ExCubeGameChangeTeam.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. /**
  22. * @author mrTJO
  23. */
  24. public class ExCubeGameChangeTeam extends L2GameServerPacket
  25. {
  26. L2PcInstance _player;
  27. boolean _fromRedTeam;
  28. /**
  29. * Move Player from Team x to Team y
  30. * @param player Player Instance
  31. * @param fromRedTeam Is Player from Red Team?
  32. */
  33. public ExCubeGameChangeTeam(L2PcInstance player, boolean fromRedTeam)
  34. {
  35. _player = player;
  36. _fromRedTeam = fromRedTeam;
  37. }
  38. @Override
  39. protected void writeImpl()
  40. {
  41. writeC(0xfe);
  42. writeH(0x97);
  43. writeD(0x05);
  44. writeD(_player.getObjectId());
  45. writeD(_fromRedTeam ? 0x01 : 0x00);
  46. writeD(_fromRedTeam ? 0x00 : 0x01);
  47. }
  48. }