CharSelected.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.GameTimeController;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. public class CharSelected extends L2GameServerPacket
  23. {
  24. private final L2PcInstance _activeChar;
  25. private final int _sessionId;
  26. /**
  27. * @param cha
  28. * @param sessionId
  29. */
  30. public CharSelected(L2PcInstance cha, int sessionId)
  31. {
  32. _activeChar = cha;
  33. _sessionId = sessionId;
  34. }
  35. @Override
  36. protected final void writeImpl()
  37. {
  38. writeC(0x0b);
  39. writeS(_activeChar.getName());
  40. writeD(_activeChar.getObjectId());
  41. writeS(_activeChar.getTitle());
  42. writeD(_sessionId);
  43. writeD(_activeChar.getClanId());
  44. writeD(0x00); // ??
  45. writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
  46. writeD(_activeChar.getRace().ordinal());
  47. writeD(_activeChar.getClassId().getId());
  48. writeD(0x01); // active ??
  49. writeD(_activeChar.getX());
  50. writeD(_activeChar.getY());
  51. writeD(_activeChar.getZ());
  52. writeF(_activeChar.getCurrentHp());
  53. writeF(_activeChar.getCurrentMp());
  54. writeD(_activeChar.getSp());
  55. writeQ(_activeChar.getExp());
  56. writeD(_activeChar.getLevel());
  57. writeD(_activeChar.getKarma()); // thx evill33t
  58. writeD(_activeChar.getPkKills());
  59. writeD(_activeChar.getINT());
  60. writeD(_activeChar.getSTR());
  61. writeD(_activeChar.getCON());
  62. writeD(_activeChar.getMEN());
  63. writeD(_activeChar.getDEX());
  64. writeD(_activeChar.getWIT());
  65. writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
  66. writeD(0x00);
  67. writeD(_activeChar.getClassId().getId());
  68. writeD(0x00);
  69. writeD(0x00);
  70. writeD(0x00);
  71. writeD(0x00);
  72. writeB(new byte[64]);
  73. writeD(0x00);
  74. }
  75. }