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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.ArrayList;
- import java.util.List;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- /**
- * @author Luca Baldi
- */
- public final class RelationChanged extends L2GameServerPacket
- {
- public static final int RELATION_PARTY1 = 0x00001; // party member
- public static final int RELATION_PARTY2 = 0x00002; // party member
- public static final int RELATION_PARTY3 = 0x00004; // party member
- public static final int RELATION_PARTY4 = 0x00008; // party member (for information, see L2PcInstance.getRelation())
- public static final int RELATION_PARTYLEADER = 0x00010; // true if is party leader
- public static final int RELATION_HAS_PARTY = 0x00020; // true if is in party
- public static final int RELATION_CLAN_MEMBER = 0x00040; // true if is in clan
- public static final int RELATION_LEADER = 0x00080; // true if is clan leader
- public static final int RELATION_CLAN_MATE = 0x00100; // true if is in same clan
- public static final int RELATION_INSIEGE = 0x00200; // true if in siege
- public static final int RELATION_ATTACKER = 0x00400; // true when attacker
- public static final int RELATION_ALLY = 0x00800; // blue siege icon, cannot have if red
- public static final int RELATION_ENEMY = 0x01000; // true when red icon, doesn't matter with blue
- public static final int RELATION_MUTUAL_WAR = 0x04000; // double fist
- public static final int RELATION_1SIDED_WAR = 0x08000; // single fist
- public static final int RELATION_ALLY_MEMBER = 0x10000; // clan is in alliance
- public static final int RELATION_TERRITORY_WAR = 0x80000; // show Territory War icon
-
- protected static class Relation
- {
- int _objId, _relation, _autoAttackable, _karma, _pvpFlag;
- }
-
- private Relation _singled;
- private List<Relation> _multi;
-
- public RelationChanged(L2Playable activeChar, int relation, boolean autoattackable)
- {
- _singled = new Relation();
- _singled._objId = activeChar.getObjectId();
- _singled._relation = relation;
- _singled._autoAttackable = autoattackable ? 1 : 0;
- _singled._karma = activeChar.getKarma();
- _singled._pvpFlag = activeChar.getPvpFlag();
- setInvisible(activeChar.isInvisible());
- }
-
- public RelationChanged()
- {
- _multi = new ArrayList<>();
- }
-
- public void addRelation(L2Playable activeChar, int relation, boolean autoattackable)
- {
- if (activeChar.isInvisible())
- {
- throw new IllegalArgumentException("Cannot add insivisble character to multi relation packet");
- }
- Relation r = new Relation();
- r._objId = activeChar.getObjectId();
- r._relation = relation;
- r._autoAttackable = autoattackable ? 1 : 0;
- r._karma = activeChar.getKarma();
- r._pvpFlag = activeChar.getPvpFlag();
- _multi.add(r);
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0xce);
- if (_multi == null)
- {
- writeD(1);
- writeRelation(_singled);
- }
- else
- {
- writeD(_multi.size());
- for (Relation r : _multi)
- {
- writeRelation(r);
- }
- }
- }
-
- private void writeRelation(Relation relation)
- {
- writeD(relation._objId);
- writeD(relation._relation);
- writeD(relation._autoAttackable);
- writeD(relation._karma);
- writeD(relation._pvpFlag);
- }
- }
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