ConditionTargetWeight.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.conditions;
  16. import com.l2jserver.gameserver.model.actor.L2Character;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.stats.Env;
  19. import com.l2jserver.gameserver.model.stats.Stats;
  20. /**
  21. * The Class ConditionTargetWeight.
  22. * @author Zoey76
  23. */
  24. public class ConditionTargetWeight extends Condition
  25. {
  26. private final int _weight;
  27. /**
  28. * Instantiates a new condition player weight.
  29. * @param weight the weight
  30. */
  31. public ConditionTargetWeight(int weight)
  32. {
  33. _weight = weight;
  34. }
  35. @Override
  36. public boolean testImpl(Env env)
  37. {
  38. final L2Character targetObj = env.getTarget();
  39. if ((targetObj != null) && targetObj.isPlayer())
  40. {
  41. final L2PcInstance target = targetObj.getActingPlayer();
  42. if (!target.getDietMode() && target.getMaxLoad() > 0)
  43. {
  44. int weightproc = (target.getCurrentLoad() * 100) / target.getMaxLoad();
  45. weightproc *= (int) target.calcStat(Stats.WEIGHT_LIMIT, 1, target, null);
  46. return (weightproc < _weight);
  47. }
  48. }
  49. return false;
  50. }
  51. }