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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.data.xml.impl.ExperienceData;
- import com.l2jserver.gameserver.data.xml.impl.NpcData;
- import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
- import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
- import com.l2jserver.gameserver.model.Elementals;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
- import com.l2jserver.gameserver.model.skills.AbnormalVisualEffect;
- import com.l2jserver.gameserver.model.zone.ZoneId;
- public final class UserInfo extends L2GameServerPacket
- {
- private final L2PcInstance _activeChar;
- private int _relation;
- private int _airShipHelm;
-
- private final int _runSpd, _walkSpd;
- private final int _swimRunSpd, _swimWalkSpd;
- private final int _flyRunSpd, _flyWalkSpd;
- private final double _moveMultiplier;
-
- public UserInfo(L2PcInstance cha)
- {
- _activeChar = cha;
-
- int _territoryId = TerritoryWarManager.getInstance().getRegisteredTerritoryId(cha);
- _relation = _activeChar.isClanLeader() ? 0x40 : 0;
- if (_activeChar.getSiegeState() == 1)
- {
- if (_territoryId == 0)
- {
- _relation |= 0x180;
- }
- else
- {
- _relation |= 0x1000;
- }
- }
- if (_activeChar.getSiegeState() == 2)
- {
- _relation |= 0x80;
- }
- // _isDisguised = TerritoryWarManager.getInstance().isDisguised(character.getObjectId());
- if (_activeChar.isInAirShip() && _activeChar.getAirShip().isCaptain(_activeChar))
- {
- _airShipHelm = _activeChar.getAirShip().getHelmItemId();
- }
- else
- {
- _airShipHelm = 0;
- }
-
- _moveMultiplier = cha.getMovementSpeedMultiplier();
- _runSpd = (int) Math.round(cha.getRunSpeed() / _moveMultiplier);
- _walkSpd = (int) Math.round(cha.getWalkSpeed() / _moveMultiplier);
- _swimRunSpd = (int) Math.round(cha.getSwimRunSpeed() / _moveMultiplier);
- _swimWalkSpd = (int) Math.round(cha.getSwimWalkSpeed() / _moveMultiplier);
- _flyRunSpd = cha.isFlying() ? _runSpd : 0;
- _flyWalkSpd = cha.isFlying() ? _walkSpd : 0;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x32);
-
- writeD(_activeChar.getX());
- writeD(_activeChar.getY());
- writeD(_activeChar.getZ());
- writeD(_activeChar.getVehicle() != null ? _activeChar.getVehicle().getObjectId() : 0);
-
- writeD(_activeChar.getObjectId());
- writeS(_activeChar.getAppearance().getVisibleName());
- writeD(_activeChar.getRace().ordinal());
- writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
-
- writeD(_activeChar.getBaseClass());
-
- writeD(_activeChar.getLevel());
- writeQ(_activeChar.getExp());
- writeF((float) (_activeChar.getExp() - ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel())) / (ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel() + 1) - ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel()))); // High Five exp %
- writeD(_activeChar.getSTR());
- writeD(_activeChar.getDEX());
- writeD(_activeChar.getCON());
- writeD(_activeChar.getINT());
- writeD(_activeChar.getWIT());
- writeD(_activeChar.getMEN());
- writeD(_activeChar.getMaxHp());
- writeD((int) Math.round(_activeChar.getCurrentHp()));
- writeD(_activeChar.getMaxMp());
- writeD((int) Math.round(_activeChar.getCurrentMp()));
- writeD(_activeChar.getSp());
- writeD(_activeChar.getCurrentLoad());
- writeD(_activeChar.getMaxLoad());
-
- writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped
-
- for (int slot : getPaperdollOrder())
- {
- writeD(_activeChar.getInventory().getPaperdollObjectId(slot));
- }
-
- for (int slot : getPaperdollOrder())
- {
- writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));
- }
-
- for (int slot : getPaperdollOrder())
- {
- writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));
- }
-
- writeD(_activeChar.getInventory().getTalismanSlots());
- writeD(_activeChar.getInventory().canEquipCloak() ? 1 : 0);
- writeD(_activeChar.getPAtk(null));
- writeD(_activeChar.getPAtkSpd());
- writeD(_activeChar.getPDef(null));
- writeD(_activeChar.getEvasionRate(null));
- writeD(_activeChar.getAccuracy());
- writeD(_activeChar.getCriticalHit(null, null));
- writeD(_activeChar.getMAtk(null, null));
-
- writeD(_activeChar.getMAtkSpd());
- writeD(_activeChar.getPAtkSpd());
-
- writeD(_activeChar.getMDef(null, null));
-
- writeD(_activeChar.getPvpFlag());
- writeD(_activeChar.getKarma());
-
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_swimRunSpd);
- writeD(_swimWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeF(_moveMultiplier);
- writeF(_activeChar.getAttackSpeedMultiplier());
-
- writeF(_activeChar.getCollisionRadius());
- writeF(_activeChar.getCollisionHeight());
-
- writeD(_activeChar.getAppearance().getHairStyle());
- writeD(_activeChar.getAppearance().getHairColor());
- writeD(_activeChar.getAppearance().getFace());
- writeD(_activeChar.isGM() ? 1 : 0); // builder level
-
- String title = _activeChar.getTitle();
- if (_activeChar.isInvisible())
- {
- title = "Invisible";
- }
- if (_activeChar.getPoly().isMorphed())
- {
- final L2NpcTemplate polyObj = NpcData.getInstance().getTemplate(_activeChar.getPoly().getPolyId());
- if (polyObj != null)
- {
- title += " - " + polyObj.getName();
- }
- }
- writeS(title);
-
- writeD(_activeChar.getClanId());
- writeD(_activeChar.getClanCrestId());
- writeD(_activeChar.getAllyId());
- writeD(_activeChar.getAllyCrestId()); // ally crest id
- // 0x40 leader rights
- // siege flags: attacker - 0x180 sword over name, defender - 0x80 shield, 0xC0 crown (|leader), 0x1C0 flag (|leader)
- writeD(_relation);
- writeC(_activeChar.getMountType().ordinal()); // mount type
- writeC(_activeChar.getPrivateStoreType().getId());
- writeC(_activeChar.hasDwarvenCraft() ? 1 : 0);
- writeD(_activeChar.getPkKills());
- writeD(_activeChar.getPvpKills());
-
- writeH(_activeChar.getCubics().size());
- for (int cubicId : _activeChar.getCubics().keySet())
- {
- writeH(cubicId);
- }
-
- writeC(_activeChar.isInPartyMatchRoom() ? 1 : 0);
-
- writeD(_activeChar.isInvisible() ? _activeChar.getAbnormalVisualEffects() | AbnormalVisualEffect.STEALTH.getMask() : _activeChar.getAbnormalVisualEffects());
- writeC(_activeChar.isInsideZone(ZoneId.WATER) ? 1 : _activeChar.isFlyingMounted() ? 2 : 0);
-
- writeD(_activeChar.getClanPrivileges().getBitmask());
-
- writeH(_activeChar.getRecomLeft()); // c2 recommendations remaining
- writeH(_activeChar.getRecomHave()); // c2 recommendations received
- writeD(_activeChar.getMountNpcId() > 0 ? _activeChar.getMountNpcId() + 1000000 : 0);
- writeH(_activeChar.getInventoryLimit());
-
- writeD(_activeChar.getClassId().getId());
- writeD(0x00); // special effects? circles around player...
- writeD(_activeChar.getMaxCp());
- writeD((int) _activeChar.getCurrentCp());
- writeC(_activeChar.isMounted() || (_airShipHelm != 0) ? 0 : _activeChar.getEnchantEffect());
-
- writeC(_activeChar.getTeam().getId());
-
- writeD(_activeChar.getClanCrestLargeId());
- writeC(_activeChar.isNoble() ? 1 : 0); // 0x01: symbol on char menu ctrl+I
- writeC(_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) ? 1 : 0); // 0x01: Hero Aura
-
- writeC(_activeChar.isFishing() ? 1 : 0); // Fishing Mode
- writeD(_activeChar.getFishx()); // fishing x
- writeD(_activeChar.getFishy()); // fishing y
- writeD(_activeChar.getFishz()); // fishing z
- writeD(_activeChar.getAppearance().getNameColor());
-
- // new c5
- writeC(_activeChar.isRunning() ? 0x01 : 0x00); // changes the Speed display on Status Window
-
- writeD(_activeChar.getPledgeClass()); // changes the text above CP on Status Window
- writeD(_activeChar.getPledgeType());
-
- writeD(_activeChar.getAppearance().getTitleColor());
-
- writeD(_activeChar.isCursedWeaponEquipped() ? CursedWeaponsManager.getInstance().getLevel(_activeChar.getCursedWeaponEquippedId()) : 0);
-
- // T1 Starts
- writeD(_activeChar.getTransformationDisplayId());
-
- byte attackAttribute = _activeChar.getAttackElement();
- writeH(attackAttribute);
- writeH(_activeChar.getAttackElementValue(attackAttribute));
- writeH(_activeChar.getDefenseElementValue(Elementals.FIRE));
- writeH(_activeChar.getDefenseElementValue(Elementals.WATER));
- writeH(_activeChar.getDefenseElementValue(Elementals.WIND));
- writeH(_activeChar.getDefenseElementValue(Elementals.EARTH));
- writeH(_activeChar.getDefenseElementValue(Elementals.HOLY));
- writeH(_activeChar.getDefenseElementValue(Elementals.DARK));
-
- writeD(_activeChar.getAgathionId());
-
- // T2 Starts
- writeD(_activeChar.getFame()); // Fame
- writeD(_activeChar.isMinimapAllowed() ? 1 : 0); // Minimap on Hellbound
- writeD(_activeChar.getVitalityPoints()); // Vitality Points
- writeD(_activeChar.getAbnormalVisualEffectSpecial());
- // writeD(_territoryId); // CT2.3
- // writeD((_isDisguised ? 0x01: 0x00)); // CT2.3
- // writeD(_territoryId); // CT2.3
- }
- }
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