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AbstractAI.java
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3b69e02527
Big thanks to Kombat for various fixes:
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17 years ago |
Ctrl.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
CtrlEvent.java
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3b69e02527
Big thanks to Kombat for various fixes:
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17 years ago |
CtrlIntention.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
L2AttackableAI.java
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8cd1dd4d97
Many unneeded null checks cleaned out by Kombat
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17 years ago |
L2CharacterAI.java
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3b69e02527
Big thanks to Kombat for various fixes:
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17 years ago |
L2ControllableMobAI.java
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8cd1dd4d97
Many unneeded null checks cleaned out by Kombat
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17 years ago |
L2DoorAI.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
L2NpcWalkerAI.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |
L2PlayerAI.java
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de2c12470b
Some if checks cleaned, thanks RwZZombie. I further changed some things.
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17 years ago |
L2SiegeGuardAI.java
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4432ea1e2a
Removing null checks on objects that have been dereferenced before (If it were null there'd already have been an exception)
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17 years ago |
L2SummonAI.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |