12345678910111213141516171819202122232425262728293031323334353637383940 |
- /*
- * Copyright © 2004-2020 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.drops.strategy;
- import static com.l2jserver.gameserver.config.Configuration.general;
- import com.l2jserver.gameserver.model.drops.IDropItem;
- /**
- * @author Battlecruiser
- */
- public interface IPreciseDeterminationStrategy {
- IPreciseDeterminationStrategy ALWAYS = dropItem -> true;
-
- IPreciseDeterminationStrategy DEFAULT = dropItem -> general().preciseDropCalculation();
-
- IPreciseDeterminationStrategy NEVER = dropItem -> false;
-
- /**
- * @param dropItem
- * @return <code>true</code> if drop calculation strategy should use precise rules
- */
- boolean isPreciseCalculated(IDropItem dropItem);
- }
|