UserCommandHandler.java 3.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.handler;
  16. import java.util.Map;
  17. import java.util.logging.Logger;
  18. import javolution.util.FastMap;
  19. import net.sf.l2j.Config;
  20. import net.sf.l2j.gameserver.handler.usercommandhandlers.ChannelDelete;
  21. import net.sf.l2j.gameserver.handler.usercommandhandlers.ChannelLeave;
  22. import net.sf.l2j.gameserver.handler.usercommandhandlers.ChannelListUpdate;
  23. import net.sf.l2j.gameserver.handler.usercommandhandlers.ClanPenalty;
  24. import net.sf.l2j.gameserver.handler.usercommandhandlers.ClanWarsList;
  25. import net.sf.l2j.gameserver.handler.usercommandhandlers.DisMount;
  26. import net.sf.l2j.gameserver.handler.usercommandhandlers.Escape;
  27. import net.sf.l2j.gameserver.handler.usercommandhandlers.InstanceZone;
  28. import net.sf.l2j.gameserver.handler.usercommandhandlers.Loc;
  29. import net.sf.l2j.gameserver.handler.usercommandhandlers.Mount;
  30. import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
  31. import net.sf.l2j.gameserver.handler.usercommandhandlers.PartyInfo;
  32. import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
  33. /**
  34. * This class ...
  35. *
  36. * @version $Revision: 1.1.2.1.2.5 $ $Date: 2005/03/27 15:30:09 $
  37. */
  38. public class UserCommandHandler
  39. {
  40. private static Logger _log = Logger.getLogger(UserCommandHandler.class.getName());
  41. private static UserCommandHandler _instance;
  42. private Map<Integer, IUserCommandHandler> _datatable;
  43. public static UserCommandHandler getInstance()
  44. {
  45. if (_instance == null)
  46. {
  47. _instance = new UserCommandHandler();
  48. }
  49. return _instance;
  50. }
  51. private UserCommandHandler()
  52. {
  53. _datatable = new FastMap<Integer, IUserCommandHandler>();
  54. registerUserCommandHandler(new ClanPenalty());
  55. registerUserCommandHandler(new ClanWarsList());
  56. registerUserCommandHandler(new DisMount());
  57. registerUserCommandHandler(new Escape());
  58. registerUserCommandHandler(new InstanceZone());
  59. registerUserCommandHandler(new Loc());
  60. registerUserCommandHandler(new Mount());
  61. registerUserCommandHandler(new PartyInfo());
  62. registerUserCommandHandler(new Time());
  63. registerUserCommandHandler(new OlympiadStat());
  64. registerUserCommandHandler(new ChannelLeave());
  65. registerUserCommandHandler(new ChannelDelete());
  66. registerUserCommandHandler(new ChannelListUpdate());
  67. _log.config("UserCommandHandler: Loaded " + _datatable.size() + " handlers.");
  68. }
  69. public void registerUserCommandHandler(IUserCommandHandler handler)
  70. {
  71. int[] ids = handler.getUserCommandList();
  72. for (int i = 0; i < ids.length; i++)
  73. {
  74. if (Config.DEBUG) _log.fine("Adding handler for user command "+ids[i]);
  75. _datatable.put(new Integer(ids[i]), handler);
  76. }
  77. }
  78. public IUserCommandHandler getUserCommandHandler(int userCommand)
  79. {
  80. if (Config.DEBUG) _log.fine("getting handler for user command: "+userCommand);
  81. return _datatable.get(new Integer(userCommand));
  82. }
  83. /**
  84. * @return
  85. */
  86. public int size()
  87. {
  88. return _datatable.size();
  89. }
  90. }