GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AdminTable;
  35. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  36. import com.l2jserver.gameserver.datatables.AugmentationData;
  37. import com.l2jserver.gameserver.datatables.CharNameTable;
  38. import com.l2jserver.gameserver.datatables.CharSummonTable;
  39. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  40. import com.l2jserver.gameserver.datatables.ClanTable;
  41. import com.l2jserver.gameserver.datatables.ClassListData;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsData;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EnchantItemData;
  46. import com.l2jserver.gameserver.datatables.EventDroplist;
  47. import com.l2jserver.gameserver.datatables.ExperienceTable;
  48. import com.l2jserver.gameserver.datatables.FishData;
  49. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  50. import com.l2jserver.gameserver.datatables.FishingRodsData;
  51. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  52. import com.l2jserver.gameserver.datatables.HennaData;
  53. import com.l2jserver.gameserver.datatables.HerbDropTable;
  54. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  55. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  56. import com.l2jserver.gameserver.datatables.ItemTable;
  57. import com.l2jserver.gameserver.datatables.LevelUpData;
  58. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  59. import com.l2jserver.gameserver.datatables.MultiSell;
  60. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  61. import com.l2jserver.gameserver.datatables.NpcTable;
  62. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesData;
  63. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  64. import com.l2jserver.gameserver.datatables.PetDataTable;
  65. import com.l2jserver.gameserver.datatables.RecipeData;
  66. import com.l2jserver.gameserver.datatables.SkillTable;
  67. import com.l2jserver.gameserver.datatables.SkillTreesData;
  68. import com.l2jserver.gameserver.datatables.SpawnTable;
  69. import com.l2jserver.gameserver.datatables.StaticObjects;
  70. import com.l2jserver.gameserver.datatables.SummonItemsData;
  71. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  72. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  73. import com.l2jserver.gameserver.datatables.UITable;
  74. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  75. import com.l2jserver.gameserver.handler.EffectHandler;
  76. import com.l2jserver.gameserver.idfactory.IdFactory;
  77. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  78. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  79. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  80. import com.l2jserver.gameserver.instancemanager.BoatManager;
  81. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  82. import com.l2jserver.gameserver.instancemanager.CastleManager;
  83. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  84. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  85. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  86. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  87. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  88. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  89. import com.l2jserver.gameserver.instancemanager.FortManager;
  90. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  91. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  92. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  93. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  94. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  95. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  96. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  97. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  98. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  99. import com.l2jserver.gameserver.instancemanager.MailManager;
  100. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  101. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  102. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  103. import com.l2jserver.gameserver.instancemanager.QuestManager;
  104. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  105. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  106. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  107. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  108. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  109. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  110. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  111. import com.l2jserver.gameserver.model.AutoChatHandler;
  112. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  113. import com.l2jserver.gameserver.model.L2Manor;
  114. import com.l2jserver.gameserver.model.L2World;
  115. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  116. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  117. import com.l2jserver.gameserver.model.entity.Hero;
  118. import com.l2jserver.gameserver.model.entity.TvTManager;
  119. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  120. import com.l2jserver.gameserver.network.L2GameClient;
  121. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  122. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  123. import com.l2jserver.gameserver.pathfinding.PathFinding;
  124. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  125. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  126. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  127. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  128. import com.l2jserver.gameserver.taskmanager.TaskManager;
  129. import com.l2jserver.status.Status;
  130. import com.l2jserver.util.DeadLockDetector;
  131. import com.l2jserver.util.IPv4Filter;
  132. /**
  133. * This class ...
  134. *
  135. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  136. */
  137. public class GameServer
  138. {
  139. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  140. private final SelectorThread<L2GameClient> _selectorThread;
  141. private final L2GamePacketHandler _gamePacketHandler;
  142. private final DeadLockDetector _deadDetectThread;
  143. private final IdFactory _idFactory;
  144. public static GameServer gameServer;
  145. private final LoginServerThread _loginThread;
  146. private static Status _statusServer;
  147. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  148. public long getUsedMemoryMB()
  149. {
  150. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  151. }
  152. public SelectorThread<L2GameClient> getSelectorThread()
  153. {
  154. return _selectorThread;
  155. }
  156. public L2GamePacketHandler getL2GamePacketHandler()
  157. {
  158. return _gamePacketHandler;
  159. }
  160. public DeadLockDetector getDeadLockDetectorThread()
  161. {
  162. return _deadDetectThread;
  163. }
  164. public GameServer() throws Exception
  165. {
  166. long serverLoadStart = System.currentTimeMillis();
  167. gameServer = this;
  168. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  169. if (Config.SERVER_VERSION != null)
  170. {
  171. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  172. }
  173. if (Config.DATAPACK_VERSION != null)
  174. {
  175. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  176. }
  177. _idFactory = IdFactory.getInstance();
  178. if (!_idFactory.isInitialized())
  179. {
  180. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  181. throw new Exception("Could not initialize the ID factory");
  182. }
  183. ThreadPoolManager.getInstance();
  184. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  185. new File("log/game").mkdirs();
  186. // load script engines
  187. printSection("Engines");
  188. L2ScriptEngineManager.getInstance();
  189. printSection("World");
  190. // start game time control early
  191. GameTimeController.getInstance();
  192. InstanceManager.getInstance();
  193. L2World.getInstance();
  194. MapRegionManager.getInstance();
  195. Announcements.getInstance();
  196. GlobalVariablesManager.getInstance();
  197. printSection("Skills");
  198. EffectHandler.getInstance().executeScript();
  199. EnchantGroupsData.getInstance();
  200. SkillTreesData.getInstance();
  201. SkillTable.getInstance();
  202. SummonSkillsTable.getInstance();
  203. printSection("Items");
  204. ItemTable.getInstance();
  205. EnchantItemData.getInstance();
  206. SummonItemsData.getInstance();
  207. EnchantHPBonusData.getInstance();
  208. MerchantPriceConfigTable.getInstance().loadInstances();
  209. TradeController.getInstance();
  210. MultiSell.getInstance();
  211. RecipeData.getInstance();
  212. ArmorSetsData.getInstance();
  213. FishData.getInstance();
  214. FishingMonstersData.getInstance();
  215. FishingRodsData.getInstance();
  216. HennaData.getInstance();
  217. printSection("Characters");
  218. ClassListData.getInstance();
  219. InitialEquipmentData.getInstance();
  220. ExperienceTable.getInstance();
  221. HitConditionBonus.getInstance();
  222. CharTemplateTable.getInstance();
  223. CharNameTable.getInstance();
  224. LevelUpData.getInstance();
  225. AdminTable.getInstance();
  226. RaidBossPointsManager.getInstance();
  227. PetDataTable.getInstance();
  228. CharSummonTable.getInstance().init();
  229. printSection("Clans");
  230. ClanTable.getInstance();
  231. CHSiegeManager.getInstance();
  232. ClanHallManager.getInstance();
  233. AuctionManager.getInstance();
  234. printSection("Geodata");
  235. GeoData.getInstance();
  236. if (Config.GEODATA == 2)
  237. PathFinding.getInstance();
  238. printSection("NPCs");
  239. HerbDropTable.getInstance();
  240. NpcTable.getInstance();
  241. NpcWalkerRoutesData.getInstance();
  242. WalkingManager.getInstance();
  243. StaticObjects.getInstance();
  244. ZoneManager.getInstance();
  245. DoorTable.getInstance();
  246. ItemAuctionManager.getInstance();
  247. CastleManager.getInstance().loadInstances();
  248. FortManager.getInstance().loadInstances();
  249. NpcBufferTable.getInstance();
  250. SpawnTable.getInstance();
  251. HellboundManager.getInstance();
  252. RaidBossSpawnManager.getInstance();
  253. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  254. GrandBossManager.getInstance().initZones();
  255. FourSepulchersManager.getInstance().init();
  256. DimensionalRiftManager.getInstance();
  257. EventDroplist.getInstance();
  258. printSection("Siege");
  259. SiegeManager.getInstance().getSieges();
  260. FortSiegeManager.getInstance();
  261. TerritoryWarManager.getInstance();
  262. CastleManorManager.getInstance();
  263. MercTicketManager.getInstance();
  264. L2Manor.getInstance();
  265. printSection("Olympiad");
  266. Olympiad.getInstance();
  267. Hero.getInstance();
  268. // Call to load caches
  269. printSection("Cache");
  270. HtmCache.getInstance();
  271. CrestCache.getInstance();
  272. TeleportLocationTable.getInstance();
  273. UITable.getInstance();
  274. PartyMatchWaitingList.getInstance();
  275. PartyMatchRoomList.getInstance();
  276. PetitionManager.getInstance();
  277. HelperBuffTable.getInstance();
  278. AugmentationData.getInstance();
  279. CursedWeaponsManager.getInstance();
  280. printSection("Scripts");
  281. QuestManager.getInstance();
  282. TransformationManager.getInstance();
  283. BoatManager.getInstance();
  284. AirShipManager.getInstance();
  285. GraciaSeedsManager.getInstance();
  286. try
  287. {
  288. _log.info("Loading Server Scripts");
  289. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  290. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  291. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  292. }
  293. catch (IOException ioe)
  294. {
  295. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  296. }
  297. QuestManager.getInstance().report();
  298. TransformationManager.getInstance().report();
  299. if (Config.SAVE_DROPPED_ITEM)
  300. ItemsOnGroundManager.getInstance();
  301. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  302. ItemsAutoDestroy.getInstance();
  303. MonsterRace.getInstance();
  304. SevenSigns.getInstance().spawnSevenSignsNPC();
  305. SevenSignsFestival.getInstance();
  306. AutoSpawnHandler.getInstance();
  307. AutoChatHandler.getInstance();
  308. FaenorScriptEngine.getInstance();
  309. // Init of a cursed weapon manager
  310. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  311. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  312. if (Config.L2JMOD_ALLOW_WEDDING)
  313. CoupleManager.getInstance();
  314. TaskManager.getInstance();
  315. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  316. MerchantPriceConfigTable.getInstance().updateReferences();
  317. CastleManager.getInstance().activateInstances();
  318. FortManager.getInstance().activateInstances();
  319. if (Config.ALLOW_MAIL)
  320. MailManager.getInstance();
  321. if (Config.ACCEPT_GEOEDITOR_CONN)
  322. GeoEditorListener.getInstance();
  323. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  324. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  325. TvTManager.getInstance();
  326. KnownListUpdateTaskManager.getInstance();
  327. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  328. OfflineTradersTable.restoreOfflineTraders();
  329. if (Config.DEADLOCK_DETECTOR)
  330. {
  331. _deadDetectThread = new DeadLockDetector();
  332. _deadDetectThread.setDaemon(true);
  333. _deadDetectThread.start();
  334. }
  335. else
  336. _deadDetectThread = null;
  337. System.gc();
  338. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  339. // the current allocation pool, freeMemory the unused memory in the
  340. // allocation pool
  341. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  342. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  343. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  344. Toolkit.getDefaultToolkit().beep();
  345. _loginThread = LoginServerThread.getInstance();
  346. _loginThread.start();
  347. CommunityServerThread.initialize();
  348. final SelectorConfig sc = new SelectorConfig();
  349. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  350. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  351. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  352. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  353. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  354. _gamePacketHandler = new L2GamePacketHandler();
  355. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  356. InetAddress bindAddress = null;
  357. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  358. {
  359. try
  360. {
  361. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  362. }
  363. catch (UnknownHostException e1)
  364. {
  365. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  366. }
  367. }
  368. try
  369. {
  370. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  371. }
  372. catch (IOException e)
  373. {
  374. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  375. System.exit(1);
  376. }
  377. _selectorThread.start();
  378. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  379. long serverLoadEnd = System.currentTimeMillis();
  380. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  381. AutoAnnounceTaskManager.getInstance();
  382. }
  383. public static void main(String[] args) throws Exception
  384. {
  385. Server.serverMode = Server.MODE_GAMESERVER;
  386. // Local Constants
  387. final String LOG_FOLDER = "log"; // Name of folder for log file
  388. final String LOG_NAME = "./log.cfg"; // Name of log file
  389. /*** Main ***/
  390. // Create log folder
  391. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  392. logFolder.mkdir();
  393. // Create input stream for log file -- or store file data into memory
  394. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  395. {
  396. LogManager.getLogManager().readConfiguration(is);
  397. }
  398. // Initialize config
  399. Config.load();
  400. printSection("Database");
  401. L2DatabaseFactory.getInstance();
  402. gameServer = new GameServer();
  403. if (Config.IS_TELNET_ENABLED)
  404. {
  405. _statusServer = new Status(Server.serverMode);
  406. _statusServer.start();
  407. }
  408. else
  409. {
  410. _log.info("Telnet server is currently disabled.");
  411. }
  412. }
  413. public static void printSection(String s)
  414. {
  415. s = "=[ " + s + " ]";
  416. while (s.length() < 78)
  417. s = "-" + s;
  418. _log.info(s);
  419. }
  420. }