IDropCalculationStrategy.java 1.8 KB

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  1. /*
  2. * Copyright © 2004-2020 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.drops.strategy;
  20. import java.util.Collections;
  21. import java.util.List;
  22. import com.l2jserver.commons.util.Rnd;
  23. import com.l2jserver.gameserver.model.actor.L2Character;
  24. import com.l2jserver.gameserver.model.drops.GeneralDropItem;
  25. import com.l2jserver.gameserver.model.holders.ItemHolder;
  26. /**
  27. * @author Battlecruiser
  28. */
  29. public interface IDropCalculationStrategy {
  30. IDropCalculationStrategy DEFAULT_STRATEGY = (item, victim, killer) -> {
  31. double chance = item.getChance(victim, killer);
  32. if (chance > (Rnd.nextDouble() * 100)) {
  33. int amountMultiply = 1;
  34. if (item.isPreciseCalculated() && (chance > 100)) {
  35. amountMultiply = (int) chance / 100;
  36. if ((chance % 100) > (Rnd.nextDouble() * 100)) {
  37. amountMultiply++;
  38. }
  39. }
  40. return Collections.singletonList(new ItemHolder(item.getItemId(), Rnd.get(item.getMin(victim), item.getMax(victim)) * amountMultiply));
  41. }
  42. return null;
  43. };
  44. List<ItemHolder> calculateDrops(GeneralDropItem item, L2Character victim, L2Character killer);
  45. }