TerritoryWarManager.java 50 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2SkillLearn;
  42. import com.l2jserver.gameserver.model.L2Spawn;
  43. import com.l2jserver.gameserver.model.L2World;
  44. import com.l2jserver.gameserver.model.Location;
  45. import com.l2jserver.gameserver.model.TerritoryWard;
  46. import com.l2jserver.gameserver.model.actor.L2Npc;
  47. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  48. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  50. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.model.skills.L2Skill;
  56. import com.l2jserver.gameserver.network.SystemMessageId;
  57. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  58. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. public static String qn = "TerritoryWarSuperClass";
  69. public static int DEFENDERMAXCLANS; // Max number of clans
  70. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  71. public static int CLANMINLEVEL;
  72. public static int PLAYERMINLEVEL;
  73. public static int MINTWBADGEFORNOBLESS;
  74. public static int MINTWBADGEFORSTRIDERS;
  75. public static int MINTWBADGEFORBIGSTRIDER;
  76. public static Long WARLENGTH;
  77. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  78. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  79. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  80. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  81. // Territory War settings
  82. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  83. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  84. private FastMap<Integer, Territory> _territoryList;
  85. protected FastList<Integer> _disguisedPlayers;
  86. private FastList<TerritoryWard> _territoryWards;
  87. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  88. private Map<Integer,Integer[]> _participantPoints = new FastMap<>();
  89. protected Calendar _startTWDate = Calendar.getInstance();
  90. protected boolean _isRegistrationOver = true;
  91. protected boolean _isTWChannelOpen = false;
  92. private boolean _isTWInProgress = false;
  93. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  94. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  95. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  96. protected TerritoryWarManager()
  97. {
  98. // init lists
  99. _registeredClans = new FastMap<>();
  100. _registeredMercenaries = new FastMap<>();
  101. _territoryList = new FastMap<>();
  102. _territoryWards = new FastList<>();
  103. _clanFlags = new FastMap<>();
  104. _disguisedPlayers = new FastList<>();
  105. TERRITORY_ITEM_IDS = new FastMap<>();
  106. // Constant data
  107. TERRITORY_ITEM_IDS.put(81, 13757);
  108. TERRITORY_ITEM_IDS.put(82, 13758);
  109. TERRITORY_ITEM_IDS.put(83, 13759);
  110. TERRITORY_ITEM_IDS.put(84, 13760);
  111. TERRITORY_ITEM_IDS.put(85, 13761);
  112. TERRITORY_ITEM_IDS.put(86, 13762);
  113. TERRITORY_ITEM_IDS.put(87, 13763);
  114. TERRITORY_ITEM_IDS.put(88, 13764);
  115. TERRITORY_ITEM_IDS.put(89, 13765);
  116. _registeredClans.shared();
  117. _registeredMercenaries.shared();
  118. _territoryList.shared();
  119. _territoryWards.shared();
  120. _clanFlags.shared();
  121. _disguisedPlayers.shared();
  122. // load data from database
  123. load();
  124. }
  125. public int getRegisteredTerritoryId(L2PcInstance player)
  126. {
  127. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  128. return 0;
  129. if (player.getClan() != null)
  130. {
  131. if (player.getClan().getCastleId() > 0)
  132. return player.getClan().getCastleId() + 80;
  133. for(int cId:_registeredClans.keySet())
  134. if (_registeredClans.get(cId).contains(player.getClan()))
  135. return cId + 80;
  136. }
  137. for(int cId:_registeredMercenaries.keySet())
  138. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  139. return cId + 80;
  140. return 0;
  141. }
  142. public boolean isAllyField(L2PcInstance player, int fieldId)
  143. {
  144. if (player == null || player.getSiegeSide() == 0)
  145. return false;
  146. else if ((player.getSiegeSide() - 80) == fieldId)
  147. return true;
  148. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  149. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  150. return true;
  151. return false;
  152. }
  153. /**
  154. * @param castleId
  155. * @param clan The L2Clan of the player
  156. * @return true if the clan is registered
  157. */
  158. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  159. {
  160. if (clan == null)
  161. return false;
  162. if (clan.getCastleId() > 0)
  163. return (castleId == -1 ? true : (clan.getCastleId() == castleId));
  164. if (castleId == -1)
  165. {
  166. for(int cId:_registeredClans.keySet())
  167. if (_registeredClans.get(cId).contains(clan))
  168. return true;
  169. return false;
  170. }
  171. return _registeredClans.get(castleId).contains(clan);
  172. }
  173. /**
  174. * @param castleId
  175. * @param objId
  176. * @return true if the player is registered
  177. */
  178. public final boolean checkIsRegistered(int castleId, int objId)
  179. {
  180. if (castleId == -1)
  181. {
  182. for(int cId:_registeredMercenaries.keySet())
  183. if (_registeredMercenaries.get(cId).contains(objId))
  184. return true;
  185. return false;
  186. }
  187. return _registeredMercenaries.get(castleId).contains(objId);
  188. }
  189. public Territory getTerritory(int castleId)
  190. {
  191. return _territoryList.get(castleId);
  192. }
  193. public FastList<Territory> getAllTerritories()
  194. {
  195. FastList<Territory> ret = new FastList<>();
  196. for (Territory t : _territoryList.values())
  197. if (t.getOwnerClan() != null)
  198. ret.add(t);
  199. return ret;
  200. }
  201. public Collection<L2Clan> getRegisteredClans(int castleId)
  202. {
  203. return _registeredClans.get(castleId);
  204. }
  205. public void addDisguisedPlayer(int playerObjId)
  206. {
  207. _disguisedPlayers.add(playerObjId);
  208. }
  209. public boolean isDisguised(int playerObjId)
  210. {
  211. return _disguisedPlayers.contains(playerObjId);
  212. }
  213. public Collection<Integer> getRegisteredMercenaries(int castleId)
  214. {
  215. return _registeredMercenaries.get(castleId);
  216. }
  217. public long getTWStartTimeInMillis()
  218. {
  219. return _startTWDate.getTimeInMillis();
  220. }
  221. public Calendar getTWStart()
  222. {
  223. return _startTWDate;
  224. }
  225. public void setTWStartTimeInMillis(long time)
  226. {
  227. _startTWDate.setTimeInMillis(time);
  228. if (_isTWInProgress)
  229. {
  230. if (_scheduledEndTWTask != null)
  231. _scheduledEndTWTask.cancel(false);
  232. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  233. }
  234. else
  235. {
  236. if (_scheduledStartTWTask != null)
  237. _scheduledStartTWTask.cancel(false);
  238. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  239. }
  240. }
  241. public boolean isTWChannelOpen()
  242. {
  243. return _isTWChannelOpen;
  244. }
  245. public void registerClan(int castleId, L2Clan clan)
  246. {
  247. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  248. return;
  249. else if (_registeredClans.get(castleId) == null)
  250. _registeredClans.put(castleId, new FastList<L2Clan>());
  251. _registeredClans.get(castleId).add(clan);
  252. changeRegistration(castleId, clan.getClanId(), false);
  253. }
  254. public void registerMerc(int castleId, L2PcInstance player)
  255. {
  256. if (player == null || player.getLevel() < PLAYERMINLEVEL
  257. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  258. return;
  259. else if (_registeredMercenaries.get(castleId) == null)
  260. _registeredMercenaries.put(castleId, new FastList<Integer>());
  261. _registeredMercenaries.get(castleId).add(player.getObjectId());
  262. changeRegistration(castleId, player.getObjectId(), false);
  263. }
  264. public void removeClan(int castleId, L2Clan clan)
  265. {
  266. if (clan == null)
  267. return;
  268. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  269. {
  270. _registeredClans.get(castleId).remove(clan);
  271. changeRegistration(castleId, clan.getClanId(), true);
  272. }
  273. }
  274. public void removeMerc(int castleId, L2PcInstance player)
  275. {
  276. if (player == null)
  277. return;
  278. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  279. {
  280. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  281. changeRegistration(castleId, player.getObjectId(), true);
  282. }
  283. }
  284. public boolean getIsRegistrationOver()
  285. {
  286. return _isRegistrationOver;
  287. }
  288. public boolean isTWInProgress()
  289. {
  290. return _isTWInProgress;
  291. }
  292. public void territoryCatapultDestroyed(int castleId)
  293. {
  294. if (_territoryList.get(castleId) != null)
  295. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  296. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  297. door.openMe();
  298. }
  299. @SuppressWarnings("null")
  300. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  301. {
  302. L2Npc ret = null;
  303. if (_territoryList.get(newOwnerId) != null)
  304. {
  305. Territory terNew = _territoryList.get(newOwnerId);
  306. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  307. if (ward != null)
  308. {
  309. ward._npcId = territoryId;
  310. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  311. ward.setNPC(ret);
  312. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  313. ret.decayMe();
  314. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  315. {
  316. for(int wardId : terNew.getOwnedWardIds())
  317. {
  318. final List<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  319. for (L2SkillLearn s : residentialSkills)
  320. {
  321. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  322. if (sk != null)
  323. {
  324. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  325. {
  326. if (!member.isInOlympiadMode())
  327. {
  328. member.addSkill(sk, false);
  329. }
  330. }
  331. }
  332. }
  333. }
  334. }
  335. }
  336. if (_territoryList.containsKey(oldOwnerId))
  337. {
  338. Territory terOld = _territoryList.get(oldOwnerId);
  339. terOld.removeWard(territoryId);
  340. updateTerritoryData(terOld);
  341. updateTerritoryData(terNew);
  342. if (broadcastMessage)
  343. {
  344. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  345. sm.addString(terNew.getOwnerClan().getName());
  346. // TODO: Unhardcode using territory Id.
  347. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  348. announceToParticipants(sm, 135000, 13500);
  349. }
  350. if (terOld.getOwnerClan() != null)
  351. {
  352. final List<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  353. for (L2SkillLearn s : territorySkills)
  354. {
  355. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  356. if (sk != null)
  357. {
  358. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  359. {
  360. member.removeSkill(sk, false);
  361. }
  362. }
  363. }
  364. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  365. {
  366. for(int wardId : terOld.getOwnedWardIds())
  367. {
  368. final List<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  369. for (L2SkillLearn s : wardSkills)
  370. {
  371. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  372. if (sk != null)
  373. {
  374. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  375. {
  376. member.removeSkill(sk, false);
  377. }
  378. }
  379. }
  380. }
  381. }
  382. }
  383. }
  384. }
  385. else
  386. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  387. return ret;
  388. }
  389. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  390. {
  391. if (clan.getCastleId() > 0)
  392. return _territoryList.get(clan.getCastleId()).getHQ();
  393. return null;
  394. }
  395. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  396. {
  397. if (_territoryList.containsKey(territoryId - 80))
  398. return _territoryList.get(territoryId - 80).getHQ();
  399. return null;
  400. }
  401. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  402. {
  403. if (clan.getCastleId() > 0)
  404. _territoryList.get(clan.getCastleId()).setHQ(hq);
  405. }
  406. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  407. {
  408. _clanFlags.put(clan, flag);
  409. }
  410. public boolean isClanHasFlag(L2Clan clan)
  411. {
  412. return _clanFlags.containsKey(clan);
  413. }
  414. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  415. {
  416. if (_clanFlags.containsKey(clan))
  417. return _clanFlags.get(clan);
  418. return null;
  419. }
  420. public void removeClanFlag(L2Clan clan)
  421. {
  422. _clanFlags.remove(clan);
  423. }
  424. public List<TerritoryWard> getAllTerritoryWards()
  425. {
  426. return _territoryWards;
  427. }
  428. public TerritoryWard getTerritoryWardForOwner(int castleId)
  429. {
  430. for(TerritoryWard twWard : _territoryWards)
  431. if (twWard.getTerritoryId() == castleId)
  432. return twWard;
  433. return null;
  434. }
  435. public TerritoryWard getTerritoryWard(int territoryId)
  436. {
  437. for(TerritoryWard twWard : _territoryWards)
  438. if (twWard.getTerritoryId() == territoryId)
  439. return twWard;
  440. return null;
  441. }
  442. public TerritoryWard getTerritoryWard(L2PcInstance player)
  443. {
  444. for(TerritoryWard twWard : _territoryWards)
  445. if (twWard.playerId == player.getObjectId())
  446. return twWard;
  447. return null;
  448. }
  449. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  450. {
  451. for(TerritoryWard twWard : _territoryWards)
  452. if (twWard.playerId == player.getObjectId())
  453. {
  454. twWard.dropIt();
  455. if (isTWInProgress())
  456. {
  457. if (isKilled)
  458. twWard.spawnMe();
  459. else if (isSpawnBack)
  460. twWard.spawnBack();
  461. else
  462. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  463. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  464. {
  465. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  466. twWard.unSpawnMe();
  467. twWard.setNpc(wardSpawn.getNpc());
  468. }
  469. }
  470. if (isKilled)
  471. {
  472. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  473. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  474. announceToParticipants(sm, 0, 0);
  475. }
  476. }
  477. }
  478. public void giveTWQuestPoint(L2PcInstance player)
  479. {
  480. if (!_participantPoints.containsKey(player.getObjectId()))
  481. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  482. _participantPoints.get(player.getObjectId())[2]++;
  483. }
  484. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  485. {
  486. if (victimSide == 0)
  487. return;
  488. if (killer.getParty() != null && type < 5)
  489. for(L2PcInstance pl : killer.getParty().getMembers())
  490. {
  491. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  492. continue;
  493. else if (!_participantPoints.containsKey(pl.getObjectId()))
  494. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  495. _participantPoints.get(pl.getObjectId())[type]++;
  496. }
  497. else
  498. {
  499. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  500. return;
  501. else if (!_participantPoints.containsKey(killer.getObjectId()))
  502. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  503. _participantPoints.get(killer.getObjectId())[type]++;
  504. }
  505. }
  506. public int[] calcReward(L2PcInstance player)
  507. {
  508. if (_participantPoints.containsKey(player.getObjectId()))
  509. {
  510. int[] reward = new int[2];
  511. Integer[] temp = _participantPoints.get(player.getObjectId());
  512. reward[0] = temp[0];
  513. reward[1] = 0;
  514. // badges for being online. if char was not online at least 10 mins
  515. // than he cant get rewards(also this will handle that player already get his/her rewards)
  516. if (temp[6] < 10)
  517. return reward;
  518. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  519. // badges for player Quests
  520. reward[1] += temp[2] * 7;
  521. // badges for player Kills
  522. if (temp[1] < 50)
  523. reward[1] += temp[1] * 0.1;
  524. else if (temp[1] < 120)
  525. reward[1] += (5 + (temp[1] - 50) / 14);
  526. else
  527. reward[1] += 10;
  528. // badges for territory npcs
  529. reward[1] += temp[3];
  530. // badges for territory catapults
  531. reward[1] += temp[4] * 2;
  532. // badges for territory Wards
  533. reward[1] += (temp[5] > 0 ? 5 : 0);
  534. // badges for territory quest done
  535. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  536. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  537. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  538. return reward;
  539. }
  540. return new int[]{0,0};
  541. }
  542. public void debugReward(L2PcInstance player)
  543. {
  544. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  545. if (_participantPoints.containsKey(player.getObjectId()))
  546. {
  547. Integer[] temp = _participantPoints.get(player.getObjectId());
  548. player.sendMessage("TerrId: " + temp[0]);
  549. player.sendMessage("PcKill: " + temp[1]);
  550. player.sendMessage("PcQuests: " + temp[2]);
  551. player.sendMessage("npcKill: " + temp[3]);
  552. player.sendMessage("CatatKill: " + temp[4]);
  553. player.sendMessage("WardKill: " + temp[5]);
  554. player.sendMessage("onlineTime: " + temp[6]);
  555. }
  556. else
  557. player.sendMessage("No points for you!");
  558. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  559. {
  560. player.sendMessage("Your Territory's jobs:");
  561. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  562. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  563. }
  564. }
  565. public void resetReward(L2PcInstance player)
  566. {
  567. if (_participantPoints.containsKey(player.getObjectId()))
  568. {
  569. _participantPoints.get(player.getObjectId())[6] = 0;
  570. }
  571. }
  572. public L2Npc spawnNPC(int npcId, Location loc)
  573. {
  574. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  575. if (template != null)
  576. {
  577. L2Spawn spawnDat;
  578. try
  579. {
  580. spawnDat = new L2Spawn(template);
  581. spawnDat.setAmount(1);
  582. spawnDat.setLocx(loc.getX());
  583. spawnDat.setLocy(loc.getY());
  584. spawnDat.setLocz(loc.getZ());
  585. spawnDat.setHeading(loc.getHeading());
  586. spawnDat.stopRespawn();
  587. return spawnDat.spawnOne(false);
  588. }
  589. catch (Exception e)
  590. {
  591. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  592. }
  593. }
  594. else
  595. {
  596. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  597. }
  598. return null;
  599. }
  600. private void changeRegistration(int castleId, int objId, boolean delete)
  601. {
  602. Connection con = null;
  603. try
  604. {
  605. con = L2DatabaseFactory.getInstance().getConnection();
  606. PreparedStatement statement;
  607. if (delete)
  608. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  609. else
  610. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  611. statement.setInt(1, castleId);
  612. statement.setInt(2, objId);
  613. statement.execute();
  614. statement.close();
  615. }
  616. catch (Exception e)
  617. {
  618. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  619. }
  620. finally
  621. {
  622. L2DatabaseFactory.close(con);
  623. }
  624. }
  625. private void updateTerritoryData(Territory ter)
  626. {
  627. Connection con = null;
  628. try
  629. {
  630. con = L2DatabaseFactory.getInstance().getConnection();
  631. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  632. StringBuilder wardList = new StringBuilder();
  633. for (int i : ter.getOwnedWardIds())
  634. wardList.append(i + ";");
  635. statement.setString(1, wardList.toString());
  636. statement.setInt(2, ter.getTerritoryId());
  637. statement.execute();
  638. statement.close();
  639. }
  640. catch (Exception e)
  641. {
  642. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  643. }
  644. finally
  645. {
  646. L2DatabaseFactory.close(con);
  647. }
  648. }
  649. private final void load()
  650. {
  651. try (InputStream is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE)))
  652. {
  653. L2Properties territoryWarSettings = new L2Properties();
  654. territoryWarSettings.load(is);
  655. // Siege setting
  656. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  657. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  658. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  659. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  660. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  661. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  662. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  663. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  664. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  665. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  666. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  667. Connection con = null;
  668. try
  669. {
  670. con = L2DatabaseFactory.getInstance().getConnection();
  671. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  672. ResultSet rs = statement.executeQuery();
  673. while (rs.next())
  674. {
  675. int castleId = rs.getInt("castleId");
  676. int npcId = rs.getInt("npcId");
  677. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  678. int spawnType = rs.getInt("spawnType");
  679. if (!_territoryList.containsKey(castleId))
  680. _territoryList.put(castleId, new Territory(castleId));
  681. switch(spawnType)
  682. {
  683. case 0: // town npcs
  684. case 1: // fortress npcs
  685. case 2: // castle npcs
  686. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  687. break;
  688. case 3: // ward spawns
  689. _territoryList.get(castleId).addWardSpawnPlace(loc);
  690. break;
  691. default:
  692. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  693. }
  694. }
  695. rs.close();
  696. statement.close();
  697. }
  698. catch (Exception e)
  699. {
  700. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  701. }
  702. finally
  703. {
  704. L2DatabaseFactory.close(con);
  705. }
  706. try
  707. {
  708. con = L2DatabaseFactory.getInstance().getConnection();
  709. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  710. ResultSet rs = statement.executeQuery();
  711. while (rs.next())
  712. {
  713. int castleId = rs.getInt("castleId");
  714. int fortId = rs.getInt("fortId");
  715. String ownedWardIds = rs.getString("OwnedWardIds");
  716. Territory t = _territoryList.get(castleId);
  717. if (t != null)
  718. {
  719. t._fortId = fortId;
  720. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  721. {
  722. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  723. t.changeNPCsSpawn(0, true);
  724. }
  725. if (!ownedWardIds.isEmpty())
  726. {
  727. for(String wardId:ownedWardIds.split(";"))
  728. if (Integer.parseInt(wardId) > 0)
  729. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  730. }
  731. }
  732. }
  733. rs.close();
  734. statement.close();
  735. }
  736. catch (Exception e)
  737. {
  738. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  739. }
  740. finally
  741. {
  742. L2DatabaseFactory.close(con);
  743. }
  744. try
  745. {
  746. con = L2DatabaseFactory.getInstance().getConnection();
  747. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  748. ResultSet rs = statement.executeQuery();
  749. while (rs.next())
  750. {
  751. int castleId = rs.getInt("castleId");
  752. int registeredId = rs.getInt("registeredId");
  753. if (ClanTable.getInstance().getClan(registeredId) != null)
  754. {
  755. if (_registeredClans.get(castleId) == null)
  756. _registeredClans.put(castleId, new FastList<L2Clan>());
  757. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  758. }
  759. else
  760. {
  761. if (_registeredMercenaries.get(castleId) == null)
  762. _registeredMercenaries.put(castleId, new FastList<Integer>());
  763. _registeredMercenaries.get(castleId).add(registeredId);
  764. }
  765. }
  766. rs.close();
  767. statement.close();
  768. }
  769. catch (Exception e)
  770. {
  771. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  772. }
  773. finally
  774. {
  775. L2DatabaseFactory.close(con);
  776. }
  777. }
  778. catch (Exception e)
  779. {
  780. //_initialized = false;
  781. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  782. }
  783. }
  784. protected void startTerritoryWar()
  785. {
  786. if (_territoryList == null)
  787. {
  788. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  789. return;
  790. }
  791. FastList<Territory> activeTerritoryList = new FastList<>();
  792. for(Territory t : _territoryList.values())
  793. {
  794. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  795. if (castle != null)
  796. {
  797. if (castle.getOwnerId() > 0)
  798. activeTerritoryList.add(t);
  799. }
  800. else
  801. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  802. }
  803. if (activeTerritoryList.size() < 2)
  804. return;
  805. _isTWInProgress = true;
  806. if (!updatePlayerTWStateFlags(false))
  807. return;
  808. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  809. for(Territory t : activeTerritoryList)
  810. {
  811. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  812. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  813. // spawnControlTower(t.getCastleId()); // Spawn control tower
  814. if (castle != null)
  815. {
  816. t.changeNPCsSpawn(2, true);
  817. castle.spawnDoor(); // Spawn door
  818. castle.getZone().setSiegeInstance(this);
  819. castle.getZone().setIsActive(true);
  820. castle.getZone().updateZoneStatusForCharactersInside();
  821. }
  822. else
  823. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  824. if (fort != null)
  825. {
  826. t.changeNPCsSpawn(1, true);
  827. fort.resetDoors(); // Spawn door
  828. fort.getZone().setSiegeInstance(this);
  829. fort.getZone().setIsActive(true);
  830. fort.getZone().updateZoneStatusForCharactersInside();
  831. }
  832. else
  833. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  834. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  835. if (ward.getNpc() != null && t.getOwnerClan() != null)
  836. {
  837. if (!ward.getNpc().isVisible())
  838. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  839. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  840. }
  841. t.getQuestDone()[0] = 0; // killed npc
  842. t.getQuestDone()[1] = 0; // captured wards
  843. }
  844. _participantPoints.clear();
  845. if (RETURN_WARDS_WHEN_TW_STARTS)
  846. for(TerritoryWard ward : _territoryWards)
  847. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  848. {
  849. ward.unSpawnMe();
  850. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  851. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  852. }
  853. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  854. Announcements.getInstance().announceToAll(sm);
  855. }
  856. protected void endTerritoryWar()
  857. {
  858. _isTWInProgress = false;
  859. if (_territoryList == null)
  860. {
  861. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  862. return;
  863. }
  864. FastList<Territory> activeTerritoryList = new FastList<>();
  865. for(Territory t : _territoryList.values())
  866. {
  867. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  868. if (castle != null)
  869. {
  870. if (castle.getOwnerId() > 0)
  871. activeTerritoryList.add(t);
  872. }
  873. else
  874. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  875. }
  876. if (activeTerritoryList.size() < 2)
  877. return;
  878. if (!updatePlayerTWStateFlags(true))
  879. return;
  880. if (_territoryWards != null)
  881. {
  882. for(TerritoryWard twWard : _territoryWards)
  883. twWard.unSpawnMe();
  884. _territoryWards.clear();
  885. }
  886. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  887. for(Territory t : activeTerritoryList)
  888. {
  889. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  890. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  891. if (castle != null)
  892. {
  893. castle.spawnDoor();
  894. t.changeNPCsSpawn(2, false);
  895. castle.getZone().setIsActive(false);
  896. castle.getZone().updateZoneStatusForCharactersInside();
  897. castle.getZone().setSiegeInstance(null);
  898. }
  899. else
  900. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  901. if (fort != null)
  902. {
  903. t.changeNPCsSpawn(1, false);
  904. fort.getZone().setIsActive(false);
  905. fort.getZone().updateZoneStatusForCharactersInside();
  906. fort.getZone().setSiegeInstance(null);
  907. }
  908. else
  909. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  910. if (t.getHQ() != null)
  911. t.getHQ().deleteMe();
  912. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  913. if (ward.getNpc() != null)
  914. {
  915. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  916. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  917. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  918. ward.getNpc().decayMe();
  919. }
  920. }
  921. for(L2SiegeFlagInstance flag : _clanFlags.values())
  922. flag.deleteMe();
  923. _clanFlags.clear();
  924. for(Integer castleId:_registeredClans.keySet())
  925. for(L2Clan clan:_registeredClans.get(castleId))
  926. changeRegistration(castleId, clan.getClanId(), true);
  927. for(Integer castleId:_registeredMercenaries.keySet())
  928. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  929. changeRegistration(castleId, pl_objId, true);
  930. // change next TW date
  931. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  932. Announcements.getInstance().announceToAll(sm);
  933. }
  934. protected boolean updatePlayerTWStateFlags(boolean clear)
  935. {
  936. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  937. if (twQuest == null)
  938. {
  939. _log.warning("TerritoryWarManager: missing main Quest!");
  940. return false;
  941. }
  942. for(int castleId : _registeredClans.keySet())
  943. for(L2Clan clan : _registeredClans.get(castleId))
  944. for(L2PcInstance player : clan.getOnlineMembers(0))
  945. {
  946. if (player == null)
  947. continue;
  948. if (clear)
  949. {
  950. player.setSiegeState((byte) 0);
  951. if (!_isTWChannelOpen)
  952. player.setSiegeSide(0);
  953. }
  954. else
  955. {
  956. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  957. continue;
  958. if (_isTWInProgress)
  959. {
  960. player.setSiegeState((byte) 1);
  961. }
  962. player.setSiegeSide(80 + castleId);
  963. }
  964. player.broadcastUserInfo();
  965. }
  966. for(int castleId : _registeredMercenaries.keySet())
  967. for(int objId : _registeredMercenaries.get(castleId))
  968. {
  969. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  970. if (player == null)
  971. continue;
  972. if (clear)
  973. {
  974. player.setSiegeState((byte) 0);
  975. if (!_isTWChannelOpen)
  976. player.setSiegeSide(0);
  977. }
  978. else
  979. {
  980. if (_isTWInProgress)
  981. {
  982. player.setSiegeState((byte) 1);
  983. }
  984. player.setSiegeSide(80 + castleId);
  985. }
  986. player.broadcastUserInfo();
  987. }
  988. for(Territory terr : _territoryList.values())
  989. if (terr.getOwnerClan() != null)
  990. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  991. {
  992. if (player == null)
  993. continue;
  994. if (clear)
  995. {
  996. player.setSiegeState((byte) 0);
  997. if (!_isTWChannelOpen)
  998. player.setSiegeSide(0);
  999. }
  1000. else
  1001. {
  1002. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  1003. continue;
  1004. if (_isTWInProgress)
  1005. {
  1006. player.setSiegeState((byte) 1);
  1007. }
  1008. player.setSiegeSide(80 + terr.getCastleId());
  1009. }
  1010. player.broadcastUserInfo();
  1011. }
  1012. twQuest.setOnEnterWorld(_isTWInProgress);
  1013. return true;
  1014. }
  1015. protected class RewardOnlineParticipants implements Runnable
  1016. {
  1017. @Override
  1018. public void run()
  1019. {
  1020. if (isTWInProgress())
  1021. {
  1022. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1023. if (player != null && player.getSiegeSide() > 0)
  1024. giveTWPoint(player, 1000, 6);
  1025. }
  1026. else
  1027. _scheduledRewardOnlineTask.cancel(false);
  1028. }
  1029. }
  1030. protected class ScheduleStartTWTask implements Runnable
  1031. {
  1032. private final Logger _log = Logger.getLogger(ScheduleStartTWTask.class.getName());
  1033. @Override
  1034. public void run()
  1035. {
  1036. _scheduledStartTWTask.cancel(false);
  1037. try
  1038. {
  1039. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1040. if (timeRemaining > 7200000)
  1041. {
  1042. _isRegistrationOver = false;
  1043. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1044. }
  1045. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1046. {
  1047. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1048. Announcements.getInstance().announceToAll(sm);
  1049. _isRegistrationOver = true;
  1050. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1051. }
  1052. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1053. {
  1054. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1055. Announcements.getInstance().announceToAll(sm);
  1056. _isTWChannelOpen = true;
  1057. _isRegistrationOver = true;
  1058. updatePlayerTWStateFlags(false);
  1059. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1060. }
  1061. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1062. {
  1063. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1064. Announcements.getInstance().announceToAll(sm);
  1065. _isTWChannelOpen = true;
  1066. _isRegistrationOver = true;
  1067. updatePlayerTWStateFlags(false);
  1068. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1069. }
  1070. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1071. {
  1072. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1073. Announcements.getInstance().announceToAll(sm);
  1074. _isTWChannelOpen = true;
  1075. _isRegistrationOver = true;
  1076. updatePlayerTWStateFlags(false);
  1077. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1078. }
  1079. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1080. {
  1081. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1082. Announcements.getInstance().announceToAll(sm);
  1083. _isTWChannelOpen = true;
  1084. _isRegistrationOver = true;
  1085. updatePlayerTWStateFlags(false);
  1086. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1087. }
  1088. else if ((timeRemaining + WARLENGTH) > 0)
  1089. {
  1090. _isTWChannelOpen = true;
  1091. _isRegistrationOver = true;
  1092. startTerritoryWar();
  1093. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1094. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1095. }
  1096. }
  1097. catch (Exception e)
  1098. {
  1099. _log.log(Level.SEVERE, "", e);
  1100. }
  1101. }
  1102. }
  1103. private class ScheduleEndTWTask implements Runnable
  1104. {
  1105. private final Logger _log = Logger.getLogger(ScheduleEndTWTask.class.getName());
  1106. protected ScheduleEndTWTask()
  1107. {
  1108. }
  1109. @Override
  1110. public void run()
  1111. {
  1112. try
  1113. {
  1114. _scheduledEndTWTask.cancel(false);
  1115. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1116. if (timeRemaining > 3600000)
  1117. {
  1118. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1119. sm.addNumber(2);
  1120. announceToParticipants(sm, 0, 0);
  1121. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1122. }
  1123. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1124. {
  1125. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1126. sm.addNumber((int) (timeRemaining / 60000));
  1127. announceToParticipants(sm, 0, 0);
  1128. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1129. }
  1130. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1131. {
  1132. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1133. sm.addNumber((int) (timeRemaining / 60000));
  1134. announceToParticipants(sm, 0, 0);
  1135. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1136. }
  1137. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1138. {
  1139. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1140. sm.addNumber((int) (timeRemaining / 60000));
  1141. announceToParticipants(sm, 0, 0);
  1142. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1143. }
  1144. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1145. {
  1146. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1147. sm.addNumber((int) (timeRemaining / 1000));
  1148. announceToParticipants(sm, 0, 0);
  1149. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1150. }
  1151. else
  1152. {
  1153. endTerritoryWar();
  1154. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1155. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1156. }
  1157. }
  1158. catch (Exception e)
  1159. {
  1160. _log.log(Level.SEVERE, "", e);
  1161. }
  1162. }
  1163. }
  1164. private class closeTerritoryChannelTask implements Runnable
  1165. {
  1166. public closeTerritoryChannelTask()
  1167. {
  1168. }
  1169. @Override
  1170. public void run()
  1171. {
  1172. _isTWChannelOpen = false;
  1173. _disguisedPlayers.clear();
  1174. updatePlayerTWStateFlags(true);
  1175. }
  1176. }
  1177. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1178. {
  1179. // broadcast to clan members
  1180. for(Territory ter : _territoryList.values())
  1181. if (ter.getOwnerClan() != null)
  1182. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1183. {
  1184. member.sendPacket(sm);
  1185. if (exp > 0 || sp > 0)
  1186. member.addExpAndSp(exp, sp);
  1187. }
  1188. for(FastList<L2Clan> list:_registeredClans.values())
  1189. for(L2Clan c:list)
  1190. for (L2PcInstance member : c.getOnlineMembers(0))
  1191. {
  1192. member.sendPacket(sm);
  1193. if (exp > 0 || sp > 0)
  1194. member.addExpAndSp(exp, sp);
  1195. }
  1196. // broadcast to mercenaries
  1197. for(FastList<Integer> list:_registeredMercenaries.values())
  1198. for(int objId:list)
  1199. {
  1200. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1201. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1202. {
  1203. player.sendPacket(sm);
  1204. if (exp > 0 || sp > 0)
  1205. player.addExpAndSp(exp, sp);
  1206. }
  1207. }
  1208. }
  1209. public static class TerritoryNPCSpawn
  1210. {
  1211. private Location _location;
  1212. protected int _npcId;
  1213. private int _castleId;
  1214. private int _type;
  1215. private L2Npc _npc;
  1216. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1217. {
  1218. _castleId = castle_id;
  1219. _location = loc;
  1220. _npcId = npc_id;
  1221. _type = type;
  1222. _npc = npc;
  1223. }
  1224. public int getCastleId()
  1225. {
  1226. return _castleId;
  1227. }
  1228. public int getNpcId()
  1229. {
  1230. return _npcId;
  1231. }
  1232. public int getType()
  1233. {
  1234. return _type;
  1235. }
  1236. public void setNPC(L2Npc npc)
  1237. {
  1238. if (_npc != null)
  1239. _npc.deleteMe();
  1240. _npc = npc;
  1241. }
  1242. public L2Npc getNpc()
  1243. {
  1244. return _npc;
  1245. }
  1246. public Location getLocation()
  1247. {
  1248. return _location;
  1249. }
  1250. }
  1251. public class Territory
  1252. {
  1253. private final Logger _log = Logger.getLogger(Territory.class.getName());
  1254. private final int _territoryId;
  1255. private final int _castleId; // territory Castle
  1256. protected int _fortId; // territory Fortress
  1257. private L2Clan _ownerClan;
  1258. private FastList<TerritoryNPCSpawn> _spawnList;
  1259. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1260. private boolean _isInProgress = false;
  1261. private L2SiegeFlagInstance _territoryHQ = null;
  1262. private int[] _questDone;
  1263. public Territory(int castleId)
  1264. {
  1265. _castleId = castleId;
  1266. _territoryId = castleId + 80;
  1267. _spawnList = new FastList<>();
  1268. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1269. _questDone = new int[2];
  1270. }
  1271. protected void addWardSpawnPlace(Location loc)
  1272. {
  1273. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1274. if (_territoryWardSpawnPlaces[i] == null)
  1275. {
  1276. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1277. return;
  1278. }
  1279. }
  1280. protected TerritoryNPCSpawn getFreeWardSpawnPlace()
  1281. {
  1282. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1283. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1284. return _territoryWardSpawnPlaces[i];
  1285. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1286. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1287. if (_territoryWardSpawnPlaces[i] == null)
  1288. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1289. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1290. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1291. else
  1292. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1293. return null;
  1294. }
  1295. public FastList<TerritoryNPCSpawn> getSpawnList()
  1296. {
  1297. return _spawnList;
  1298. }
  1299. protected void changeNPCsSpawn(int type, boolean isSpawn)
  1300. {
  1301. if (type < 0 || type > 3)
  1302. {
  1303. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1304. return;
  1305. }
  1306. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1307. {
  1308. if (twSpawn.getType() != type)
  1309. continue;
  1310. if (isSpawn)
  1311. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1312. else
  1313. {
  1314. L2Npc npc = twSpawn.getNpc();
  1315. if (npc != null && !npc.isDead())
  1316. npc.deleteMe();
  1317. twSpawn.setNPC(null);
  1318. }
  1319. }
  1320. }
  1321. protected void removeWard(int wardId)
  1322. {
  1323. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1324. if (wardSpawn.getNpcId() == wardId)
  1325. {
  1326. wardSpawn.getNpc().deleteMe();
  1327. wardSpawn.setNPC(null);
  1328. wardSpawn._npcId = 0;
  1329. return;
  1330. }
  1331. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1332. }
  1333. public int getTerritoryId()
  1334. {
  1335. return _territoryId;
  1336. }
  1337. public int getCastleId()
  1338. {
  1339. return _castleId;
  1340. }
  1341. public int getFortId()
  1342. {
  1343. return _fortId;
  1344. }
  1345. public L2Clan getOwnerClan()
  1346. {
  1347. return _ownerClan;
  1348. }
  1349. public void setOwnerClan(L2Clan newOwner)
  1350. {
  1351. _ownerClan = newOwner;
  1352. }
  1353. public void setHQ(L2SiegeFlagInstance hq)
  1354. {
  1355. _territoryHQ = hq;
  1356. }
  1357. public L2SiegeFlagInstance getHQ()
  1358. {
  1359. return _territoryHQ;
  1360. }
  1361. public TerritoryNPCSpawn[] getOwnedWard()
  1362. {
  1363. return _territoryWardSpawnPlaces;
  1364. }
  1365. public int[] getQuestDone()
  1366. {
  1367. return _questDone;
  1368. }
  1369. public FastList<Integer> getOwnedWardIds()
  1370. {
  1371. FastList<Integer> ret = new FastList<>();
  1372. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1373. if (wardSpawn.getNpcId() > 0)
  1374. ret.add(wardSpawn.getNpcId());
  1375. return ret;
  1376. }
  1377. public boolean getIsInProgress()
  1378. {
  1379. return _isInProgress;
  1380. }
  1381. public void setIsInProgress(boolean val)
  1382. {
  1383. _isInProgress = val;
  1384. }
  1385. }
  1386. private static class SingletonHolder
  1387. {
  1388. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1389. }
  1390. @Override
  1391. public void startSiege()
  1392. {
  1393. // TODO Auto-generated method stub
  1394. throw new UnsupportedOperationException();
  1395. }
  1396. @Override
  1397. public void endSiege()
  1398. {
  1399. // TODO Auto-generated method stub
  1400. throw new UnsupportedOperationException();
  1401. }
  1402. @Override
  1403. public L2SiegeClan getAttackerClan(int clanId)
  1404. {
  1405. throw new UnsupportedOperationException();
  1406. }
  1407. @Override
  1408. public L2SiegeClan getAttackerClan(L2Clan clan)
  1409. {
  1410. // TODO Auto-generated method stub
  1411. throw new UnsupportedOperationException();
  1412. }
  1413. @Override
  1414. public List<L2SiegeClan> getAttackerClans()
  1415. {
  1416. // TODO Auto-generated method stub
  1417. throw new UnsupportedOperationException();
  1418. }
  1419. @Override
  1420. public List<L2PcInstance> getAttackersInZone()
  1421. {
  1422. // TODO Auto-generated method stub
  1423. throw new UnsupportedOperationException();
  1424. }
  1425. @Override
  1426. public boolean checkIsAttacker(L2Clan clan)
  1427. {
  1428. // TODO Auto-generated method stub
  1429. throw new UnsupportedOperationException();
  1430. }
  1431. @Override
  1432. public L2SiegeClan getDefenderClan(int clanId)
  1433. {
  1434. // TODO Auto-generated method stub
  1435. throw new UnsupportedOperationException();
  1436. }
  1437. @Override
  1438. public L2SiegeClan getDefenderClan(L2Clan clan)
  1439. {
  1440. // TODO Auto-generated method stub
  1441. throw new UnsupportedOperationException();
  1442. }
  1443. @Override
  1444. public List<L2SiegeClan> getDefenderClans()
  1445. {
  1446. // TODO Auto-generated method stub
  1447. throw new UnsupportedOperationException();
  1448. }
  1449. @Override
  1450. public boolean checkIsDefender(L2Clan clan)
  1451. {
  1452. // TODO Auto-generated method stub
  1453. throw new UnsupportedOperationException();
  1454. }
  1455. @Override
  1456. public List<L2Npc> getFlag(L2Clan clan)
  1457. {
  1458. // TODO Auto-generated method stub
  1459. throw new UnsupportedOperationException();
  1460. }
  1461. @Override
  1462. public Calendar getSiegeDate()
  1463. {
  1464. // TODO Auto-generated method stub
  1465. throw new UnsupportedOperationException();
  1466. }
  1467. @Override
  1468. public boolean giveFame()
  1469. {
  1470. return true;
  1471. }
  1472. @Override
  1473. public int getFameFrequency()
  1474. {
  1475. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1476. }
  1477. @Override
  1478. public int getFameAmount()
  1479. {
  1480. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1481. }
  1482. @Override
  1483. public void updateSiege()
  1484. {
  1485. }
  1486. }