123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.handler.itemhandlers;
- import net.sf.l2j.gameserver.handler.IItemHandler;
- import net.sf.l2j.gameserver.model.L2ItemInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.network.serverpackets.ItemList;
- import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
- /**
- * This class ...
- *
- * @version $Revision: 1.1.2.1.2.3 $ $Date: 2005/03/27 15:30:07 $
- */
- public class CompSpiritShotPacks implements IItemHandler
- {
- private static final int[] ITEM_IDS =
- {
- 5140, 5141, 5142, 5143, 5144, 5145,
- 5256, 5257, 5258, 5259, 5260, 5261
- };
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance, net.sf.l2j.gameserver.model.L2ItemInstance)
- */
- public void useItem(L2PlayableInstance playable, L2ItemInstance item)
- {
- if (!(playable instanceof L2PcInstance))
- return;
- L2PcInstance activeChar = (L2PcInstance) playable;
-
- int itemId = item.getItemId();
- int itemToCreateId;
- int amount;
-
- if (itemId < 5200)
- { // Normal Compressed Package of SpiritShots
- itemToCreateId = itemId - 2631; // Gives id of matching item for this pack
- amount = 300;
- }
- else
- { // Greater Compressed Package of Spiri Shots
- itemToCreateId = itemId - 2747; // Gives id of matching item for this pack
- amount = 1000;
- }
-
- activeChar.getInventory().destroyItem("Extract", item, activeChar, null);
- activeChar.getInventory().addItem("Extract", itemToCreateId, amount, activeChar, item);
-
- SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
- sm.addItemName(itemToCreateId);
- sm.addNumber(amount);
- activeChar.sendPacket(sm);
-
- ItemList playerUI = new ItemList(activeChar, false);
- activeChar.sendPacket(playerUI);
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
- */
- public int[] getItemIds()
- {
- return ITEM_IDS;
- }
- }
|