ClanHallManager.java 8.3 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.sql.Connection;
  17. import java.sql.PreparedStatement;
  18. import java.sql.ResultSet;
  19. import java.util.Map;
  20. import java.util.logging.Level;
  21. import java.util.logging.Logger;
  22. import javolution.util.FastMap;
  23. import com.l2jserver.L2DatabaseFactory;
  24. import com.l2jserver.gameserver.datatables.ClanTable;
  25. import com.l2jserver.gameserver.model.L2Clan;
  26. import com.l2jserver.gameserver.model.L2Object;
  27. import com.l2jserver.gameserver.model.entity.Auction;
  28. import com.l2jserver.gameserver.model.entity.ClanHall;
  29. import com.l2jserver.gameserver.model.entity.clanhall.AuctionableHall;
  30. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  31. import com.l2jserver.gameserver.model.zone.type.L2ClanHallZone;
  32. import com.l2jserver.gameserver.templates.StatsSet;
  33. /**
  34. * @author Steuf
  35. */
  36. public final class ClanHallManager
  37. {
  38. protected static final Logger _log = Logger.getLogger(ClanHallManager.class.getName());
  39. private Map<Integer, AuctionableHall> _clanHall;
  40. private Map<Integer, AuctionableHall> _freeClanHall;
  41. private Map<Integer, AuctionableHall> _allAuctionableClanHalls;
  42. private static Map<Integer, ClanHall> _allClanHalls = new FastMap<Integer, ClanHall>();
  43. private boolean _loaded = false;
  44. public static ClanHallManager getInstance()
  45. {
  46. return SingletonHolder._instance;
  47. }
  48. public boolean loaded()
  49. {
  50. return _loaded;
  51. }
  52. private ClanHallManager()
  53. {
  54. _log.info("Initializing ClanHallManager");
  55. _clanHall = new FastMap<Integer, AuctionableHall>();
  56. _freeClanHall = new FastMap<Integer, AuctionableHall>();
  57. _allAuctionableClanHalls = new FastMap<Integer, AuctionableHall>();
  58. load();
  59. }
  60. /** Reload All Clan Hall */
  61. /* public final void reload() Cant reload atm - would loose zone info
  62. {
  63. _clanHall.clear();
  64. _freeClanHall.clear();
  65. load();
  66. }
  67. */
  68. /** Load All Clan Hall */
  69. private final void load()
  70. {
  71. Connection con = null;
  72. try
  73. {
  74. int id, ownerId, lease;
  75. con = L2DatabaseFactory.getInstance().getConnection();
  76. PreparedStatement statement = con.prepareStatement("SELECT * FROM clanhall ORDER BY id");
  77. ResultSet rs = statement.executeQuery();
  78. while (rs.next())
  79. {
  80. StatsSet set = new StatsSet();
  81. id = rs.getInt("id");
  82. ownerId = rs.getInt("ownerId");
  83. lease = rs.getInt("lease");
  84. set.set("id", id);
  85. set.set("name", rs.getString("name"));
  86. set.set("ownerId", ownerId);
  87. set.set("lease", lease);
  88. set.set("desc", rs.getString("desc"));
  89. set.set("location", rs.getString("location"));
  90. set.set("paidUntil", rs.getLong("paidUntil"));
  91. set.set("grade", rs.getInt("Grade"));
  92. set.set("paid", rs.getBoolean("paid"));
  93. AuctionableHall ch = new AuctionableHall(set);
  94. _allAuctionableClanHalls.put(id, ch);
  95. addClanHall(ch);
  96. if (ch.getOwnerId() > 0)
  97. {
  98. _clanHall.put(id, ch);
  99. continue;
  100. }
  101. _freeClanHall.put(id, ch);
  102. Auction auc = AuctionManager.getInstance().getAuction(id);
  103. if (auc == null && lease > 0)
  104. AuctionManager.getInstance().initNPC(id);
  105. }
  106. rs.close();
  107. statement.close();
  108. _log.info("Loaded: " + getClanHalls().size() + " clan halls");
  109. _log.info("Loaded: " + getFreeClanHalls().size() + " free clan halls");
  110. _loaded = true;
  111. }
  112. catch (Exception e)
  113. {
  114. _log.log(Level.WARNING, "Exception: ClanHallManager.load(): " + e.getMessage(), e);
  115. }
  116. finally
  117. {
  118. L2DatabaseFactory.close(con);
  119. }
  120. }
  121. public static final Map<Integer, ClanHall> getAllClanHalls()
  122. {
  123. return _allClanHalls;
  124. }
  125. /**
  126. * @return all FreeClanHalls
  127. */
  128. public final Map<Integer, AuctionableHall> getFreeClanHalls()
  129. {
  130. return _freeClanHall;
  131. }
  132. /**
  133. * @return all ClanHalls that have owner
  134. */
  135. public final Map<Integer, AuctionableHall> getClanHalls()
  136. {
  137. return _clanHall;
  138. }
  139. /**
  140. * @return all ClanHalls
  141. */
  142. public final Map<Integer, AuctionableHall> getAllAuctionableClanHalls()
  143. {
  144. return _allAuctionableClanHalls;
  145. }
  146. public static final void addClanHall(ClanHall hall)
  147. {
  148. _allClanHalls.put(hall.getId(), hall);
  149. }
  150. /**
  151. * @param chId
  152. * @return true is free ClanHall
  153. */
  154. public final boolean isFree(int chId)
  155. {
  156. if (_freeClanHall.containsKey(chId))
  157. return true;
  158. return false;
  159. }
  160. /**
  161. * Free a ClanHall
  162. * @param chId
  163. */
  164. public final synchronized void setFree(int chId)
  165. {
  166. _freeClanHall.put(chId, _clanHall.get(chId));
  167. ClanTable.getInstance().getClan(_freeClanHall.get(chId).getOwnerId()).setHasHideout(0);
  168. _freeClanHall.get(chId).free();
  169. _clanHall.remove(chId);
  170. }
  171. /**
  172. * Set ClanHallOwner
  173. * @param chId
  174. * @param clan
  175. */
  176. public final synchronized void setOwner(int chId, L2Clan clan)
  177. {
  178. if (!_clanHall.containsKey(chId))
  179. {
  180. _clanHall.put(chId, _freeClanHall.get(chId));
  181. _freeClanHall.remove(chId);
  182. }
  183. else
  184. _clanHall.get(chId).free();
  185. ClanTable.getInstance().getClan(clan.getClanId()).setHasHideout(chId);
  186. _clanHall.get(chId).setOwner(clan);
  187. }
  188. /**
  189. * @param clanHallId
  190. * @return Clan Hall by Id
  191. */
  192. public final ClanHall getClanHallById(int clanHallId)
  193. {
  194. return _allClanHalls.get(clanHallId);
  195. }
  196. public final AuctionableHall getAuctionableHallById(int clanHallId)
  197. {
  198. return _allAuctionableClanHalls.get(clanHallId);
  199. }
  200. /**
  201. * @param x
  202. * @param y
  203. * @param z
  204. * @return Clan Hall by x,y,z
  205. */
  206. public final ClanHall getClanHall(int x, int y, int z)
  207. {
  208. for (ClanHall temp : getAllClanHalls().values())
  209. {
  210. if (temp.checkIfInZone(x, y, z))
  211. return temp;
  212. }
  213. return null;
  214. }
  215. public final ClanHall getClanHall(L2Object activeObject)
  216. {
  217. return getClanHall(activeObject.getX(), activeObject.getY(), activeObject.getZ());
  218. }
  219. public final AuctionableHall getNearbyClanHall(int x, int y, int maxDist)
  220. {
  221. L2ClanHallZone zone = null;
  222. for (Map.Entry<Integer, AuctionableHall> ch : _clanHall.entrySet())
  223. {
  224. zone = ch.getValue().getZone();
  225. if (zone != null && zone.getDistanceToZone(x, y) < maxDist)
  226. return ch.getValue();
  227. }
  228. for (Map.Entry<Integer, AuctionableHall> ch : _freeClanHall.entrySet())
  229. {
  230. zone = ch.getValue().getZone();
  231. if (zone != null && zone.getDistanceToZone(x, y) < maxDist)
  232. return ch.getValue();
  233. }
  234. return null;
  235. }
  236. public final ClanHall getNearbyAbstractHall(int x, int y, int maxDist)
  237. {
  238. L2ClanHallZone zone = null;
  239. for(Map.Entry<Integer, ClanHall> ch : _allClanHalls.entrySet())
  240. {
  241. zone = ch.getValue().getZone();
  242. if(zone != null && zone.getDistanceToZone(x, y) < maxDist)
  243. return ch.getValue();
  244. }
  245. return null;
  246. }
  247. /**
  248. * @param clan
  249. * @return Clan Hall by Owner
  250. */
  251. public final AuctionableHall getClanHallByOwner(L2Clan clan)
  252. {
  253. for (Map.Entry<Integer, AuctionableHall> ch : _clanHall.entrySet())
  254. {
  255. if (clan.getClanId() == ch.getValue().getOwnerId())
  256. return ch.getValue();
  257. }
  258. return null;
  259. }
  260. public final ClanHall getAbstractHallByOwner(L2Clan clan)
  261. {
  262. // Separate loops to avoid iterating over free clan halls
  263. for (Map.Entry<Integer, AuctionableHall> ch : _clanHall.entrySet())
  264. {
  265. if (clan.getClanId() == ch.getValue().getOwnerId())
  266. return ch.getValue();
  267. }
  268. for(Map.Entry<Integer, SiegableHall> ch : CHSiegeManager.getInstance().getConquerableHalls().entrySet())
  269. {
  270. if(clan.getClanId() == ch.getValue().getOwnerId())
  271. return ch.getValue();
  272. }
  273. return null;
  274. }
  275. @SuppressWarnings("synthetic-access")
  276. private static class SingletonHolder
  277. {
  278. protected static final ClanHallManager _instance = new ClanHallManager();
  279. }
  280. }