Petition.java 4.9 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model;
  20. import java.util.List;
  21. import javolution.util.FastList;
  22. import com.l2jserver.gameserver.idfactory.IdFactory;
  23. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  24. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  25. import com.l2jserver.gameserver.network.SystemMessageId;
  26. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  27. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  28. import com.l2jserver.gameserver.network.serverpackets.PetitionVotePacket;
  29. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  30. /**
  31. * Petition
  32. * @author xban1x
  33. */
  34. public final class Petition
  35. {
  36. private final long _submitTime = System.currentTimeMillis();
  37. private final int _id;
  38. private final PetitionType _type;
  39. private PetitionState _state = PetitionState.PENDING;
  40. private final String _content;
  41. private final List<CreatureSay> _messageLog = new FastList<>();
  42. private final L2PcInstance _petitioner;
  43. private L2PcInstance _responder;
  44. public Petition(L2PcInstance petitioner, String petitionText, int petitionType)
  45. {
  46. _id = IdFactory.getInstance().getNextId();
  47. _type = PetitionType.values()[--petitionType];
  48. _content = petitionText;
  49. _petitioner = petitioner;
  50. }
  51. public boolean addLogMessage(CreatureSay cs)
  52. {
  53. return _messageLog.add(cs);
  54. }
  55. public List<CreatureSay> getLogMessages()
  56. {
  57. return _messageLog;
  58. }
  59. public boolean endPetitionConsultation(PetitionState endState)
  60. {
  61. setState(endState);
  62. if ((getResponder() != null) && getResponder().isOnline())
  63. {
  64. if (endState == PetitionState.RESPONDER_REJECT)
  65. {
  66. getPetitioner().sendMessage("Your petition was rejected. Please try again later.");
  67. }
  68. else
  69. {
  70. // Ending petition consultation with <Player>.
  71. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.PETITION_ENDED_WITH_C1);
  72. sm.addString(getPetitioner().getName());
  73. getResponder().sendPacket(sm);
  74. if (endState == PetitionState.PETITIONER_CANCEL)
  75. {
  76. // Receipt No. <ID> petition cancelled.
  77. sm = SystemMessage.getSystemMessage(SystemMessageId.RECENT_NO_S1_CANCELED);
  78. sm.addNumber(getId());
  79. getResponder().sendPacket(sm);
  80. }
  81. }
  82. }
  83. // End petition consultation and inform them, if they are still online. And if petitioner is online, enable Evaluation button
  84. if ((getPetitioner() != null) && getPetitioner().isOnline())
  85. {
  86. getPetitioner().sendPacket(SystemMessageId.THIS_END_THE_PETITION_PLEASE_PROVIDE_FEEDBACK);
  87. getPetitioner().sendPacket(PetitionVotePacket.STATIC_PACKET);
  88. }
  89. PetitionManager.getInstance().getCompletedPetitions().put(getId(), this);
  90. return (PetitionManager.getInstance().getPendingPetitions().remove(getId()) != null);
  91. }
  92. public String getContent()
  93. {
  94. return _content;
  95. }
  96. public int getId()
  97. {
  98. return _id;
  99. }
  100. public L2PcInstance getPetitioner()
  101. {
  102. return _petitioner;
  103. }
  104. public L2PcInstance getResponder()
  105. {
  106. return _responder;
  107. }
  108. public long getSubmitTime()
  109. {
  110. return _submitTime;
  111. }
  112. public PetitionState getState()
  113. {
  114. return _state;
  115. }
  116. public String getTypeAsString()
  117. {
  118. return _type.toString().replace("_", " ");
  119. }
  120. public void sendPetitionerPacket(L2GameServerPacket responsePacket)
  121. {
  122. if ((getPetitioner() == null) || !getPetitioner().isOnline())
  123. {
  124. // Allows petitioners to see the results of their petition when
  125. // they log back into the game.
  126. // endPetitionConsultation(PetitionState.Petitioner_Missing);
  127. return;
  128. }
  129. getPetitioner().sendPacket(responsePacket);
  130. }
  131. public void sendResponderPacket(L2GameServerPacket responsePacket)
  132. {
  133. if ((getResponder() == null) || !getResponder().isOnline())
  134. {
  135. endPetitionConsultation(PetitionState.RESPONDER_MISSING);
  136. return;
  137. }
  138. getResponder().sendPacket(responsePacket);
  139. }
  140. public void setState(PetitionState state)
  141. {
  142. _state = state;
  143. }
  144. public void setResponder(L2PcInstance respondingAdmin)
  145. {
  146. if (getResponder() != null)
  147. {
  148. return;
  149. }
  150. _responder = respondingAdmin;
  151. }
  152. }