SkillTreeTable.java 25 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.datatables;
  16. import gnu.trove.TIntObjectHashMap;
  17. import java.sql.Connection;
  18. import java.sql.PreparedStatement;
  19. import java.sql.ResultSet;
  20. import java.util.Arrays;
  21. import java.util.Collection;
  22. import java.util.List;
  23. import java.util.Map;
  24. import java.util.logging.Level;
  25. import java.util.logging.Logger;
  26. import javolution.util.FastList;
  27. import javolution.util.FastMap;
  28. import com.l2jserver.L2DatabaseFactory;
  29. import com.l2jserver.gameserver.model.L2PledgeSkillLearn;
  30. import com.l2jserver.gameserver.model.L2Skill;
  31. import com.l2jserver.gameserver.model.L2SkillLearn;
  32. import com.l2jserver.gameserver.model.L2TransformSkillLearn;
  33. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  34. import com.l2jserver.gameserver.model.base.ClassId;
  35. import com.l2jserver.gameserver.model.base.Race;
  36. /**
  37. * This class ...
  38. *
  39. * @version $Revision: 1.13.2.2.2.8 $ $Date: 2005/04/06 16:13:25 $
  40. */
  41. public class SkillTreeTable
  42. {
  43. private static Logger _log = Logger.getLogger(SkillTreeTable.class.getName());
  44. private Map<ClassId, Map<Integer, L2SkillLearn>> _skillTrees;
  45. private List<L2SkillLearn> _fishingSkillTrees; //all common skills (teached by Fisherman)
  46. private List<L2SkillLearn> _expandDwarfCraftSkillTrees; //list of special skill for dwarf (expand dwarf craft) learned by class teacher
  47. private List<L2PledgeSkillLearn> _pledgeSkillTrees; //pledge skill list
  48. private List<L2TransformSkillLearn> _TransformSkillTrees; // Transform Skills (Test)
  49. private FastList<L2SkillLearn> _specialSkillTrees;
  50. // checker, sorted arrays of hashcodes
  51. private TIntObjectHashMap<int[]> _skillsByClassIdHashCodes; // occupation skills
  52. private TIntObjectHashMap<int[]> _skillsByRaceHashCodes; // race-specific transformations
  53. private int[] _allSkillsHashCodes; // fishing, special and all races transformations
  54. private boolean _loading = true;
  55. public static SkillTreeTable getInstance()
  56. {
  57. return SingletonHolder._instance;
  58. }
  59. private SkillTreeTable()
  60. {
  61. load();
  62. }
  63. /**
  64. * Return the minimum level needed to have this Expertise.<BR><BR>
  65. *
  66. * @param grade The grade level searched
  67. */
  68. public int getExpertiseLevel(int grade)
  69. {
  70. if (grade <= 0)
  71. return 0;
  72. // since expertise comes at same level for all classes we use paladin for now
  73. Map<Integer, L2SkillLearn> learnMap = getSkillTrees().get(ClassId.paladin);
  74. int skillHashCode = SkillTable.getSkillHashCode(239, grade);
  75. if (learnMap.containsKey(skillHashCode))
  76. {
  77. return learnMap.get(skillHashCode).getMinLevel();
  78. }
  79. _log.severe("Expertise not found for grade " + grade);
  80. return 0;
  81. }
  82. /**
  83. * Each class receives new skill on certain levels, this methods allow the retrieval of the minimun character level
  84. * of given class required to learn a given skill
  85. * @param skillId The iD of the skill
  86. * @param classID The classId of the character
  87. * @param skillLvl The SkillLvl
  88. * @return The min level
  89. */
  90. public int getMinSkillLevel(int skillId, ClassId classId, int skillLvl)
  91. {
  92. Map<Integer, L2SkillLearn> map = getSkillTrees().get(classId);
  93. int skillHashCode = SkillTable.getSkillHashCode(skillId, skillLvl);
  94. if (map.containsKey(skillHashCode))
  95. {
  96. return map.get(skillHashCode).getMinLevel();
  97. }
  98. return 0;
  99. }
  100. public int getMinSkillLevel(int skillId, int skillLvl)
  101. {
  102. int skillHashCode = SkillTable.getSkillHashCode(skillId, skillLvl);
  103. // Look on all classes for this skill (takes the first one found)
  104. for (Map<Integer, L2SkillLearn> map : getSkillTrees().values())
  105. {
  106. // checks if the current class has this skill
  107. if (map.containsKey(skillHashCode))
  108. {
  109. return map.get(skillHashCode).getMinLevel();
  110. }
  111. }
  112. return 0;
  113. }
  114. private void load()
  115. {
  116. _loading = true;
  117. int classId = 0;
  118. int count = 0;
  119. Connection con = null;
  120. try
  121. {
  122. con = L2DatabaseFactory.getInstance().getConnection();
  123. try
  124. {
  125. PreparedStatement statement = con.prepareStatement("SELECT * FROM class_list ORDER BY id");
  126. ResultSet classlist = statement.executeQuery();
  127. Map<Integer, L2SkillLearn> map;
  128. int parentClassId;
  129. L2SkillLearn skillLearn;
  130. PreparedStatement statement2 = con.prepareStatement("SELECT class_id, skill_id, level, name, sp, min_level, learned_by_npc, learned_by_fs FROM skill_trees where class_id=? ORDER BY skill_id, level");
  131. while (classlist.next())
  132. {
  133. map = new FastMap<Integer, L2SkillLearn>();
  134. parentClassId = classlist.getInt("parent_id");
  135. classId = classlist.getInt("id");
  136. statement2.setInt(1, classId);
  137. ResultSet skilltree = statement2.executeQuery();
  138. statement2.clearParameters();
  139. if (parentClassId != -1)
  140. {
  141. Map<Integer, L2SkillLearn> parentMap = getSkillTrees().get(ClassId.values()[parentClassId]);
  142. map.putAll(parentMap);
  143. }
  144. int prevSkillId = -1;
  145. while (skilltree.next())
  146. {
  147. int id = skilltree.getInt("skill_id");
  148. int lvl = skilltree.getInt("level");
  149. String name = skilltree.getString("name");
  150. int minLvl = skilltree.getInt("min_level");
  151. int cost = skilltree.getInt("sp");
  152. boolean npc = skilltree.getBoolean("learned_by_npc");
  153. boolean fs = skilltree.getBoolean("learned_by_fs");
  154. if (prevSkillId != id)
  155. prevSkillId = id;
  156. skillLearn = new L2SkillLearn(id, lvl, minLvl, name, cost, 0, 0, npc, fs);
  157. map.put(SkillTable.getSkillHashCode(id, lvl), skillLearn);
  158. }
  159. getSkillTrees().put(ClassId.values()[classId], map);
  160. skilltree.close();
  161. count += map.size();
  162. _log.fine("SkillTreeTable: skill tree for class " + classId + " has " + map.size() + " skills");
  163. }
  164. classlist.close();
  165. statement.close();
  166. statement2.close();
  167. }
  168. catch (Exception e)
  169. {
  170. _log.log(Level.SEVERE, "Error while creating skill tree (Class ID " + classId + "): " + e.getMessage(), e);
  171. }
  172. _log.info("SkillTreeTable: Loaded " + count + " skills.");
  173. //Skill tree for fishing skill (from Fisherman)
  174. try
  175. {
  176. _fishingSkillTrees = new FastList<L2SkillLearn>();
  177. _expandDwarfCraftSkillTrees = new FastList<L2SkillLearn>();
  178. PreparedStatement statement = con.prepareStatement("SELECT skill_id, level, name, sp, min_level, costid, cost, is_for_dwarf, learned_by_npc, learned_by_fs FROM fishing_skill_trees ORDER BY skill_id, level");
  179. ResultSet skilltree2 = statement.executeQuery();
  180. int prevSkillId = -1;
  181. while (skilltree2.next())
  182. {
  183. int id = skilltree2.getInt("skill_id");
  184. int lvl = skilltree2.getInt("level");
  185. String name = skilltree2.getString("name");
  186. int minLvl = skilltree2.getInt("min_level");
  187. int cost = skilltree2.getInt("sp");
  188. int costId = skilltree2.getInt("costid");
  189. int costCount = skilltree2.getInt("cost");
  190. boolean isDwarven = skilltree2.getBoolean("is_for_dwarf");
  191. boolean npc = skilltree2.getBoolean("learned_by_npc");
  192. boolean fs = skilltree2.getBoolean("learned_by_fs");
  193. if (prevSkillId != id)
  194. prevSkillId = id;
  195. L2SkillLearn skill = new L2SkillLearn(id, lvl, minLvl, name, cost, costId, costCount, npc, fs);
  196. if (isDwarven)
  197. _expandDwarfCraftSkillTrees.add(skill);
  198. else
  199. _fishingSkillTrees.add(skill);
  200. }
  201. skilltree2.close();
  202. statement.close();
  203. }
  204. catch (Exception e)
  205. {
  206. _log.log(Level.SEVERE, "Error while creating fishing skill table: " + e.getMessage(), e);
  207. }
  208. try
  209. {
  210. _pledgeSkillTrees = new FastList<L2PledgeSkillLearn>();
  211. PreparedStatement statement = con.prepareStatement("SELECT skill_id, level, name, clan_lvl, repCost, itemId, itemCount FROM pledge_skill_trees ORDER BY skill_id, level");
  212. ResultSet skilltree4 = statement.executeQuery();
  213. int prevSkillId = -1;
  214. while (skilltree4.next())
  215. {
  216. int id = skilltree4.getInt("skill_id");
  217. int lvl = skilltree4.getInt("level");
  218. String name = skilltree4.getString("name");
  219. int baseLvl = skilltree4.getInt("clan_lvl");
  220. int sp = skilltree4.getInt("repCost");
  221. int itemId = skilltree4.getInt("itemId");
  222. int itemCount = skilltree4.getInt("itemCount");
  223. if (prevSkillId != id)
  224. prevSkillId = id;
  225. L2PledgeSkillLearn skill = new L2PledgeSkillLearn(id, lvl, baseLvl, name, sp, itemId, itemCount);
  226. _pledgeSkillTrees.add(skill);
  227. }
  228. skilltree4.close();
  229. statement.close();
  230. }
  231. catch (Exception e)
  232. {
  233. _log.log(Level.SEVERE, "Error while creating pledge skill table: " + e.getMessage(), e);
  234. }
  235. try
  236. {
  237. _TransformSkillTrees = new FastList<L2TransformSkillLearn>();
  238. PreparedStatement statement = con.prepareStatement("SELECT race_id, skill_id, item_id, level, name, sp, min_level FROM transform_skill_trees ORDER BY race_id, skill_id, level");
  239. ResultSet skilltree5 = statement.executeQuery();
  240. int prevSkillId = -1;
  241. while (skilltree5.next())
  242. {
  243. int race_id = skilltree5.getInt("race_id");
  244. int skill_id = skilltree5.getInt("skill_id");
  245. int item_id = skilltree5.getInt("item_id");
  246. int level = skilltree5.getInt("level");
  247. String name = skilltree5.getString("name");
  248. int sp = skilltree5.getInt("sp");
  249. int min_level = skilltree5.getInt("min_level");
  250. if (prevSkillId != skill_id)
  251. prevSkillId = skill_id;
  252. L2TransformSkillLearn skill = new L2TransformSkillLearn(race_id, skill_id, item_id, level, name, sp, min_level);
  253. _TransformSkillTrees.add(skill);
  254. }
  255. skilltree5.close();
  256. statement.close();
  257. }
  258. catch (Exception e)
  259. {
  260. _log.log(Level.SEVERE, "Error while creating Transformation skill table ", e);
  261. }
  262. try
  263. {
  264. _specialSkillTrees = new FastList<L2SkillLearn>();
  265. PreparedStatement statement = con.prepareStatement("SELECT skill_id, level, name, costid, cost, learned_by_npc, learned_by_fs FROM special_skill_trees ORDER BY skill_id, level");
  266. ResultSet skilltree6 = statement.executeQuery();
  267. int prevSkillId = -1;
  268. while (skilltree6.next())
  269. {
  270. int id = skilltree6.getInt("skill_id");
  271. int lvl = skilltree6.getInt("level");
  272. String name = skilltree6.getString("name");
  273. int costId = skilltree6.getInt("costid");
  274. int costCount = skilltree6.getInt("cost");
  275. boolean npc = skilltree6.getBoolean("learned_by_npc");
  276. boolean fs = skilltree6.getBoolean("learned_by_fs");
  277. if (prevSkillId != id)
  278. prevSkillId = id;
  279. L2SkillLearn skill = new L2SkillLearn(id, lvl, 0, name, 0, costId, costCount, npc, fs);
  280. _specialSkillTrees.add(skill);
  281. }
  282. skilltree6.close();
  283. statement.close();
  284. }
  285. catch (Exception e)
  286. {
  287. _log.log(Level.SEVERE, "Error while creating special skill table: " + e.getMessage(), e);
  288. }
  289. }
  290. catch (Exception e)
  291. {
  292. _log.log(Level.SEVERE, "Error while skill tables ", e);
  293. }
  294. finally
  295. {
  296. L2DatabaseFactory.close(con);
  297. }
  298. generateCheckArrays();
  299. _log.info("FishingSkillTreeTable: Loaded " + _fishingSkillTrees.size() + " general skills.");
  300. _log.info("DwarvenCraftSkillTreeTable: Loaded " + _expandDwarfCraftSkillTrees.size() + " dwarven skills.");
  301. _log.info("PledgeSkillTreeTable: Loaded " + _pledgeSkillTrees.size() + " pledge skills");
  302. _log.info("TransformSkillTreeTable: Loaded " + _TransformSkillTrees.size() + " transform skills");
  303. _log.info("SpecialSkillTreeTable: Loaded " + _specialSkillTrees.size() + " special skills");
  304. _loading = false;
  305. }
  306. private void generateCheckArrays()
  307. {
  308. int i;
  309. int[] array;
  310. // class-specific skills
  311. Map<Integer, L2SkillLearn> tempMap;
  312. TIntObjectHashMap<int[]> result = new TIntObjectHashMap<int[]>(_skillTrees.keySet().size());
  313. for (ClassId cls : _skillTrees.keySet())
  314. {
  315. i = 0;
  316. tempMap = _skillTrees.get(cls);
  317. array = new int[tempMap.size()];
  318. for (int h : tempMap.keySet())
  319. array[i++] = h;
  320. Arrays.sort(array);
  321. result.put(cls.ordinal(), array);
  322. }
  323. _skillsByClassIdHashCodes = result;
  324. // race-specific skills including dwarven (obtained by fishing)
  325. FastList<Integer> list = FastList.newInstance();
  326. result = new TIntObjectHashMap<int[]>(Race.values().length);
  327. for (Race r : Race.values())
  328. {
  329. for (L2TransformSkillLearn s : _TransformSkillTrees)
  330. if (s.getRace() == r.ordinal())
  331. list.add(SkillTable.getSkillHashCode(s.getId(), s.getLevel()));
  332. if (r == Race.Dwarf)
  333. {
  334. for (L2SkillLearn s : _expandDwarfCraftSkillTrees)
  335. list.add(SkillTable.getSkillHashCode(s.getId(), s.getLevel()));
  336. }
  337. i = 0;
  338. array = new int[list.size()];
  339. for (int s : list)
  340. array[i++] = s;
  341. Arrays.sort(array);
  342. result.put(r.ordinal(), array);
  343. list.clear();
  344. }
  345. _skillsByRaceHashCodes = result;
  346. // skills available for all classes and races
  347. for (L2SkillLearn s : _fishingSkillTrees)
  348. list.add(SkillTable.getSkillHashCode(s.getId(), s.getLevel()));
  349. for (L2TransformSkillLearn s : _TransformSkillTrees)
  350. if (s.getRace() == -1)
  351. list.add(SkillTable.getSkillHashCode(s.getId(), s.getLevel()));
  352. for (L2SkillLearn s : _specialSkillTrees)
  353. list.add(SkillTable.getSkillHashCode(s.getId(), s.getLevel()));
  354. i = 0;
  355. array = new int[list.size()];
  356. for (int s : list)
  357. array[i++] = s;
  358. Arrays.sort(array);
  359. _allSkillsHashCodes = array;
  360. FastList.recycle(list);
  361. }
  362. private Map<ClassId, Map<Integer, L2SkillLearn>> getSkillTrees()
  363. {
  364. if (_skillTrees == null)
  365. _skillTrees = new FastMap<ClassId, Map<Integer, L2SkillLearn>>();
  366. return _skillTrees;
  367. }
  368. public L2SkillLearn[] getAvailableSkills(L2PcInstance cha, ClassId classId)
  369. {
  370. List<L2SkillLearn> result = new FastList<L2SkillLearn>();
  371. Collection<L2SkillLearn> skills = getSkillTrees().get(classId).values();
  372. if (skills == null)
  373. {
  374. // the skilltree for this class is undefined, so we give an empty list
  375. _log.warning("Skilltree for class " + classId + " is not defined !");
  376. return new L2SkillLearn[0];
  377. }
  378. L2Skill[] oldSkills = cha.getAllSkills();
  379. for (L2SkillLearn temp : skills)
  380. {
  381. if (temp.isLearnedByNPC() && temp.getMinLevel() <= cha.getLevel())
  382. {
  383. boolean knownSkill = false;
  384. for (int j = 0; j < oldSkills.length && !knownSkill; j++)
  385. {
  386. if (oldSkills[j].getId() == temp.getId())
  387. {
  388. knownSkill = true;
  389. if (oldSkills[j].getLevel() == temp.getLevel() - 1)
  390. {
  391. // this is the next level of a skill that we know
  392. result.add(temp);
  393. }
  394. }
  395. }
  396. if (!knownSkill && temp.getLevel() == 1)
  397. {
  398. // this is a new skill
  399. result.add(temp);
  400. }
  401. }
  402. }
  403. return result.toArray(new L2SkillLearn[result.size()]);
  404. }
  405. public L2SkillLearn[] getAvailableSkills(L2PcInstance cha)
  406. {
  407. List<L2SkillLearn> result = new FastList<L2SkillLearn>();
  408. List<L2SkillLearn> skills = new FastList<L2SkillLearn>();
  409. skills.addAll(_fishingSkillTrees);
  410. if (skills.size() < 1)
  411. {
  412. // the skilltree for this class is undefined, so we give an empty list
  413. _log.warning("Skilltree for fishing is not defined !");
  414. return new L2SkillLearn[0];
  415. }
  416. if (cha.hasDwarvenCraft() && _expandDwarfCraftSkillTrees != null)
  417. {
  418. skills.addAll(_expandDwarfCraftSkillTrees);
  419. }
  420. L2Skill[] oldSkills = cha.getAllSkills();
  421. for (L2SkillLearn temp : skills)
  422. {
  423. if (temp.isLearnedByNPC() && temp.getMinLevel() <= cha.getLevel())
  424. {
  425. boolean knownSkill = false;
  426. for (int j = 0; j < oldSkills.length && !knownSkill; j++)
  427. {
  428. if (oldSkills[j].getId() == temp.getId())
  429. {
  430. knownSkill = true;
  431. if (oldSkills[j].getLevel() == temp.getLevel() - 1)
  432. {
  433. // this is the next level of a skill that we know
  434. result.add(temp);
  435. }
  436. }
  437. }
  438. if (!knownSkill && temp.getLevel() == 1)
  439. {
  440. // this is a new skill
  441. result.add(temp);
  442. }
  443. }
  444. }
  445. return result.toArray(new L2SkillLearn[result.size()]);
  446. }
  447. public L2SkillLearn[] getAvailableSpecialSkills(L2PcInstance cha)
  448. {
  449. List<L2SkillLearn> result = new FastList<L2SkillLearn>();
  450. List<L2SkillLearn> skills = new FastList<L2SkillLearn>();
  451. skills.addAll(_specialSkillTrees);
  452. if (skills.size() < 1)
  453. {
  454. // the skilltree for this class is undefined, so we give an empty list
  455. _log.warning("Skilltree for special is not defined !");
  456. return new L2SkillLearn[0];
  457. }
  458. L2Skill[] oldSkills = cha.getAllSkills();
  459. for (L2SkillLearn temp : skills)
  460. {
  461. boolean knownSkill = false;
  462. for (int j = 0; j < oldSkills.length && !knownSkill; j++)
  463. {
  464. if (oldSkills[j].getId() == temp.getId())
  465. {
  466. knownSkill = true;
  467. if (oldSkills[j].getLevel() == temp.getLevel() - 1)
  468. {
  469. // this is the next level of a skill that we know
  470. result.add(temp);
  471. }
  472. }
  473. }
  474. if (!knownSkill && temp.getLevel() == 1)
  475. {
  476. // this is a new skill
  477. result.add(temp);
  478. }
  479. }
  480. return result.toArray(new L2SkillLearn[result.size()]);
  481. }
  482. public L2TransformSkillLearn[] getAvailableTransformSkills(L2PcInstance cha)
  483. {
  484. List<L2TransformSkillLearn> result = new FastList<L2TransformSkillLearn>();
  485. List<L2TransformSkillLearn> skills = _TransformSkillTrees;
  486. if (skills == null)
  487. {
  488. // the skilltree for this class is undefined, so we give an empty list
  489. _log.warning("No Transform skills defined!");
  490. return new L2TransformSkillLearn[0];
  491. }
  492. L2Skill[] oldSkills = cha.getAllSkills();
  493. for (L2TransformSkillLearn temp : skills)
  494. {
  495. if (temp.getMinLevel() <= cha.getLevel() && (temp.getRace() == cha.getRace().ordinal() || temp.getRace() == -1))
  496. {
  497. boolean knownSkill = false;
  498. for (int j = 0; j < oldSkills.length && !knownSkill; j++)
  499. {
  500. if (oldSkills[j].getId() == temp.getId())
  501. {
  502. knownSkill = true;
  503. if (oldSkills[j].getLevel() == temp.getLevel() - 1)
  504. {
  505. // this is the next level of a skill that we know
  506. result.add(temp);
  507. }
  508. }
  509. }
  510. if (!knownSkill && temp.getLevel() == 1)
  511. {
  512. // this is a new skill
  513. result.add(temp);
  514. }
  515. }
  516. }
  517. return result.toArray(new L2TransformSkillLearn[result.size()]);
  518. }
  519. public L2PledgeSkillLearn[] getAvailablePledgeSkills(L2PcInstance cha)
  520. {
  521. List<L2PledgeSkillLearn> result = new FastList<L2PledgeSkillLearn>();
  522. List<L2PledgeSkillLearn> skills = _pledgeSkillTrees;
  523. if (skills == null)
  524. {
  525. // the skilltree for this class is undefined, so we give an empty list
  526. _log.warning("No clan skills defined!");
  527. return new L2PledgeSkillLearn[0];
  528. }
  529. L2Skill[] oldSkills = cha.getClan().getAllSkills();
  530. for (L2PledgeSkillLearn temp : skills)
  531. {
  532. if (temp.getBaseLevel() <= cha.getClan().getLevel())
  533. {
  534. boolean knownSkill = false;
  535. for (int j = 0; j < oldSkills.length && !knownSkill; j++)
  536. {
  537. if (oldSkills[j].getId() == temp.getId())
  538. {
  539. knownSkill = true;
  540. if (oldSkills[j].getLevel() == temp.getLevel() - 1)
  541. {
  542. // this is the next level of a skill that we know
  543. result.add(temp);
  544. }
  545. }
  546. }
  547. if (!knownSkill && temp.getLevel() == 1)
  548. {
  549. // this is a new skill
  550. result.add(temp);
  551. }
  552. }
  553. }
  554. return result.toArray(new L2PledgeSkillLearn[result.size()]);
  555. }
  556. /**
  557. * Returns all allowed skills for a given class.
  558. * @param classId
  559. * @return all allowed skills for a given class.
  560. */
  561. public Collection<L2SkillLearn> getAllowedSkills(ClassId classId)
  562. {
  563. return getSkillTrees().get(classId).values();
  564. }
  565. public int getMinLevelForNewSkill(L2PcInstance cha, ClassId classId)
  566. {
  567. int minLevel = 0;
  568. Collection<L2SkillLearn> skills = getSkillTrees().get(classId).values();
  569. if (skills == null)
  570. {
  571. // the skilltree for this class is undefined, so we give an empty list
  572. _log.warning("Skilltree for class " + classId + " is not defined !");
  573. return minLevel;
  574. }
  575. for (L2SkillLearn temp : skills)
  576. {
  577. if (temp.getMinLevel() > cha.getLevel() && temp.getSpCost() != 0)
  578. if (minLevel == 0 || temp.getMinLevel() < minLevel)
  579. minLevel = temp.getMinLevel();
  580. }
  581. return minLevel;
  582. }
  583. public int getMinLevelForNewSkill(L2PcInstance cha)
  584. {
  585. int minLevel = 0;
  586. List<L2SkillLearn> skills = new FastList<L2SkillLearn>();
  587. skills.addAll(_fishingSkillTrees);
  588. if (skills.size() < 1)
  589. {
  590. // the skilltree for this class is undefined, so we give an empty list
  591. _log.warning("SkillTree for fishing is not defined !");
  592. return minLevel;
  593. }
  594. if (cha.hasDwarvenCraft() && _expandDwarfCraftSkillTrees != null)
  595. {
  596. skills.addAll(_expandDwarfCraftSkillTrees);
  597. }
  598. for (L2SkillLearn s : skills)
  599. {
  600. if (s.getMinLevel() > cha.getLevel())
  601. if (minLevel == 0 || s.getMinLevel() < minLevel)
  602. minLevel = s.getMinLevel();
  603. }
  604. return minLevel;
  605. }
  606. public int getMinLevelForNewTransformSkill(L2PcInstance cha)
  607. {
  608. int minLevel = 0;
  609. List<L2TransformSkillLearn> skills = new FastList<L2TransformSkillLearn>();
  610. skills.addAll(_TransformSkillTrees);
  611. if (skills.size() < 1)
  612. {
  613. // the skilltree for this class is undefined, so we give an empty list
  614. _log.warning("SkillTree for fishing is not defined !");
  615. return minLevel;
  616. }
  617. for (L2TransformSkillLearn s : skills)
  618. {
  619. if ((s.getMinLevel() > cha.getLevel()) && (s.getRace() == cha.getRace().ordinal()))
  620. if (minLevel == 0 || s.getMinLevel() < minLevel)
  621. minLevel = s.getMinLevel();
  622. }
  623. return minLevel;
  624. }
  625. public int getSkillCost(L2PcInstance player, L2Skill skill)
  626. {
  627. int skillCost = 100000000;
  628. ClassId classId = player.getSkillLearningClassId();
  629. int skillHashCode = SkillTable.getSkillHashCode(skill);
  630. if (getSkillTrees().get(classId).containsKey(skillHashCode))
  631. {
  632. L2SkillLearn skillLearn = getSkillTrees().get(classId).get(skillHashCode);
  633. if (skillLearn.getMinLevel() <= player.getLevel())
  634. {
  635. skillCost = skillLearn.getSpCost();
  636. if (!player.getClassId().equalsOrChildOf(classId))
  637. return skillCost;
  638. }
  639. }
  640. return skillCost;
  641. }
  642. public L2SkillLearn getSkillLearnBySkillIdLevel(ClassId classId, int skillId, int skillLvl)
  643. {
  644. for (L2SkillLearn sl : getAllowedSkills(classId))
  645. {
  646. if (sl.getId() == skillId && sl.getLevel() == skillLvl)
  647. {
  648. return sl; // found skill learn
  649. }
  650. }
  651. return null;
  652. }
  653. public List<Integer> getAllAllowedSkillId(L2PcInstance player)
  654. {
  655. FastList<Integer> skills = new FastList<Integer>();
  656. for (L2SkillLearn tmp : getAllowedSkills(player.getClassId()))
  657. {
  658. if (skills.contains(tmp.getId()))
  659. skills.add(tmp.getId());
  660. }
  661. return skills;
  662. }
  663. public boolean isSkillAllowed(L2PcInstance player, L2Skill skill)
  664. {
  665. if (skill.isExcludedFromCheck())
  666. return true;
  667. if (player.isGM() && skill.isGMSkill())
  668. return true;
  669. if (_loading) // prevent accidental skill remove during reload
  670. return true;
  671. final int maxLvl = SkillTable.getInstance().getMaxLevel(skill.getId());
  672. final int hashCode = SkillTable.getSkillHashCode(skill.getId(), Math.min(skill.getLevel(), maxLvl));
  673. if (Arrays.binarySearch(_skillsByClassIdHashCodes.get(player.getClassId().ordinal()), hashCode) >= 0)
  674. return true;
  675. if (Arrays.binarySearch(_skillsByRaceHashCodes.get(player.getRace().ordinal()), hashCode) >= 0)
  676. return true;
  677. if (Arrays.binarySearch(_allSkillsHashCodes, hashCode) >= 0)
  678. return true;
  679. return false;
  680. }
  681. @SuppressWarnings("synthetic-access")
  682. private static class SingletonHolder
  683. {
  684. protected static final SkillTreeTable _instance = new SkillTreeTable();
  685. }
  686. public void reload()
  687. {
  688. load();
  689. }
  690. }