstance();
  349. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  350. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  351. TvTManager.getInstance();
  352. KnownListUpdateTaskManager.getInstance();
  353. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  354. OfflineTradersTable.restoreOfflineTraders();
  355. if (Config.DEADLOCK_DETECTOR)
  356. {
  357. _deadDetectThread = new DeadLockDetector();
  358. _deadDetectThread.setDaemon(true);
  359. _deadDetectThread.start();
  360. }
  361. else
  362. _deadDetectThread = null;
  363. System.gc();
  364. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  365. // the current allocation pool, freeMemory the unused memory in the
  366. // allocation pool
  367. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  368. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  369. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  370. Toolkit.getDefaultToolkit().beep();
  371. _loginThread = LoginServerThread.getInstance();
  372. _loginThread.start();
  373. CommunityServerThread.initialize();
  374. final SelectorConfig sc = new SelectorConfig();
  375. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  376. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  377. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  378. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  379. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  380. _gamePacketHandler = new L2GamePacketHandler();
  381. _selectorThread = new SelectorThread<L2GameClient>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  382. InetAddress bindAddress = null;
  383. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  384. {
  385. try
  386. {
  387. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  388. }
  389. catch (UnknownHostException e1)
  390. {
  391. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  392. }
  393. }
  394. try
  395. {
  396. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  397. }
  398. catch (IOException e)
  399. {
  400. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  401. System.exit(1);
  402. }
  403. _selectorThread.start();
  404. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  405. long serverLoadEnd = System.currentTimeMillis();
  406. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  407. AutoAnnounceTaskManager.getInstance();
  408. }
  409. public static void main(String[] args) throws Exception
  410. {
  411. Server.serverMode = Server.MODE_GAMESERVER;
  412. // Local Constants
  413. final String LOG_FOLDER = "log"; // Name of folder for log file
  414. final String LOG_NAME = "./log.cfg"; // Name of log file
  415. /*** Main ***/
  416. // Create log folder
  417. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  418. logFolder.mkdir();
  419. // Create input stream for log file -- or store file data into memory
  420. InputStream is = new FileInputStream(new File(LOG_NAME));
  421. LogManager.getLogManager().readConfiguration(is);
  422. is.close();
  423. // Initialize config
  424. Config.load();
  425. printSection("Database");
  426. L2DatabaseFactory.getInstance();
  427. gameServer = new GameServer();
  428. if (Config.IS_TELNET_ENABLED)
  429. {
  430. _statusServer = new Status(Server.serverMode);
  431. _statusServer.start();
  432. }
  433. else
  434. {
  435. _log.info("Telnet server is currently disabled.");
  436. }
  437. }
  438. public static void printSection(String s)
  439. {
  440. s = "=[ " + s + " ]";
  441. while (s.length() < 78)
  442. s = "-" + s;
  443. _log.info(s);
  444. }
  445. }