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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.engines.skills;
- import java.io.File;
- import java.util.List;
- import java.util.logging.Level;
- import javolution.util.FastList;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.gameserver.datatables.EnchantGroupsData;
- import com.l2jserver.gameserver.engines.DocumentBase;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- /**
- * @author mkizub
- */
- public class DocumentSkill extends DocumentBase
- {
- public static class Skill
- {
- public int id;
- public String name;
- public StatsSet[] sets;
- public StatsSet[] enchsets1;
- public StatsSet[] enchsets2;
- public StatsSet[] enchsets3;
- public StatsSet[] enchsets4;
- public StatsSet[] enchsets5;
- public StatsSet[] enchsets6;
- public StatsSet[] enchsets7;
- public StatsSet[] enchsets8;
- public int currentLevel;
- public List<L2Skill> skills = new FastList<>();
- public List<L2Skill> currentSkills = new FastList<>();
- }
-
- private Skill _currentSkill;
- private List<L2Skill> _skillsInFile = new FastList<>();
-
- public DocumentSkill(File file)
- {
- super(file);
- }
-
- private void setCurrentSkill(Skill skill)
- {
- _currentSkill = skill;
- }
-
- @Override
- protected StatsSet getStatsSet()
- {
- return _currentSkill.sets[_currentSkill.currentLevel];
- }
-
- public List<L2Skill> getSkills()
- {
- return _skillsInFile;
- }
-
- @Override
- protected String getTableValue(String name)
- {
- try
- {
- return _tables.get(name)[_currentSkill.currentLevel];
- }
- catch (RuntimeException e)
- {
- _log.log(Level.SEVERE, "Error in table: "+name+" of Skill Id "+_currentSkill.id, e);
- return "";
- }
- }
-
- @Override
- protected String getTableValue(String name, int idx)
- {
- try
- {
- return _tables.get(name)[idx-1];
- }
- catch (RuntimeException e)
- {
- _log.log(Level.SEVERE, "wrong level count in skill Id "+_currentSkill.id+" name: "+name+ " index : "+idx, e);
- return "";
- }
- }
-
- @Override
- protected void parseDocument(Document doc)
- {
- for (Node n=doc.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d=n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("skill".equalsIgnoreCase(d.getNodeName()))
- {
- setCurrentSkill(new Skill());
- parseSkill(d);
- _skillsInFile.addAll(_currentSkill.skills);
- resetTable();
- }
- }
- }
- else if ("skill".equalsIgnoreCase(n.getNodeName()))
- {
- setCurrentSkill(new Skill());
- parseSkill(n);
- _skillsInFile.addAll(_currentSkill.skills);
- }
- }
- }
-
- protected void parseSkill(Node n)
- {
- NamedNodeMap attrs = n.getAttributes();
- int enchantLevels1 = 0;
- int enchantLevels2 = 0;
- int enchantLevels3 = 0;
- int enchantLevels4 = 0;
- int enchantLevels5 = 0;
- int enchantLevels6 = 0;
- int enchantLevels7 = 0;
- int enchantLevels8 = 0;
- int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
- String skillName = attrs.getNamedItem("name").getNodeValue();
- String levels = attrs.getNamedItem("levels").getNodeValue();
- int lastLvl = Integer.parseInt(levels);
- if (attrs.getNamedItem("enchantGroup1") != null)
- enchantLevels1 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup2") != null)
- enchantLevels2 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup3") != null)
- enchantLevels3 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup4") != null)
- enchantLevels4 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup5") != null)
- enchantLevels5 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup6") != null)
- enchantLevels6 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup7") != null)
- enchantLevels7 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue()));
- if (attrs.getNamedItem("enchantGroup8") != null)
- enchantLevels8 = EnchantGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue()));
-
- _currentSkill.id = skillId;
- _currentSkill.name = skillName;
- _currentSkill.sets = new StatsSet[lastLvl];
- _currentSkill.enchsets1 = new StatsSet[enchantLevels1];
- _currentSkill.enchsets2 = new StatsSet[enchantLevels2];
- _currentSkill.enchsets3 = new StatsSet[enchantLevels3];
- _currentSkill.enchsets4 = new StatsSet[enchantLevels4];
- _currentSkill.enchsets5 = new StatsSet[enchantLevels5];
- _currentSkill.enchsets6 = new StatsSet[enchantLevels6];
- _currentSkill.enchsets7 = new StatsSet[enchantLevels7];
- _currentSkill.enchsets8 = new StatsSet[enchantLevels8];
-
- for (int i=0; i < lastLvl; i++)
- {
- _currentSkill.sets[i] = new StatsSet();
- _currentSkill.sets[i].set("skill_id", _currentSkill.id);
- _currentSkill.sets[i].set("level", i+1);
- _currentSkill.sets[i].set("name", _currentSkill.name);
- }
-
- if (_currentSkill.sets.length != lastLvl)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+lastLvl+" levels expected");
-
- Node first = n.getFirstChild();
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("table".equalsIgnoreCase(n.getNodeName()))
- parseTable(n);
- }
- for (int i=1; i <= lastLvl; i++)
- {
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- {
- //Extractable item skills by Zoey76
- if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue()))
- setExtractableSkillData(_currentSkill.sets[i-1], getTableValue("#extractableItems", i));
- else
- parseBeanSet(n, _currentSkill.sets[i-1], i);
- }
- }
- }
- for (int i=0; i < enchantLevels1; i++)
- {
- _currentSkill.enchsets1[i] = new StatsSet();
- _currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
- //currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
- _currentSkill.enchsets1[i].set("level", i+101);
- _currentSkill.enchsets1[i].set("name", _currentSkill.name);
- //currentSkill.enchsets1[i].set("skillType", "NOTDONE");
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant1".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets1[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets1.length != enchantLevels1)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels1+" levels expected");
-
- for (int i=0; i < enchantLevels2; i++)
- {
- _currentSkill.enchsets2[i] = new StatsSet();
- //currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
- _currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets2[i].set("level", i+201);
- _currentSkill.enchsets2[i].set("name", _currentSkill.name);
- //currentSkill.enchsets2[i].set("skillType", "NOTDONE");
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant2".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets2[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets2.length != enchantLevels2)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels2+" levels expected");
-
- for (int i=0; i < enchantLevels3; i++)
- {
- _currentSkill.enchsets3[i] = new StatsSet();
- _currentSkill.enchsets3[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets3[i].set("level", i+301);
- _currentSkill.enchsets3[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant3".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets3[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets3.length != enchantLevels3)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels3+" levels expected");
-
- for (int i=0; i < enchantLevels4; i++)
- {
- _currentSkill.enchsets4[i] = new StatsSet();
- _currentSkill.enchsets4[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets4[i].set("level", i+401);
- _currentSkill.enchsets4[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant4".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets4[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets4.length != enchantLevels4)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels4+" levels expected");
-
- for (int i=0; i < enchantLevels5; i++)
- {
- _currentSkill.enchsets5[i] = new StatsSet();
- _currentSkill.enchsets5[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets5[i].set("level", i+501);
- _currentSkill.enchsets5[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant5".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets5[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets5.length != enchantLevels5)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels5+" levels expected");
-
- for (int i=0; i < enchantLevels6; i++)
- {
- _currentSkill.enchsets6[i] = new StatsSet();
- _currentSkill.enchsets6[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets6[i].set("level", i+601);
- _currentSkill.enchsets6[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant6".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets6[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets6.length != enchantLevels6)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels6+" levels expected");
-
- for (int i=0; i < enchantLevels7; i++)
- {
- _currentSkill.enchsets7[i] = new StatsSet();
- _currentSkill.enchsets7[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets7[i].set("level", i+701);
- _currentSkill.enchsets7[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant7".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets7[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets7.length != enchantLevels7)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels7+" levels expected");
-
- for (int i=0; i < enchantLevels8; i++)
- {
- _currentSkill.enchsets8[i] = new StatsSet();
- _currentSkill.enchsets8[i].set("skill_id", _currentSkill.id);
- _currentSkill.enchsets8[i].set("level", i+801);
- _currentSkill.enchsets8[i].set("name", _currentSkill.name);
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("set".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length);
- }
-
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant8".equalsIgnoreCase(n.getNodeName()))
- parseBeanSet(n, _currentSkill.enchsets8[i], i+1);
- }
- }
-
- if (_currentSkill.enchsets8.length != enchantLevels8)
- throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels8+" levels expected");
-
- makeSkills();
- for (int i=0; i < lastLvl; i++)
- {
- _currentSkill.currentLevel = i;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- Node msgId = n.getAttributes().getNamedItem("msgId");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- else if (condition != null && msgId != null)
- {
- condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
- Node addName = n.getAttributes().getNamedItem("addName");
- if (addName != null && Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)
- condition.addName();
- }
- _currentSkill.currentSkills.get(i).attach(condition, false);
- }
- else if ("for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- for (int i=lastLvl; i < lastLvl+enchantLevels1; i++)
- {
- _currentSkill.currentLevel = i-lastLvl;
- boolean foundCond = false, foundFor = false;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant1cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant1for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if (!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1; i < lastLvl+enchantLevels1+enchantLevels2; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant2cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant2for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant3cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant3for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant4cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant4for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant5cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant5for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant6cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant6for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant7cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant7for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7+enchantLevels8; i++)
- {
- boolean foundCond = false, foundFor = false;
- _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6-enchantLevels7;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if ("enchant8cond".equalsIgnoreCase(n.getNodeName()))
- {
- foundCond = true;
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if ("enchant8for".equalsIgnoreCase(n.getNodeName()))
- {
- foundFor = true;
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- // If none found, the enchanted skill will take effects from maxLvL of norm skill
- if(!foundCond || !foundFor)
- {
- _currentSkill.currentLevel = lastLvl-1;
- for (n=first; n != null; n = n.getNextSibling())
- {
- if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
- {
- Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
- Node msg = n.getAttributes().getNamedItem("msg");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- _currentSkill.currentSkills.get(i).attach(condition,false);
- }
- else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
- {
- parseTemplate(n, _currentSkill.currentSkills.get(i));
- }
- }
- }
- }
- _currentSkill.skills.addAll(_currentSkill.currentSkills);
- }
-
- private void makeSkills()
- {
- int count = 0;
- _currentSkill.currentSkills = new FastList<>(_currentSkill.sets.length+_currentSkill.enchsets1.length+_currentSkill.enchsets2.length+_currentSkill.enchsets3.length+_currentSkill.enchsets4.length+_currentSkill.enchsets5.length+_currentSkill.enchsets6.length+_currentSkill.enchsets7.length+_currentSkill.enchsets8.length);
-
- for (int i=0; i < _currentSkill.sets.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getDisplayId()+"level"+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getLevel(), e);
- }
- }
- int _count = count;
- for (int i=0; i < _currentSkill.enchsets1.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getDisplayId()+" level="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets2.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getDisplayId()+" level="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets3.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getDisplayId()+" level="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets4.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getDisplayId()+" level="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets5.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getDisplayId()+" level="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets6.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getDisplayId()+" level="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets7.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getDisplayId()+" level="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getLevel(), e);
- }
- }
- _count = count;
- for (int i=0; i < _currentSkill.enchsets8.length; i++)
- {
- try
- {
- _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]));
- count++;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getDisplayId()+" level="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getLevel(), e);
- }
- }
- }
- }
|