Stats.java 7.7 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.stats;
  20. import java.util.NoSuchElementException;
  21. /**
  22. * Enum of basic stats.
  23. * @author mkizub
  24. */
  25. public enum Stats
  26. {
  27. // Base stats, for each in Calculator a slot is allocated
  28. // HP, MP & CP
  29. MAX_HP("maxHp"),
  30. MAX_MP("maxMp"),
  31. MAX_CP("maxCp"),
  32. MAX_RECOVERABLE_HP("maxRecoverableHp"), // The maximum HP that is able to be recovered trough heals
  33. MAX_RECOVERABLE_MP("maxRecoverableMp"),
  34. MAX_RECOVERABLE_CP("maxRecoverableCp"),
  35. REGENERATE_HP_RATE("regHp"),
  36. REGENERATE_CP_RATE("regCp"),
  37. REGENERATE_MP_RATE("regMp"),
  38. MANA_CHARGE("manaCharge"),
  39. HEAL_EFFECT("healEffect"),
  40. // ATTACK & DEFENCE
  41. POWER_DEFENCE("pDef"),
  42. MAGIC_DEFENCE("mDef"),
  43. POWER_ATTACK("pAtk"),
  44. MAGIC_ATTACK("mAtk"),
  45. PHYSICAL_SKILL_POWER("physicalSkillPower"),
  46. POWER_ATTACK_SPEED("pAtkSpd"),
  47. MAGIC_ATTACK_SPEED("mAtkSpd"), // Magic Skill Casting Time Rate
  48. ATK_REUSE("atkReuse"), // Bows Hits Reuse Rate
  49. P_REUSE("pReuse"), // Physical Skill Reuse Rate
  50. MAGIC_REUSE_RATE("mReuse"), // Magic Skill Reuse Rate
  51. SHIELD_DEFENCE("sDef"),
  52. CRITICAL_DAMAGE("cAtk"),
  53. CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, critical power and critical damage SA
  54. MAGIC_CRIT_DMG("mCritPower"),
  55. // PVP BONUS
  56. PVP_PHYSICAL_DMG("pvpPhysDmg"),
  57. PVP_MAGICAL_DMG("pvpMagicalDmg"),
  58. PVP_PHYS_SKILL_DMG("pvpPhysSkillsDmg"),
  59. PVP_PHYSICAL_DEF("pvpPhysDef"),
  60. PVP_MAGICAL_DEF("pvpMagicalDef"),
  61. PVP_PHYS_SKILL_DEF("pvpPhysSkillsDef"),
  62. // PVE BONUS
  63. PVE_PHYSICAL_DMG("pvePhysDmg"),
  64. PVE_PHYS_SKILL_DMG("pvePhysSkillsDmg"),
  65. PVE_BOW_DMG("pveBowDmg"),
  66. PVE_BOW_SKILL_DMG("pveBowSkillsDmg"),
  67. PVE_MAGICAL_DMG("pveMagicalDmg"),
  68. // ATTACK & DEFENCE RATES
  69. EVASION_RATE("rEvas"),
  70. P_SKILL_EVASION("pSkillEvas"),
  71. CRIT_DAMAGE_EVASION("critDamEvas"),
  72. SHIELD_RATE("rShld"),
  73. CRITICAL_RATE("rCrit"),
  74. BLOW_RATE("blowRate"),
  75. MCRITICAL_RATE("mCritRate"),
  76. EXPSP_RATE("rExp"),
  77. BONUS_EXP("bonusExp"),
  78. BONUS_SP("bonusSp"),
  79. ATTACK_CANCEL("cancel"),
  80. MAGIC_FAILURE_RATE("magicFailureRate"),
  81. // ACCURACY & RANGE
  82. ACCURACY_COMBAT("accCombat"),
  83. POWER_ATTACK_RANGE("pAtkRange"),
  84. MAGIC_ATTACK_RANGE("mAtkRange"),
  85. POWER_ATTACK_ANGLE("pAtkAngle"),
  86. ATTACK_COUNT_MAX("atkCountMax"),
  87. // Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
  88. MOVE_SPEED("runSpd"),
  89. // BASIC STATS
  90. STAT_STR("STR"),
  91. STAT_CON("CON"),
  92. STAT_DEX("DEX"),
  93. STAT_INT("INT"),
  94. STAT_WIT("WIT"),
  95. STAT_MEN("MEN"),
  96. // Special stats, share one slot in Calculator
  97. // VARIOUS
  98. BREATH("breath"),
  99. FALL("fall"),
  100. AGGRESSION("aggression"), // locks a mob on tank caster
  101. // VULNERABILITIES
  102. BLEED_VULN("bleedVuln"),
  103. POISON_VULN("poisonVuln"),
  104. STUN_VULN("stunVuln"),
  105. PARALYZE_VULN("paralyzeVuln"),
  106. ROOT_VULN("rootVuln"),
  107. SLEEP_VULN("sleepVuln"),
  108. PHYSICALBLOCKADE_VULN("physicalBlockadeVuln"),
  109. BOSS_VULN("bossVuln"),
  110. GUST_VULN("gustVuln"),
  111. DAMAGE_ZONE_VULN("damageZoneVuln"),
  112. MOVEMENT_VULN("movementVuln"),
  113. CANCEL_VULN("cancelVuln"), // Resistance for cancel type skills
  114. DERANGEMENT_VULN("derangementVuln"),
  115. DEBUFF_VULN("debuffVuln"),
  116. BUFF_VULN("buffVuln"),
  117. CRIT_VULN("critVuln"), // Resistance to critical damage in percent.
  118. CRIT_ADD_VULN("critAddVuln"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
  119. MAGIC_DAMAGE_VULN("magicDamVul"),
  120. VALAKAS_VULN("valakasVuln"),
  121. // RESISTANCES
  122. FIRE_RES("fireRes"),
  123. WIND_RES("windRes"),
  124. WATER_RES("waterRes"),
  125. EARTH_RES("earthRes"),
  126. HOLY_RES("holyRes"),
  127. DARK_RES("darkRes"),
  128. MAGIC_SUCCESS_RES("magicSuccRes"),
  129. // BUFF_IMMUNITY("buffImmunity"), //TODO: Implement me
  130. DEBUFF_IMMUNITY("debuffImmunity"),
  131. // ELEMENT POWER
  132. FIRE_POWER("firePower"),
  133. WATER_POWER("waterPower"),
  134. WIND_POWER("windPower"),
  135. EARTH_POWER("earthPower"),
  136. HOLY_POWER("holyPower"),
  137. DARK_POWER("darkPower"),
  138. // PROFICIENCY
  139. BLEED_PROF("bleedProf"),
  140. POISON_PROF("poisonProf"),
  141. STUN_PROF("stunProf"),
  142. PARALYZE_PROF("paralyzeProf"),
  143. ROOT_PROF("rootProf"),
  144. SLEEP_PROF("sleepProf"),
  145. PROF("movementProf"),
  146. CANCEL_PROF("cancelProf"),
  147. DERANGEMENT_PROF("derangementProf"),
  148. DEBUFF_PROF("debuffProf"),
  149. VALAKAS_PROF("valakasProf"),
  150. // WEAPONS VULNERABILITIES
  151. SWORD_WPN_VULN("swordWpnVuln"),
  152. BLUNT_WPN_VULN("bluntWpnVuln"),
  153. DAGGER_WPN_VULN("daggerWpnVuln"),
  154. BOW_WPN_VULN("bowWpnVuln"),
  155. CROSSBOW_WPN_VULN("crossbowWpnVuln"),
  156. POLE_WPN_VULN("poleWpnVuln"),
  157. ETC_WPN_VULN("etcWpnVuln"),
  158. FIST_WPN_VULN("fistWpnVuln"),
  159. DUAL_WPN_VULN("dualWpnVuln"),
  160. DUALFIST_WPN_VULN("dualFistWpnVuln"),
  161. BIGSWORD_WPN_VULN("bigSwordWpnVuln"),
  162. BIGBLUNT_WPN_VULN("bigBluntWpnVuln"),
  163. DUALDAGGER_WPN_VULN("dualDaggerWpnVuln"),
  164. RAPIER_WPN_VULN("rapierWpnVuln"),
  165. ANCIENT_WPN_VULN("ancientWpnVuln"),
  166. PET_WPN_VULN("petWpnVuln"),
  167. REFLECT_DAMAGE_PERCENT("reflectDam"),
  168. REFLECT_SKILL_MAGIC("reflectSkillMagic"),
  169. REFLECT_SKILL_PHYSIC("reflectSkillPhysic"),
  170. VENGEANCE_SKILL_MAGIC_DAMAGE("vengeanceMdam"),
  171. VENGEANCE_SKILL_PHYSICAL_DAMAGE("vengeancePdam"),
  172. ABSORB_DAMAGE_PERCENT("absorbDam"),
  173. TRANSFER_DAMAGE_PERCENT("transDam"),
  174. MANA_SHIELD_PERCENT("manaShield"),
  175. TRANSFER_DAMAGE_TO_PLAYER("transDamToPlayer"),
  176. ABSORB_MANA_DAMAGE_PERCENT("absorbDamMana"),
  177. WEIGHT_LIMIT("weightLimit"),
  178. WEIGHT_PENALTY("weightPenalty"),
  179. PATK_PLANTS("pAtk-plants"),
  180. PATK_INSECTS("pAtk-insects"),
  181. PATK_ANIMALS("pAtk-animals"),
  182. PATK_MONSTERS("pAtk-monsters"),
  183. PATK_DRAGONS("pAtk-dragons"),
  184. PATK_GIANTS("pAtk-giants"),
  185. PATK_MCREATURES("pAtk-magicCreature"),
  186. PDEF_PLANTS("pDef-plants"),
  187. PDEF_INSECTS("pDef-insects"),
  188. PDEF_ANIMALS("pDef-animals"),
  189. PDEF_MONSTERS("pDef-monsters"),
  190. PDEF_DRAGONS("pDef-dragons"),
  191. PDEF_GIANTS("pDef-giants"),
  192. PDEF_MCREATURES("pDef-magicCreature"),
  193. // ExSkill
  194. INV_LIM("inventoryLimit"),
  195. WH_LIM("whLimit"),
  196. FREIGHT_LIM("FreightLimit"),
  197. P_SELL_LIM("PrivateSellLimit"),
  198. P_BUY_LIM("PrivateBuyLimit"),
  199. REC_D_LIM("DwarfRecipeLimit"),
  200. REC_C_LIM("CommonRecipeLimit"),
  201. // C4 Stats
  202. PHYSICAL_MP_CONSUME_RATE("PhysicalMpConsumeRate"),
  203. MAGICAL_MP_CONSUME_RATE("MagicalMpConsumeRate"),
  204. DANCE_MP_CONSUME_RATE("DanceMpConsumeRate"),
  205. BOW_MP_CONSUME_RATE("BowMpConsumeRate"),
  206. MP_CONSUME("MpConsume"),
  207. // T1 stats
  208. TALISMAN_SLOTS("talisman"),
  209. CLOAK_SLOT("cloak"),
  210. // Shield Stats
  211. SHIELD_DEFENCE_ANGLE("shieldDefAngle"),
  212. // Skill mastery
  213. SKILL_MASTERY("skillMastery"),
  214. // Vitality
  215. VITALITY_CONSUME_RATE("vitalityConsumeRate");
  216. public static final int NUM_STATS = values().length;
  217. private String _value;
  218. public String getValue()
  219. {
  220. return _value;
  221. }
  222. private Stats(String s)
  223. {
  224. _value = s;
  225. }
  226. public static Stats valueOfXml(String name)
  227. {
  228. name = name.intern();
  229. for (Stats s : values())
  230. {
  231. if (s.getValue().equals(name))
  232. {
  233. return s;
  234. }
  235. }
  236. throw new NoSuchElementException("Unknown name '" + name + "' for enum BaseStats");
  237. }
  238. }