GameServer.java 17 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.net.InetAddress;
  21. import java.net.UnknownHostException;
  22. import java.util.Calendar;
  23. import java.util.logging.Level;
  24. import java.util.logging.LogManager;
  25. import java.util.logging.Logger;
  26. import net.sf.l2j.Config;
  27. import net.sf.l2j.L2DatabaseFactory;
  28. import net.sf.l2j.Server;
  29. import net.sf.l2j.gameserver.cache.CrestCache;
  30. import net.sf.l2j.gameserver.cache.HtmCache;
  31. import net.sf.l2j.gameserver.communitybbs.Manager.ForumsBBSManager;
  32. import net.sf.l2j.gameserver.datatables.AccessLevels;
  33. import net.sf.l2j.gameserver.datatables.AdminCommandAccessRights;
  34. import net.sf.l2j.gameserver.datatables.ArmorSetsTable;
  35. import net.sf.l2j.gameserver.datatables.AugmentationData;
  36. import net.sf.l2j.gameserver.datatables.CharNameTable;
  37. import net.sf.l2j.gameserver.datatables.CharTemplateTable;
  38. import net.sf.l2j.gameserver.datatables.ClanTable;
  39. import net.sf.l2j.gameserver.datatables.DoorTable;
  40. import net.sf.l2j.gameserver.datatables.EnchantHPBonusData;
  41. import net.sf.l2j.gameserver.datatables.EventDroplist;
  42. import net.sf.l2j.gameserver.datatables.ExtractableItemsData;
  43. import net.sf.l2j.gameserver.datatables.ExtractableSkillsData;
  44. import net.sf.l2j.gameserver.datatables.FishTable;
  45. import net.sf.l2j.gameserver.datatables.HelperBuffTable;
  46. import net.sf.l2j.gameserver.datatables.HennaTable;
  47. import net.sf.l2j.gameserver.datatables.HennaTreeTable;
  48. import net.sf.l2j.gameserver.datatables.HeroSkillTable;
  49. import net.sf.l2j.gameserver.datatables.ItemTable;
  50. import net.sf.l2j.gameserver.datatables.LevelUpData;
  51. import net.sf.l2j.gameserver.datatables.MapRegionTable;
  52. import net.sf.l2j.gameserver.datatables.MerchantPriceConfigTable;
  53. import net.sf.l2j.gameserver.datatables.NobleSkillTable;
  54. import net.sf.l2j.gameserver.datatables.NpcBufferTable;
  55. import net.sf.l2j.gameserver.datatables.NpcTable;
  56. import net.sf.l2j.gameserver.datatables.NpcWalkerRoutesTable;
  57. import net.sf.l2j.gameserver.datatables.PetSkillsTable;
  58. import net.sf.l2j.gameserver.datatables.ResidentialSkillTable;
  59. import net.sf.l2j.gameserver.datatables.SkillSpellbookTable;
  60. import net.sf.l2j.gameserver.datatables.SkillTable;
  61. import net.sf.l2j.gameserver.datatables.SkillTreeTable;
  62. import net.sf.l2j.gameserver.datatables.SpawnTable;
  63. import net.sf.l2j.gameserver.datatables.StaticObjects;
  64. import net.sf.l2j.gameserver.datatables.SummonItemsData;
  65. import net.sf.l2j.gameserver.datatables.TeleportLocationTable;
  66. import net.sf.l2j.gameserver.geoeditorcon.GeoEditorListener;
  67. import net.sf.l2j.gameserver.handler.AdminCommandHandler;
  68. import net.sf.l2j.gameserver.handler.ChatHandler;
  69. import net.sf.l2j.gameserver.handler.ItemHandler;
  70. import net.sf.l2j.gameserver.handler.SkillHandler;
  71. import net.sf.l2j.gameserver.handler.UserCommandHandler;
  72. import net.sf.l2j.gameserver.handler.VoicedCommandHandler;
  73. import net.sf.l2j.gameserver.idfactory.IdFactory;
  74. import net.sf.l2j.gameserver.instancemanager.AirShipManager;
  75. import net.sf.l2j.gameserver.instancemanager.AuctionManager;
  76. import net.sf.l2j.gameserver.instancemanager.BoatManager;
  77. import net.sf.l2j.gameserver.instancemanager.CastleManager;
  78. import net.sf.l2j.gameserver.instancemanager.CastleManorManager;
  79. import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
  80. import net.sf.l2j.gameserver.instancemanager.CoupleManager;
  81. import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager;
  82. import net.sf.l2j.gameserver.instancemanager.DayNightSpawnManager;
  83. import net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager;
  84. import net.sf.l2j.gameserver.instancemanager.FortManager;
  85. import net.sf.l2j.gameserver.instancemanager.FortSiegeManager;
  86. import net.sf.l2j.gameserver.instancemanager.FourSepulchersManager;
  87. import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
  88. import net.sf.l2j.gameserver.instancemanager.InstanceManager;
  89. import net.sf.l2j.gameserver.instancemanager.ItemsOnGroundManager;
  90. import net.sf.l2j.gameserver.instancemanager.MercTicketManager;
  91. import net.sf.l2j.gameserver.instancemanager.PetitionManager;
  92. import net.sf.l2j.gameserver.instancemanager.QuestManager;
  93. import net.sf.l2j.gameserver.instancemanager.RaidBossPointsManager;
  94. import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager;
  95. import net.sf.l2j.gameserver.instancemanager.SiegeManager;
  96. import net.sf.l2j.gameserver.instancemanager.TransformationManager;
  97. import net.sf.l2j.gameserver.instancemanager.ZoneManager;
  98. import net.sf.l2j.gameserver.model.AutoChatHandler;
  99. import net.sf.l2j.gameserver.model.AutoSpawnHandler;
  100. import net.sf.l2j.gameserver.model.L2Manor;
  101. import net.sf.l2j.gameserver.model.L2Multisell;
  102. import net.sf.l2j.gameserver.model.L2PetDataTable;
  103. import net.sf.l2j.gameserver.model.L2World;
  104. import net.sf.l2j.gameserver.model.entity.Hero;
  105. import net.sf.l2j.gameserver.model.entity.TvTManager;
  106. import net.sf.l2j.gameserver.model.olympiad.Olympiad;
  107. import net.sf.l2j.gameserver.network.L2GameClient;
  108. import net.sf.l2j.gameserver.network.L2GamePacketHandler;
  109. import net.sf.l2j.gameserver.pathfinding.PathFinding;
  110. import net.sf.l2j.gameserver.script.faenor.FaenorScriptEngine;
  111. import net.sf.l2j.gameserver.scripting.CompiledScriptCache;
  112. import net.sf.l2j.gameserver.scripting.L2ScriptEngineManager;
  113. import net.sf.l2j.gameserver.taskmanager.AutoAnnounceTaskManager;
  114. import net.sf.l2j.gameserver.taskmanager.KnownListUpdateTaskManager;
  115. import net.sf.l2j.gameserver.taskmanager.TaskManager;
  116. import net.sf.l2j.gameserver.util.DynamicExtension;
  117. import net.sf.l2j.status.Status;
  118. import net.sf.l2j.util.DeadLockDetector;
  119. import org.mmocore.network.SelectorConfig;
  120. import org.mmocore.network.SelectorThread;
  121. /**
  122. * This class ...
  123. *
  124. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  125. */
  126. public class GameServer
  127. {
  128. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  129. private final SelectorThread<L2GameClient> _selectorThread;
  130. private final DeadLockDetector _deadDetectThread;
  131. private final IdFactory _idFactory;
  132. public static GameServer gameServer;
  133. private LoginServerThread _loginThread;
  134. private static Status _statusServer;
  135. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  136. public long getUsedMemoryMB()
  137. {
  138. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  139. }
  140. public SelectorThread<L2GameClient> getSelectorThread()
  141. {
  142. return _selectorThread;
  143. }
  144. public DeadLockDetector getDeadLockDetectorThread()
  145. {
  146. return _deadDetectThread;
  147. }
  148. public GameServer() throws Exception
  149. {
  150. long serverLoadStart = System.currentTimeMillis();
  151. gameServer = this;
  152. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  153. if (Config.SERVER_VERSION != null)
  154. {
  155. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  156. }
  157. if (Config.DATAPACK_VERSION != null)
  158. {
  159. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  160. }
  161. _idFactory = IdFactory.getInstance();
  162. if (!_idFactory.isInitialized())
  163. {
  164. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  165. throw new Exception("Could not initialize the ID factory");
  166. }
  167. ThreadPoolManager.getInstance();
  168. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  169. new File("log/game").mkdirs();
  170. // load script engines
  171. L2ScriptEngineManager.getInstance();
  172. // start game time control early
  173. GameTimeController.getInstance();
  174. // keep the references of Singletons to prevent garbage collection
  175. CharNameTable.getInstance();
  176. SkillTable.getInstance();
  177. ItemTable.getInstance();
  178. if (!ItemTable.getInstance().isInitialized())
  179. {
  180. _log.severe("Could not find the extraced files. Please Check Your Data.");
  181. throw new Exception("Could not initialize the item table");
  182. }
  183. // Load clan hall data before zone data and doors table
  184. ClanHallManager.getInstance();
  185. ExtractableItemsData.getInstance();
  186. ExtractableSkillsData.getInstance();
  187. SummonItemsData.getInstance();
  188. ZoneManager.getInstance();
  189. MerchantPriceConfigTable.getInstance().loadInstances();
  190. EnchantHPBonusData.getInstance();
  191. TradeController.getInstance();
  192. L2Multisell.getInstance();
  193. InstanceManager.getInstance();
  194. if (Config.ALLOW_NPC_WALKERS)
  195. {
  196. NpcWalkerRoutesTable.getInstance().load();
  197. }
  198. NpcBufferTable.getInstance();
  199. RecipeController.getInstance();
  200. SkillTreeTable.getInstance();
  201. PetSkillsTable.getInstance();
  202. ArmorSetsTable.getInstance();
  203. FishTable.getInstance();
  204. SkillSpellbookTable.getInstance();
  205. CharTemplateTable.getInstance();
  206. NobleSkillTable.getInstance();
  207. HeroSkillTable.getInstance();
  208. ResidentialSkillTable.getInstance();
  209. // Call to load caches
  210. HtmCache.getInstance();
  211. CrestCache.getInstance();
  212. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  213. if (Config.COMMUNITY_TYPE > 0)
  214. ForumsBBSManager.getInstance().initRoot();
  215. ClanTable.getInstance();
  216. NpcTable.getInstance();
  217. if (!NpcTable.getInstance().isInitialized())
  218. {
  219. _log.severe("Could not find the extraced files. Please Check Your Data.");
  220. throw new Exception("Could not initialize the npc table");
  221. }
  222. HennaTable.getInstance();
  223. HennaTreeTable.getInstance();
  224. HelperBuffTable.getInstance();
  225. GeoData.getInstance();
  226. if (Config.GEODATA == 2)
  227. PathFinding.getInstance();
  228. CastleManager.getInstance().loadInstances();
  229. SiegeManager.getInstance();
  230. FortManager.getInstance().loadInstances();
  231. FortSiegeManager.getInstance();
  232. TeleportLocationTable.getInstance();
  233. LevelUpData.getInstance();
  234. L2World.getInstance();
  235. SpawnTable.getInstance();
  236. RaidBossSpawnManager.getInstance();
  237. DayNightSpawnManager.getInstance().notifyChangeMode();
  238. GrandBossManager.getInstance().initZones();
  239. RaidBossPointsManager.init();
  240. FourSepulchersManager.getInstance().init();
  241. DimensionalRiftManager.getInstance();
  242. Announcements.getInstance();
  243. AutoAnnounceTaskManager.getInstance();
  244. MapRegionTable.getInstance();
  245. EventDroplist.getInstance();
  246. DoorTable.getInstance();
  247. StaticObjects.getInstance();
  248. /** Load Manor data */
  249. L2Manor.getInstance();
  250. /** Load Manager */
  251. AuctionManager.getInstance();
  252. BoatManager.getInstance();
  253. CastleManorManager.getInstance();
  254. MercTicketManager.getInstance();
  255. // PartyCommandManager.getInstance();
  256. PetitionManager.getInstance();
  257. QuestManager.getInstance();
  258. TransformationManager.getInstance();
  259. AirShipManager.getInstance();
  260. try
  261. {
  262. _log.info("Loading Server Scripts");
  263. File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
  264. if (!Config.ALT_DEV_NO_QUESTS)
  265. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  266. }
  267. catch (IOException ioe)
  268. {
  269. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  270. }
  271. try
  272. {
  273. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  274. if (compiledScriptCache == null)
  275. {
  276. _log.info("Compiled Scripts Cache is disabled.");
  277. }
  278. else
  279. {
  280. compiledScriptCache.purge();
  281. if (compiledScriptCache.isModified())
  282. {
  283. compiledScriptCache.save();
  284. _log.info("Compiled Scripts Cache was saved.");
  285. }
  286. else
  287. {
  288. _log.info("Compiled Scripts Cache is up-to-date.");
  289. }
  290. }
  291. }
  292. catch (IOException e)
  293. {
  294. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  295. }
  296. QuestManager.getInstance().report();
  297. TransformationManager.getInstance().report();
  298. AugmentationData.getInstance();
  299. if (Config.SAVE_DROPPED_ITEM)
  300. ItemsOnGroundManager.getInstance();
  301. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  302. ItemsAutoDestroy.getInstance();
  303. MonsterRace.getInstance();
  304. SevenSigns.getInstance().spawnSevenSignsNPC();
  305. SevenSignsFestival.getInstance();
  306. AutoSpawnHandler.getInstance();
  307. AutoChatHandler.getInstance();
  308. Olympiad.getInstance();
  309. Hero.getInstance();
  310. FaenorScriptEngine.getInstance();
  311. // Init of a cursed weapon manager
  312. CursedWeaponsManager.getInstance();
  313. _log.log(Level.CONFIG, "AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  314. _log.log(Level.CONFIG, "AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  315. AdminCommandHandler.getInstance();
  316. ChatHandler.getInstance();
  317. ItemHandler.getInstance();
  318. SkillHandler.getInstance();
  319. UserCommandHandler.getInstance();
  320. VoicedCommandHandler.getInstance();
  321. AccessLevels.getInstance();
  322. AdminCommandAccessRights.getInstance();
  323. if (Config.L2JMOD_ALLOW_WEDDING)
  324. CoupleManager.getInstance();
  325. TaskManager.getInstance();
  326. GmListTable.getInstance();
  327. // read pet stats from db
  328. L2PetDataTable.getInstance().loadPetsData();
  329. MerchantPriceConfigTable.getInstance().updateReferences();
  330. CastleManager.getInstance().activateInstances();
  331. FortManager.getInstance().activateInstances();
  332. Universe.getInstance();
  333. if (Config.ACCEPT_GEOEDITOR_CONN)
  334. GeoEditorListener.getInstance();
  335. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  336. _log.config("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  337. // initialize the dynamic extension loader
  338. try
  339. {
  340. DynamicExtension.getInstance();
  341. }
  342. catch (Exception ex)
  343. {
  344. _log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
  345. }
  346. TvTManager.getInstance();
  347. KnownListUpdateTaskManager.getInstance();
  348. if (Config.DEADLOCK_DETECTOR)
  349. {
  350. _deadDetectThread = new DeadLockDetector();
  351. _deadDetectThread.setDaemon(true);
  352. _deadDetectThread.start();
  353. }
  354. else
  355. _deadDetectThread = null;
  356. System.gc();
  357. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  358. // the current allocation pool, freeMemory the unused memory in the
  359. // allocation pool
  360. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  361. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  362. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  363. _loginThread = LoginServerThread.getInstance();
  364. _loginThread.start();
  365. final SelectorConfig sc = new SelectorConfig();
  366. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  367. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  368. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  369. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  370. final L2GamePacketHandler gph = new L2GamePacketHandler();
  371. _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
  372. InetAddress bindAddress = null;
  373. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  374. {
  375. try
  376. {
  377. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  378. }
  379. catch (UnknownHostException e1)
  380. {
  381. _log.severe("WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage());
  382. if (Config.DEVELOPER)
  383. {
  384. e1.printStackTrace();
  385. }
  386. }
  387. }
  388. try
  389. {
  390. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  391. }
  392. catch (IOException e)
  393. {
  394. _log.severe("FATAL: Failed to open server socket. Reason: " + e.getMessage());
  395. if (Config.DEVELOPER)
  396. {
  397. e.printStackTrace();
  398. }
  399. System.exit(1);
  400. }
  401. _selectorThread.start();
  402. _log.config("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  403. long serverLoadEnd = System.currentTimeMillis();
  404. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  405. }
  406. public static void main(String[] args) throws Exception
  407. {
  408. Server.serverMode = Server.MODE_GAMESERVER;
  409. // Local Constants
  410. final String LOG_FOLDER = "log"; // Name of folder for log file
  411. final String LOG_NAME = "./log.cfg"; // Name of log file
  412. /*** Main ***/
  413. // Create log folder
  414. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  415. logFolder.mkdir();
  416. // Create input stream for log file -- or store file data into memory
  417. InputStream is = new FileInputStream(new File(LOG_NAME));
  418. LogManager.getLogManager().readConfiguration(is);
  419. is.close();
  420. // Initialize config
  421. Config.load();
  422. L2DatabaseFactory.getInstance();
  423. gameServer = new GameServer();
  424. if (Config.IS_TELNET_ENABLED)
  425. {
  426. _statusServer = new Status(Server.serverMode);
  427. _statusServer.start();
  428. }
  429. else
  430. {
  431. _log.info("Telnet server is currently disabled.");
  432. }
  433. }
  434. }