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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.handler.itemhandlers;
- import net.sf.l2j.gameserver.ThreadPoolManager;
- import net.sf.l2j.gameserver.handler.IItemHandler;
- import net.sf.l2j.gameserver.model.L2ItemInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
- import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
- /**
- * This class ...
- *
- * @version $Revision: 1.1.6.4 $ $Date: 2005/04/06 18:25:18 $
- */
- public class MysteryPotion implements IItemHandler
- {
- private static final int[] ITEM_IDS =
- {
- 5234
- };
- private static final int BIGHEAD_EFFECT = 0x2000;
- private static final int MYSTERY_POTION_SKILL = 2103;
- private static final int EFFECT_DURATION = 1200000; // 20 mins
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance, net.sf.l2j.gameserver.model.L2ItemInstance)
- */
- public void useItem(L2PlayableInstance playable, L2ItemInstance item)
- {
- if (!(playable instanceof L2PcInstance))
- return;
- L2PcInstance activeChar = (L2PcInstance) playable;
-
- // Use a summon skill effect for fun ;)
- MagicSkillUse MSU = new MagicSkillUse(playable, playable, 2103, 1, 0, 0);
- activeChar.sendPacket(MSU);
- activeChar.broadcastPacket(MSU);
-
- activeChar.startAbnormalEffect(BIGHEAD_EFFECT);
- activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
-
- SystemMessage sm = new SystemMessage(SystemMessageId.USE_S1);
- sm.addSkillName(MYSTERY_POTION_SKILL);
- activeChar.sendPacket(sm);
-
- MysteryPotionStop mp = new MysteryPotionStop(playable);
- ThreadPoolManager.getInstance().scheduleEffect(mp, EFFECT_DURATION);
- }
-
- public class MysteryPotionStop implements Runnable
- {
- private L2PlayableInstance _playable;
-
- public MysteryPotionStop(L2PlayableInstance playable)
- {
- _playable = playable;
- }
-
- public void run()
- {
- try
- {
- if (!(_playable instanceof L2PcInstance))
- return;
-
- ((L2PcInstance) _playable).stopAbnormalEffect(BIGHEAD_EFFECT);
- }
- catch (Throwable t)
- {
- }
- }
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
- */
- public int[] getItemIds()
- {
- return ITEM_IDS;
- }
- }
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