IItemHandler.java 1.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.handler;
  16. import java.util.logging.Logger;
  17. import com.l2jserver.gameserver.model.L2ItemInstance;
  18. import com.l2jserver.gameserver.model.actor.L2Playable;
  19. /**
  20. * Mother class of all itemHandlers.<BR><BR>
  21. * an IItemHandler implementation has to be stateless
  22. *
  23. * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:09 $
  24. */
  25. public interface IItemHandler
  26. {
  27. public static Logger _log = Logger.getLogger(IItemHandler.class.getName());
  28. /**
  29. * Launch task associated to the item.
  30. * @param playable L2PlayableInstance designating the player
  31. * @param item L2ItemInstance designating the item to use
  32. * @param forceUse ctrl hold on item use
  33. */
  34. public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse);
  35. }