VehicleDeparture.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance;
  21. /**
  22. * @author Maktakien
  23. */
  24. public class VehicleDeparture extends L2GameServerPacket
  25. {
  26. private final int _objId, _x, _y, _z, _moveSpeed, _rotationSpeed;
  27. /**
  28. * @param boat
  29. */
  30. public VehicleDeparture(L2BoatInstance boat)
  31. {
  32. _objId = boat.getObjectId();
  33. _x = boat.getXdestination();
  34. _y = boat.getYdestination();
  35. _z = boat.getZdestination();
  36. _moveSpeed = (int) boat.getMoveSpeed();
  37. _rotationSpeed = (int) boat.getStat().getRotationSpeed();
  38. }
  39. @Override
  40. protected void writeImpl()
  41. {
  42. writeC(0x6C);
  43. writeD(_objId);
  44. writeD(_moveSpeed);
  45. writeD(_rotationSpeed);
  46. writeD(_x);
  47. writeD(_y);
  48. writeD(_z);
  49. }
  50. }