Character.properties 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589
  1. # ---------------------------------------------------------------------------
  2. # Alternative Character Settings
  3. # ---------------------------------------------------------------------------
  4. # This properties file is solely for the purpose of Character modifications that directly influence them.
  5. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  6. # Warning:
  7. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  8. # ---------------------------------------------------------------------------
  9. # AccessLevel
  10. # ---------------------------------------------------------------------------
  11. # This option will set the default AccessLevel for MasterAccess.
  12. # Please be careful with this setting. Characters set to this AccessLevel will have the right to execute every AdminCommand in game.
  13. # Default: 127 (Maximum value: 255)
  14. MasterAccessLevel = 127
  15. # Name color for those matching the above MasterAccess AccessLevel.
  16. # Default: 00FF00
  17. MasterNameColor = 00FF00
  18. # Title color for those matching the above MasterAccess AccessLevel.
  19. # Default: 00FF00
  20. MasterTitleColor = 00FF00
  21. # ---------------------------------------------------------------------------
  22. # Statistics
  23. # ---------------------------------------------------------------------------
  24. # This option, if enabled, will force a character to de-level if the characters' experience is below their level after losing experience on death. If this is set to False, the character will not de-level even if their Experience is below their level after death.
  25. # Default: True
  26. Delevel = True
  27. # Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
  28. # Default: 1
  29. AltWeightLimit = 1
  30. # Run speed modifier. Example: Setting this to 5 will give players +5 to their running speed.
  31. # Default: 0
  32. RunSpeedBoost = 0
  33. # Chance of receiving the Death Penalty debuff when killed by a mob.
  34. # Default: 20
  35. DeathPenaltyChance = 20
  36. # Percent of HP, MP, and CP which is restored on character revival.
  37. # Default: 0, 70, 70
  38. RespawnRestoreCP = 0
  39. RespawnRestoreHP = 70
  40. RespawnRestoreMP = 70
  41. # Percent of HP, MP, and CP regeneration for players.
  42. # Example: Setting HP to 10 will cause player HP to regenerate 90% slower than normal.
  43. # Default: 100, 100, 100
  44. HpRegenMultiplier = 100
  45. MpRegenMultiplier = 100
  46. CpRegenMultiplier = 100
  47. # Decrease CP by 10 every normal hit a player do
  48. # Default: False
  49. AltGameTiredness = False
  50. # ---------------------------------------------------------------------------
  51. # Skills & Effects
  52. # ---------------------------------------------------------------------------
  53. # When this is enabled it will read the "SkillDurationList" option.
  54. # This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
  55. # Default: False
  56. EnableModifySkillDuration = False
  57. # Skill duration list
  58. # Format: skillid,newtime;skillid2,newtime2...
  59. # Example:
  60. # This enable 1h(3600) duration for songs, the "\"indicates new line,
  61. # and is only set for formating purposes.
  62. # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
  63. # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
  64. # 363,3600;364,3600
  65. SkillDurationList =
  66. # When this is enabled it will read the "SkillReuseList" option.
  67. EnableModifySkillReuse = False
  68. # Format: skillid,newDelayTime;skillid,newDelayTime2 (See skillDuration for examples)
  69. SkillReuseList =
  70. # Default: False
  71. AutoLearnSkills = False
  72. # Default: False
  73. AutoLootHerbs = False
  74. # Maximum number of buffs and songs/dances.
  75. # Remember that Divine Inspiration will give players 4 additional buff slots on top of the number specified in "maxbuffamount".
  76. # Default: 20, 12
  77. maxbuffamount = 20
  78. maxdanceamount = 12
  79. # Allow players to cancel dances/songs via Alt+click on buff icon
  80. # Default: False
  81. DanceCancelBuff = False
  82. # This option allows a player to automatically learn Divine Inspiration.
  83. # This is not included in AutoLearnSkills above.
  84. # Default: False
  85. AutoLearnDivineInspiration = False
  86. # This is to allow a character to be canceled during bow use, skill use, or both.
  87. # Available Options: bow, cast, all
  88. # Default: cast
  89. AltGameCancelByHit = cast
  90. # If True, when effects of the same stack group are used, lesser effects will be canceled if stronger effects are used. Otherwise stacking of things like multiple levels of the same buff will be allowed.
  91. # Default: True
  92. CancelLesserEffect = True
  93. # This option, if enabled, will allow magic to fail, and if disabled magic damage will always succeed with a 100% chance.
  94. # Default: True
  95. MagicFailures = True
  96. # Protection from aggressive mobs after getting up from fake death.
  97. # The value is specified in seconds.
  98. # Default: 0
  99. PlayerFakeDeathUpProtection = 0
  100. # This option is to enable or disable the storage of buffs/debuffs among other effects.
  101. # Default: True
  102. StoreSkillCooltime = True
  103. # This option is to enable or disable the storage of buffs/debuffs among other effects during
  104. # a sublcase change
  105. # Deault: False
  106. SubclassStoreSkillCooltime = False
  107. # These are alternative rules for shields.
  108. # If True and they block:
  109. # The damage is powerAtk-shieldDef,
  110. # If False and they block:
  111. # The damage is powerAtk / (shieldDef + powerDef)
  112. # Default: False
  113. AltShieldBlocks = False
  114. # This is the percentage for perfect shield block rate.
  115. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  116. # Default: 10
  117. AltPerfectShieldBlockRate = 10
  118. # Allow use of Event Managers for changing occupation without any quests.
  119. # Default: False
  120. AllowClassMasters = False
  121. # Require life crystal needed to learn clan skills.
  122. # Default: True
  123. LifeCrystalNeeded = True
  124. # Require spell book needed to learn skills.
  125. # Default: False
  126. SpBookNeeded = False
  127. # Require book needed to enchant skills.
  128. # Default: True
  129. EnchantSkillSpBookNeeded = True
  130. # Require spell book needed to learn Divine Inspiration.
  131. # Default: True
  132. DivineInspirationSpBookNeeded = True
  133. # When enabled, the following will be true:
  134. # All classes can learn all skills.
  135. # Skills of another class costs x2 SP to learn.
  136. # Skills of another race costs x2 SP to learn.
  137. # Skills of fighters/mages costs x3 SP to learn.
  138. # Default: False
  139. AltGameSkillLearn = False
  140. # Allow player to sub-class without checking for unique quest items.
  141. # Default: False
  142. AltSubClassWithoutQuests = False
  143. # ---------------------------------------------------------------------------
  144. # Vitality configuration
  145. # ---------------------------------------------------------------------------
  146. # Enables vitality system
  147. # Default: True
  148. EnableVitality = True
  149. # Do you want players to recover their vitality when they reconnect?
  150. # This is calculated with the time they've been offline
  151. # Actual Time - Last Time Online / 1000 x rate recovery on reconnect
  152. # Notes:
  153. # Works only if EnableVitality = True
  154. # Default: True
  155. RecoverVitalityOnReconnect = True
  156. # ---------------------------------------------------------------------------
  157. # Limits
  158. # ---------------------------------------------------------------------------
  159. # Maximum character running speed.
  160. # Default: 250
  161. MaxRunSpeed = 250
  162. # Maximum character Physical Critical Rate. (10 = 1%)
  163. # Default: 500
  164. MaxPCritRate = 500
  165. # Maximum character Magic Critical Rate. (10 = 1%)
  166. # Default: 200
  167. MaxMCritRate = 200
  168. # Maximum character Attack Speed.
  169. # Default: 1500
  170. MaxPAtkSpeed = 1500
  171. # Maximum character Cast Speed.
  172. # Default: 1999
  173. MaxMAtkSpeed = 1999
  174. # Maximum character Evasion.
  175. # Default: 200
  176. MaxEvasion = 200
  177. # Maximum number of allowed subclasses for every player.
  178. # Default: 3
  179. MaxSubclass = 3
  180. # Maximum subclass level.
  181. # Default: 80
  182. MaxSubclassLevel = 80
  183. # Maximum number of allowed slots for Private Stores Sell.
  184. # Other means all the other races aside from Dwarf.
  185. # Default: 4, 3
  186. MaxPvtStoreSellSlotsDwarf = 4
  187. MaxPvtStoreSellSlotsOther = 3
  188. # Maximum number of allowed slots for Private Stores Buy.
  189. # Other means all the other races aside from Dwarf.
  190. # Default: 5, 4
  191. MaxPvtStoreBuySlotsDwarf = 5
  192. MaxPvtStoreBuySlotsOther = 4
  193. # This will control the inventory space limit (NOT WEIGHT LIMIT).
  194. # Default: 80, 100, 250
  195. MaximumSlotsForNoDwarf = 80
  196. MaximumSlotsForDwarf = 100
  197. MaximumSlotsForGMPlayer = 250
  198. # This will control a character's warehouse capacity.
  199. # Notes:
  200. # This must be LESS then 300 or the client will crash.
  201. # Default: 120, 100, 200, 20
  202. MaximumWarehouseSlotsForDwarf = 120
  203. MaximumWarehouseSlotsForNoDwarf = 100
  204. MaximumWarehouseSlotsForClan = 200
  205. MaximumFreightSlots = 20
  206. # ---------------------------------------------------------------------------
  207. # Enchanting
  208. # ---------------------------------------------------------------------------
  209. # This controls the chance an item has to break if it is enchanted.
  210. # This chance is in %, so if you set this to 100%, enchants will always succeed.
  211. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  212. # Default: 66,66,66
  213. EnchantChanceWeapon = 66
  214. EnchantChanceArmor = 66
  215. EnchantChanceJewelry = 66
  216. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  217. # Default: 66,66,66
  218. BlessedEnchantChanceWeapon = 66
  219. BlessedEnchantChanceArmor = 66
  220. BlessedEnchantChanceJewelry = 66
  221. # This is the enchant limit, if set to 0, there will be no limit.
  222. # Example: If this is set to 10, the maximum enchant will be 10.
  223. # Default: 0, 0, 0
  224. EnchantMaxWeapon = 0
  225. EnchantMaxArmor = 0
  226. EnchantMaxJewelry = 0
  227. # This is the maximum safe enchant.
  228. # Notes:
  229. # If EnchantSafeMax is set to for 8 the item will be safely enchanted to 8 regardless of the max enchant value set above.
  230. # EnchantSafeMaxFull is for full body armor (upper and lower).
  231. # These values should always be greater than 0.
  232. # Default: 3, 4
  233. EnchantSafeMax = 3
  234. EnchantSafeMaxFull = 4
  235. # ---------------------------------------------------------------------------
  236. # Augmenting
  237. # ---------------------------------------------------------------------------
  238. # These control the chance to get a skill in the augmentation process.
  239. # Default: 15, 30, 45, 60
  240. AugmentationNGSkillChance = 15
  241. AugmentationMidSkillChance = 30
  242. AugmentationHighSkillChance = 45
  243. AugmentationTopSkillChance = 60
  244. # This controls the chance to get a base stat modifier in the augmentation process.
  245. # Notes:
  246. # This has no dependancy on the grade of Life Stone.
  247. # Default: 1
  248. AugmentationBaseStatChance = 1
  249. # These control the chance to get a glow effect in the augmentation process.
  250. # Notes:
  251. # No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.
  252. # Default: 0, 40, 70, 100
  253. AugmentationNGGlowChance = 0
  254. AugmentationMidGlowChance = 40
  255. AugmentationHighGlowChance = 70
  256. AugmentationTopGlowChance = 100
  257. # ---------------------------------------------------------------------------
  258. # Karma
  259. # ---------------------------------------------------------------------------
  260. # Karma player can be killed in Peace zone.
  261. # Default: False
  262. AltKarmaPlayerCanBeKilledInPeaceZone = False
  263. # Karma player can use GateKeeper.
  264. # Default: False
  265. AltKarmaPlayerCanUseGK = False
  266. # Karma player can use escape and recall skills.
  267. # Default: True
  268. AltKarmaPlayerCanTeleport = True
  269. # Karma player can shop.
  270. # Default: True
  271. AltKarmaPlayerCanShop = True
  272. # Karma player can trade.
  273. # Default: True
  274. AltKarmaPlayerCanTrade = True
  275. # Karma player can use warehouse.
  276. # Default: True
  277. AltKarmaPlayerCanUseWareHouse = True
  278. # ---------------------------------------------------------------------------
  279. # Fame
  280. # ---------------------------------------------------------------------------
  281. # The maximum number of Fame points a player can have
  282. # Default: 50000
  283. MaxPersonalFamePoints = 50000
  284. # How frequently the player gets Fame points while in a Fortress Siege zone
  285. # Default: 300s (5 min)
  286. FortressZoneFameTaskFrequency = 300
  287. # How much Fame aquired while in a Fortress Siege Zone
  288. # Default: 31
  289. FortressZoneFameAquirePoints = 31
  290. # How frequently the player gets Fame points while in a Castle Siege zone
  291. # Default: 300s (5 min)
  292. CastleZoneFameTaskFrequency = 300
  293. # How much Fame aquired while in a Castle Siege Zone
  294. # Default: 125
  295. CastleZoneFameAquirePoints = 125
  296. # Dead players can receive fame.
  297. # Default: True
  298. FameForDeadPlayers = True
  299. # ---------------------------------------------------------------------------
  300. # Crafting
  301. # ---------------------------------------------------------------------------
  302. # Option to enable or disable crafting.
  303. # Default: True
  304. CraftingEnabled = True
  305. # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
  306. # Default: True
  307. CraftMasterwork = True
  308. # Limits for recipes
  309. # Default: 50, 50
  310. DwarfRecipeLimit = 50
  311. CommonRecipeLimit = 50
  312. # Alternative crafting rules. If enabled, the following will be true:
  313. # Crafting takes time.
  314. # Players get EXP/SP for crafting.
  315. # Default: False
  316. AltGameCreation = False
  317. # Crafting Time multiplier.
  318. # The higher the number, the more time the crafting process takes. XP/SP reward increases with time.
  319. # Default: 1
  320. AltGameCreationSpeed = 1
  321. # Additional crafting XP/SP rate multiplier.
  322. # Default: 1, 1
  323. AltGameCreationXpRate = 1
  324. AltGameCreationSpRate = 1
  325. # Additional XP/SP rate multiplier when creating rare item.
  326. # Default: 2
  327. AltGameCreationRareXpSpRate = 2
  328. # If set to False, blacksmiths don't take recipes from players inventory when crafting.
  329. # Default: True
  330. AltBlacksmithUseRecipes = True
  331. # ---------------------------------------------------------------------------
  332. # Clan
  333. # ---------------------------------------------------------------------------
  334. # Number of days you have to wait before joining another clan.
  335. # Default: 1
  336. DaysBeforeJoinAClan = 1
  337. # Number of days you have to wait before creating a new clan.
  338. # Default: 10
  339. DaysBeforeCreateAClan = 10
  340. # Number of days it takes to dissolve a clan.
  341. # Default: 7
  342. DaysToPassToDissolveAClan = 7
  343. # Number of days before joining a new alliance when clan voluntarily leave an alliance.
  344. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  345. # Default: 1
  346. DaysBeforeJoinAllyWhenLeaved = 1
  347. # Number of days before joining a new alliance when clan was dismissed from an alliance.
  348. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  349. # Default: 1
  350. DaysBeforeJoinAllyWhenDismissed = 1
  351. # Number of days before accepting a new clan for alliance when clan was dismissed from an alliance.
  352. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  353. # Default: 1
  354. DaysBeforeAcceptNewClanWhenDismissed = 1
  355. # Number of days before creating a new alliance after dissolving an old alliance.
  356. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  357. # Default: 1
  358. DaysBeforeCreateNewAllyWhenDissolved = 1
  359. # Maximum number of clans in alliance.
  360. # Default: 3
  361. AltMaxNumOfClansInAlly = 3
  362. # Allow clan members to withdraw from the clan warehouse.
  363. # Default: False
  364. AltMembersCanWithdrawFromClanWH = False
  365. # Remove castle circlets after a clan loses their castle or a player leaves a clan.
  366. # Default: True
  367. RemoveCastleCirclets = True
  368. # Number of members needed to request a clan war.
  369. # Default: 15
  370. AltClanMembersForWar = 15
  371. # ---------------------------------------------------------------------------
  372. # Party
  373. # ---------------------------------------------------------------------------
  374. # CONFUSING(nothing todo with party) -> When you made damage to a mob
  375. # and are inside this range, you will be considered as player to reward.
  376. # Checks for party range to mob to calculate rewards(exp, items).
  377. # Default: 1600
  378. AltPartyRange = 1600
  379. # 1. Used for adena distribution in party
  380. # 2. Used to handle random and by turn party loot
  381. # Default: 1400
  382. AltPartyRange2 = 1400
  383. # ---------------------------------------------------------------------------
  384. # Random
  385. # ---------------------------------------------------------------------------
  386. # This is the amount of adena that a new character starts their character with.
  387. # Default: 0
  388. StartingAdena = 0
  389. # This is the starting level of the new character.
  390. # Default: 1
  391. StartingLevel = 1
  392. # This is the amount of SP that a new character starts their character with.
  393. # Default: 0
  394. StartingSP = 0
  395. # This option, when set to True, will enable automatically picking up items.
  396. # If set False it will force the player to pickup dropped items from mobs.
  397. # This excludes herbs mentioned above and items from Raid/GrandBosses with minions.
  398. # Default: False
  399. AutoLoot = False
  400. # This option, when set to True, will enable automatically picking up items from Raid/GrandBosses with minions.
  401. # If set False it will force the player to pickup dropped items from bosses.
  402. # This excludes herbs mentioned above and items from mobs.
  403. # Default: False
  404. AutoLootRaids = False
  405. # This is the time in seconds that it will take for the player command "//unstuck" to activate.
  406. # Default: 300
  407. UnstuckInterval = 300
  408. # After a player teleports, this is the time the player is protected.
  409. # This time is in seconds, leave it at 0 if you want this feature disabled.
  410. # Default: 0
  411. PlayerSpawnProtection = 0
  412. # This will allow random re-spawning in towns if enabled based on a maximum random offset from the base re-spawn coordinates.
  413. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  414. # Default: True, 50
  415. RespawnRandomInTown = True
  416. RespawnRandomMaxOffset = 50
  417. # Restores the player to their previous instance (ie. an instanced area/dungeon) on EnterWorld.
  418. # Default: False
  419. RestorePlayerInstance = False
  420. # Set whether summon skills can be used to summon players inside an instance.
  421. # When enabled individual instances can have summoning disabled in instance xml's.
  422. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  423. # Default: ?
  424. AllowSummonToInstance = True
  425. # This option is to enable or disable the use of in game petitions.
  426. # The MaxPetitionsPerPlayer is the amount of petitions a player can make.
  427. # The MaximumPendingPetitions is the total amount of petitions in the server.
  428. # Note:
  429. # Logically, MaximumPendingPetitions must be higher then MaxPetitionsPerPlayer.
  430. # Default: True, 5, 25
  431. PetitioningAllowed = True
  432. MaxPetitionsPerPlayer = 5
  433. MaxPetitionsPending = 25
  434. # If True, freights can be withdrawn from any place.
  435. # Default: True
  436. AltGameFreights = True
  437. # Adena cost for freighting items.
  438. # Note:
  439. # AltGameFreightPrice will NOT change the value shown to the player, but the player will get charged for the value set here.
  440. # Default: 1000
  441. AltGameFreightPrice = 1000
  442. # Free teleporting around the world.
  443. # Default: False
  444. AltFreeTeleporting = False
  445. # Allow character to recommend same person more then once per day.
  446. # Default: False
  447. AltRecommend = False
  448. # Allow character deletion after days set below. To disallow character deletion, set this equal to 0.
  449. # Default: 7
  450. DeleteCharAfterDays = 7
  451. # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef). Coef are the 2 numbers set below.
  452. # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3.":
  453. # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
  454. # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
  455. # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
  456. # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
  457. # Default: 0, 0
  458. AltGameExponentXp = 0
  459. AltGameExponentSp = 0
  460. # PARTY XP DISTRIBUTION
  461. # With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
  462. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
  463. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
  464. # Available Options: auto, level, none
  465. # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
  466. # Default: auto
  467. PartyXpCutoffMethod = auto
  468. # This option takes effect when "percentage" method is chosen. Don't use high values for this!
  469. # Default: 3.0
  470. PartyXpCutoffPercent = 3.0
  471. # This option takes effect when "level" method is chosen. Don't use low values for this!
  472. # Default: 30
  473. PartyXpCutoffLevel = 30