EffectMute.java 1.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.effects;
  16. import net.sf.l2j.gameserver.model.L2Effect;
  17. import net.sf.l2j.gameserver.skills.Env;
  18. public class EffectMute extends L2Effect
  19. {
  20. public EffectMute(Env env, EffectTemplate template)
  21. {
  22. super(env, template);
  23. }
  24. /**
  25. *
  26. * @see net.sf.l2j.gameserver.model.L2Effect#getEffectType()
  27. */
  28. @Override
  29. public EffectType getEffectType()
  30. {
  31. return L2Effect.EffectType.MUTE;
  32. }
  33. /**
  34. *
  35. * @see net.sf.l2j.gameserver.model.L2Effect#onStart()
  36. */
  37. @Override
  38. public void onStart()
  39. {
  40. getEffected().startMuted();
  41. }
  42. /**
  43. *
  44. * @see net.sf.l2j.gameserver.model.L2Effect#onActionTime()
  45. */
  46. @Override
  47. public boolean onActionTime()
  48. {
  49. // Simply stop the effect
  50. getEffected().stopMuted(this);
  51. return false;
  52. }
  53. /**
  54. *
  55. * @see net.sf.l2j.gameserver.model.L2Effect#onExit()
  56. */
  57. @Override
  58. public void onExit()
  59. {
  60. getEffected().stopMuted(this);
  61. }
  62. }