ClanTable.java 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641
  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.datatables;
  20. import java.sql.Connection;
  21. import java.sql.PreparedStatement;
  22. import java.sql.ResultSet;
  23. import java.sql.Statement;
  24. import java.util.ArrayList;
  25. import java.util.HashMap;
  26. import java.util.List;
  27. import java.util.Map;
  28. import java.util.logging.Level;
  29. import java.util.logging.Logger;
  30. import com.l2jserver.Config;
  31. import com.l2jserver.L2DatabaseFactory;
  32. import com.l2jserver.gameserver.ThreadPoolManager;
  33. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  34. import com.l2jserver.gameserver.idfactory.IdFactory;
  35. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  36. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  37. import com.l2jserver.gameserver.instancemanager.FortManager;
  38. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  39. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  40. import com.l2jserver.gameserver.model.ClanPrivilege;
  41. import com.l2jserver.gameserver.model.L2Clan;
  42. import com.l2jserver.gameserver.model.L2ClanMember;
  43. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  44. import com.l2jserver.gameserver.model.entity.Auction;
  45. import com.l2jserver.gameserver.model.entity.Fort;
  46. import com.l2jserver.gameserver.model.entity.FortSiege;
  47. import com.l2jserver.gameserver.model.entity.Siege;
  48. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  49. import com.l2jserver.gameserver.network.SystemMessageId;
  50. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  51. import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
  52. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  53. import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
  54. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
  55. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
  56. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  57. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  58. import com.l2jserver.gameserver.scripting.scriptengine.events.ClanWarEvent;
  59. import com.l2jserver.gameserver.scripting.scriptengine.impl.L2Script.EventStage;
  60. import com.l2jserver.gameserver.scripting.scriptengine.listeners.clan.ClanWarListener;
  61. import com.l2jserver.gameserver.util.Util;
  62. import com.l2jserver.util.EnumIntBitmask;
  63. import com.l2jserver.util.L2FastList;
  64. /**
  65. * This class loads the clan related data.
  66. */
  67. public class ClanTable
  68. {
  69. private static final Logger _log = Logger.getLogger(ClanTable.class.getName());
  70. private static List<ClanWarListener> clanWarListeners = new L2FastList<>(true);
  71. private final Map<Integer, L2Clan> _clans = new HashMap<>();
  72. public L2Clan[] getClans()
  73. {
  74. return _clans.values().toArray(new L2Clan[_clans.size()]);
  75. }
  76. protected ClanTable()
  77. {
  78. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  79. if (Config.COMMUNITY_TYPE > 0)
  80. {
  81. ForumsBBSManager.getInstance().initRoot();
  82. }
  83. L2Clan clan;
  84. // Count the clans
  85. int clanCount = 0;
  86. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  87. Statement s = con.createStatement();
  88. ResultSet rs = s.executeQuery("SELECT clan_id FROM clan_data"))
  89. {
  90. while (rs.next())
  91. {
  92. int clanId = rs.getInt("clan_id");
  93. _clans.put(clanId, new L2Clan(clanId));
  94. clan = getClan(clanId);
  95. if (clan.getDissolvingExpiryTime() != 0)
  96. {
  97. scheduleRemoveClan(clan.getId());
  98. }
  99. clanCount++;
  100. }
  101. }
  102. catch (Exception e)
  103. {
  104. _log.log(Level.SEVERE, "Error restoring ClanTable.", e);
  105. }
  106. _log.info(getClass().getSimpleName() + ": Restored " + clanCount + " clans from the database.");
  107. allianceCheck();
  108. restorewars();
  109. }
  110. /**
  111. * @param clanId
  112. * @return
  113. */
  114. public L2Clan getClan(int clanId)
  115. {
  116. return _clans.get(clanId);
  117. }
  118. public L2Clan getClanByName(String clanName)
  119. {
  120. for (L2Clan clan : getClans())
  121. {
  122. if (clan.getName().equalsIgnoreCase(clanName))
  123. {
  124. return clan;
  125. }
  126. }
  127. return null;
  128. }
  129. /**
  130. * Creates a new clan and store clan info to database
  131. * @param player
  132. * @param clanName
  133. * @return NULL if clan with same name already exists
  134. */
  135. public L2Clan createClan(L2PcInstance player, String clanName)
  136. {
  137. if (null == player)
  138. {
  139. return null;
  140. }
  141. if (Config.DEBUG)
  142. {
  143. _log.info(getClass().getSimpleName() + ": " + player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
  144. }
  145. if (10 > player.getLevel())
  146. {
  147. player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
  148. return null;
  149. }
  150. if (0 != player.getClanId())
  151. {
  152. player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
  153. return null;
  154. }
  155. if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
  156. {
  157. player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
  158. return null;
  159. }
  160. if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
  161. {
  162. player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
  163. return null;
  164. }
  165. if (16 < clanName.length())
  166. {
  167. player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
  168. return null;
  169. }
  170. if (null != getClanByName(clanName))
  171. {
  172. // clan name is already taken
  173. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
  174. sm.addString(clanName);
  175. player.sendPacket(sm);
  176. sm = null;
  177. return null;
  178. }
  179. L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
  180. L2ClanMember leader = new L2ClanMember(clan, player);
  181. clan.setLeader(leader);
  182. leader.setPlayerInstance(player);
  183. clan.store();
  184. player.setClan(clan);
  185. player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
  186. player.setClanPrivileges(new EnumIntBitmask<>(ClanPrivilege.class, true));
  187. _clans.put(Integer.valueOf(clan.getId()), clan);
  188. // should be update packet only
  189. player.sendPacket(new PledgeShowInfoUpdate(clan));
  190. player.sendPacket(new PledgeShowMemberListAll(clan, player));
  191. player.sendPacket(new UserInfo(player));
  192. player.sendPacket(new ExBrExtraUserInfo(player));
  193. player.sendPacket(new PledgeShowMemberListUpdate(player));
  194. player.sendPacket(SystemMessageId.CLAN_CREATED);
  195. // notify CB server that a new Clan is created
  196. CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
  197. return clan;
  198. }
  199. public synchronized void destroyClan(int clanId)
  200. {
  201. L2Clan clan = getClan(clanId);
  202. if (clan == null)
  203. {
  204. return;
  205. }
  206. clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
  207. int castleId = clan.getCastleId();
  208. if (castleId == 0)
  209. {
  210. for (Siege siege : SiegeManager.getInstance().getSieges())
  211. {
  212. siege.removeSiegeClan(clan);
  213. }
  214. }
  215. int fortId = clan.getFortId();
  216. if (fortId == 0)
  217. {
  218. for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
  219. {
  220. siege.removeSiegeClan(clan);
  221. }
  222. }
  223. int hallId = clan.getHideoutId();
  224. if (hallId == 0)
  225. {
  226. for (SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
  227. {
  228. hall.removeAttacker(clan);
  229. }
  230. }
  231. Auction auction = AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt());
  232. if (auction != null)
  233. {
  234. auction.cancelBid(clan.getId());
  235. }
  236. L2ClanMember leaderMember = clan.getLeader();
  237. if (leaderMember == null)
  238. {
  239. clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
  240. }
  241. else
  242. {
  243. clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
  244. }
  245. for (L2ClanMember member : clan.getMembers())
  246. {
  247. clan.removeClanMember(member.getObjectId(), 0);
  248. }
  249. _clans.remove(clanId);
  250. IdFactory.getInstance().releaseId(clanId);
  251. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  252. {
  253. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?"))
  254. {
  255. ps.setInt(1, clanId);
  256. ps.execute();
  257. }
  258. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?"))
  259. {
  260. ps.setInt(1, clanId);
  261. ps.execute();
  262. }
  263. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?"))
  264. {
  265. ps.setInt(1, clanId);
  266. ps.execute();
  267. }
  268. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?"))
  269. {
  270. ps.setInt(1, clanId);
  271. ps.execute();
  272. }
  273. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?"))
  274. {
  275. ps.setInt(1, clanId);
  276. ps.setInt(2, clanId);
  277. ps.execute();
  278. }
  279. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?"))
  280. {
  281. ps.setInt(1, clanId);
  282. ps.execute();
  283. }
  284. if (castleId != 0)
  285. {
  286. try (PreparedStatement ps = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?"))
  287. {
  288. ps.setInt(1, castleId);
  289. ps.execute();
  290. }
  291. }
  292. if (fortId != 0)
  293. {
  294. Fort fort = FortManager.getInstance().getFortById(fortId);
  295. if (fort != null)
  296. {
  297. L2Clan owner = fort.getOwnerClan();
  298. if (clan == owner)
  299. {
  300. fort.removeOwner(true);
  301. }
  302. }
  303. }
  304. if (hallId != 0)
  305. {
  306. SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
  307. if ((hall != null) && (hall.getOwnerId() == clanId))
  308. {
  309. hall.free();
  310. }
  311. }
  312. }
  313. catch (Exception e)
  314. {
  315. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan from DB.", e);
  316. }
  317. }
  318. public void scheduleRemoveClan(final int clanId)
  319. {
  320. ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
  321. {
  322. @Override
  323. public void run()
  324. {
  325. if (getClan(clanId) == null)
  326. {
  327. return;
  328. }
  329. if (getClan(clanId).getDissolvingExpiryTime() != 0)
  330. {
  331. destroyClan(clanId);
  332. }
  333. }
  334. }, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
  335. }
  336. public boolean isAllyExists(String allyName)
  337. {
  338. for (L2Clan clan : getClans())
  339. {
  340. if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
  341. {
  342. return true;
  343. }
  344. }
  345. return false;
  346. }
  347. public void storeclanswars(int clanId1, int clanId2)
  348. {
  349. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  350. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  351. if (!fireClanWarStartListeners(clan1, clan2))
  352. {
  353. return;
  354. }
  355. clan1.setEnemyClan(clan2);
  356. clan2.setAttackerClan(clan1);
  357. clan1.broadcastClanStatus();
  358. clan2.broadcastClanStatus();
  359. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  360. PreparedStatement ps = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)"))
  361. {
  362. ps.setInt(1, clanId1);
  363. ps.setInt(2, clanId2);
  364. ps.setInt(3, 0);
  365. ps.setInt(4, 0);
  366. ps.execute();
  367. }
  368. catch (Exception e)
  369. {
  370. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error storing clan wars data.", e);
  371. }
  372. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  373. //
  374. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
  375. msg.addString(clan2.getName());
  376. clan1.broadcastToOnlineMembers(msg);
  377. // msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  378. // msg.addString(clan1.getName());
  379. // clan2.broadcastToOnlineMembers(msg);
  380. // clan1 declared clan war.
  381. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
  382. msg.addString(clan1.getName());
  383. clan2.broadcastToOnlineMembers(msg);
  384. }
  385. public void deleteclanswars(int clanId1, int clanId2)
  386. {
  387. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  388. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  389. if (!fireClanWarEndListeners(clan1, clan2))
  390. {
  391. return;
  392. }
  393. clan1.deleteEnemyClan(clan2);
  394. clan2.deleteAttackerClan(clan1);
  395. clan1.broadcastClanStatus();
  396. clan2.broadcastClanStatus();
  397. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  398. PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?"))
  399. {
  400. ps.setInt(1, clanId1);
  401. ps.setInt(2, clanId2);
  402. ps.execute();
  403. }
  404. catch (Exception e)
  405. {
  406. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan wars data.", e);
  407. }
  408. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  409. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
  410. msg.addString(clan2.getName());
  411. clan1.broadcastToOnlineMembers(msg);
  412. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
  413. msg.addString(clan1.getName());
  414. clan2.broadcastToOnlineMembers(msg);
  415. }
  416. public void checkSurrender(L2Clan clan1, L2Clan clan2)
  417. {
  418. int count = 0;
  419. for (L2ClanMember player : clan1.getMembers())
  420. {
  421. if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
  422. {
  423. count++;
  424. }
  425. }
  426. if (count == (clan1.getMembers().length - 1))
  427. {
  428. if (!fireClanWarEndListeners(clan1, clan2))
  429. {
  430. return;
  431. }
  432. clan1.deleteEnemyClan(clan2);
  433. clan2.deleteEnemyClan(clan1);
  434. deleteclanswars(clan1.getId(), clan2.getId());
  435. }
  436. }
  437. private void restorewars()
  438. {
  439. L2Clan clan1, clan2;
  440. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  441. Statement statement = con.createStatement();
  442. ResultSet rset = statement.executeQuery("SELECT clan1, clan2 FROM clan_wars"))
  443. {
  444. while (rset.next())
  445. {
  446. clan1 = getClan(rset.getInt("clan1"));
  447. clan2 = getClan(rset.getInt("clan2"));
  448. if ((clan1 != null) && (clan2 != null))
  449. {
  450. clan1.setEnemyClan(rset.getInt("clan2"));
  451. clan2.setAttackerClan(rset.getInt("clan1"));
  452. }
  453. else
  454. {
  455. _log.log(Level.WARNING, getClass().getSimpleName() + ": restorewars one of clans is null clan1:" + clan1 + " clan2:" + clan2);
  456. }
  457. }
  458. }
  459. catch (Exception e)
  460. {
  461. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error restoring clan wars data.", e);
  462. }
  463. }
  464. /**
  465. * Check for nonexistent alliances
  466. */
  467. private void allianceCheck()
  468. {
  469. for (L2Clan clan : _clans.values())
  470. {
  471. int allyId = clan.getAllyId();
  472. if ((allyId != 0) && (clan.getId() != allyId))
  473. {
  474. if (!_clans.containsKey(allyId))
  475. {
  476. clan.setAllyId(0);
  477. clan.setAllyName(null);
  478. clan.changeAllyCrest(0, true);
  479. clan.updateClanInDB();
  480. _log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
  481. }
  482. }
  483. }
  484. }
  485. public List<L2Clan> getClanAllies(int allianceId)
  486. {
  487. final List<L2Clan> clanAllies = new ArrayList<>();
  488. if (allianceId != 0)
  489. {
  490. for (L2Clan clan : _clans.values())
  491. {
  492. if ((clan != null) && (clan.getAllyId() == allianceId))
  493. {
  494. clanAllies.add(clan);
  495. }
  496. }
  497. }
  498. return clanAllies;
  499. }
  500. public void storeClanScore()
  501. {
  502. for (L2Clan clan : _clans.values())
  503. {
  504. clan.updateClanScoreInDB();
  505. }
  506. }
  507. /**
  508. * Fires all the ClanWarListener.onWarStart() methods<br>
  509. * Returns true if the clan war is allowed
  510. * @param clan1
  511. * @param clan2
  512. * @return
  513. */
  514. private boolean fireClanWarStartListeners(L2Clan clan1, L2Clan clan2)
  515. {
  516. if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
  517. {
  518. ClanWarEvent event = new ClanWarEvent();
  519. event.setClan1(clan1);
  520. event.setClan2(clan2);
  521. event.setStage(EventStage.START);
  522. for (ClanWarListener listener : clanWarListeners)
  523. {
  524. if (!listener.onWarStart(event))
  525. {
  526. return false;
  527. }
  528. }
  529. }
  530. return true;
  531. }
  532. /**
  533. * Fires all the ClanWarListener.onWarEnd() methods<br>
  534. * Returns true if the clan war end is allowed
  535. * @param clan1
  536. * @param clan2
  537. * @return
  538. */
  539. private boolean fireClanWarEndListeners(L2Clan clan1, L2Clan clan2)
  540. {
  541. if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
  542. {
  543. ClanWarEvent event = new ClanWarEvent();
  544. event.setClan1(clan1);
  545. event.setClan2(clan2);
  546. event.setStage(EventStage.END);
  547. for (ClanWarListener listener : clanWarListeners)
  548. {
  549. if (!listener.onWarEnd(event))
  550. {
  551. return false;
  552. }
  553. }
  554. }
  555. return true;
  556. }
  557. /**
  558. * Adds a clan war listener
  559. * @param listener
  560. */
  561. public static void addClanWarListener(ClanWarListener listener)
  562. {
  563. if (!clanWarListeners.contains(listener))
  564. {
  565. clanWarListeners.add(listener);
  566. }
  567. }
  568. /**
  569. * Removes a clan war listener
  570. * @param listener
  571. */
  572. public static void removeClanWarListener(ClanWarListener listener)
  573. {
  574. clanWarListeners.remove(listener);
  575. }
  576. public static ClanTable getInstance()
  577. {
  578. return SingletonHolder._instance;
  579. }
  580. private static class SingletonHolder
  581. {
  582. protected static final ClanTable _instance = new ClanTable();
  583. }
  584. }