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ConditionPlayerBaseStats.java 2.1 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.stats.Env;
  23. /**
  24. * The Class ConditionPlayerBaseStats.
  25. * @author mkizub
  26. */
  27. public class ConditionPlayerBaseStats extends Condition
  28. {
  29. private final BaseStat _stat;
  30. private final int _value;
  31. /**
  32. * Instantiates a new condition player base stats.
  33. * @param player the player
  34. * @param stat the stat
  35. * @param value the value
  36. */
  37. public ConditionPlayerBaseStats(L2Character player, BaseStat stat, int value)
  38. {
  39. super();
  40. _stat = stat;
  41. _value = value;
  42. }
  43. /**
  44. * Test impl.
  45. * @param env the env
  46. * @return true, if successful
  47. */
  48. @Override
  49. public boolean testImpl(Env env)
  50. {
  51. if (env.getPlayer() == null)
  52. {
  53. return false;
  54. }
  55. final L2PcInstance player = env.getPlayer();
  56. switch (_stat)
  57. {
  58. case Int:
  59. return player.getINT() >= _value;
  60. case Str:
  61. return player.getSTR() >= _value;
  62. case Con:
  63. return player.getCON() >= _value;
  64. case Dex:
  65. return player.getDEX() >= _value;
  66. case Men:
  67. return player.getMEN() >= _value;
  68. case Wit:
  69. return player.getWIT() >= _value;
  70. }
  71. return false;
  72. }
  73. }
  74. enum BaseStat
  75. {
  76. Int,
  77. Str,
  78. Con,
  79. Dex,
  80. Men,
  81. Wit
  82. }