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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.data.xml.impl.NpcData;
- import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
- import com.l2jserver.gameserver.model.PcCondOverride;
- import com.l2jserver.gameserver.model.actor.L2Decoy;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.model.skills.AbnormalVisualEffect;
- import com.l2jserver.gameserver.model.zone.ZoneId;
- public class CharInfo extends L2GameServerPacket
- {
- private final L2PcInstance _activeChar;
- private int _objId;
- private int _x, _y, _z, _heading;
- private final int _mAtkSpd, _pAtkSpd;
-
- private final int _runSpd, _walkSpd;
- private final int _swimRunSpd;
- private final int _swimWalkSpd;
- private final int _flyRunSpd;
- private final int _flyWalkSpd;
- private final double _moveMultiplier;
- private final float _attackSpeedMultiplier;
-
- private int _vehicleId = 0;
-
- private static final int[] PAPERDOLL_ORDER = new int[]
- {
- Inventory.PAPERDOLL_UNDER,
- Inventory.PAPERDOLL_HEAD,
- Inventory.PAPERDOLL_RHAND,
- Inventory.PAPERDOLL_LHAND,
- Inventory.PAPERDOLL_GLOVES,
- Inventory.PAPERDOLL_CHEST,
- Inventory.PAPERDOLL_LEGS,
- Inventory.PAPERDOLL_FEET,
- Inventory.PAPERDOLL_CLOAK,
- Inventory.PAPERDOLL_RHAND,
- Inventory.PAPERDOLL_HAIR,
- Inventory.PAPERDOLL_HAIR2,
- Inventory.PAPERDOLL_RBRACELET,
- Inventory.PAPERDOLL_LBRACELET,
- Inventory.PAPERDOLL_DECO1,
- Inventory.PAPERDOLL_DECO2,
- Inventory.PAPERDOLL_DECO3,
- Inventory.PAPERDOLL_DECO4,
- Inventory.PAPERDOLL_DECO5,
- Inventory.PAPERDOLL_DECO6,
- Inventory.PAPERDOLL_BELT
- };
-
- public CharInfo(L2PcInstance cha)
- {
- _activeChar = cha;
- _objId = cha.getObjectId();
- if ((_activeChar.getVehicle() != null) && (_activeChar.getInVehiclePosition() != null))
- {
- _x = _activeChar.getInVehiclePosition().getX();
- _y = _activeChar.getInVehiclePosition().getY();
- _z = _activeChar.getInVehiclePosition().getZ();
- _vehicleId = _activeChar.getVehicle().getObjectId();
- }
- else
- {
- _x = _activeChar.getX();
- _y = _activeChar.getY();
- _z = _activeChar.getZ();
- }
- _heading = _activeChar.getHeading();
- _mAtkSpd = _activeChar.getMAtkSpd();
- _pAtkSpd = _activeChar.getPAtkSpd();
- _attackSpeedMultiplier = _activeChar.getAttackSpeedMultiplier();
- setInvisible(cha.isInvisible());
-
- _moveMultiplier = cha.getMovementSpeedMultiplier();
- _runSpd = (int) Math.round(cha.getRunSpeed() / _moveMultiplier);
- _walkSpd = (int) Math.round(cha.getWalkSpeed() / _moveMultiplier);
- _swimRunSpd = (int) Math.round(cha.getSwimRunSpeed() / _moveMultiplier);
- _swimWalkSpd = (int) Math.round(cha.getSwimWalkSpeed() / _moveMultiplier);
- _flyRunSpd = cha.isFlying() ? _runSpd : 0;
- _flyWalkSpd = cha.isFlying() ? _walkSpd : 0;
- }
-
- public CharInfo(L2Decoy decoy)
- {
- this(decoy.getActingPlayer()); // init
- _objId = decoy.getObjectId();
- _x = decoy.getX();
- _y = decoy.getY();
- _z = decoy.getZ();
- _heading = decoy.getHeading();
- }
-
- @Override
- protected final void writeImpl()
- {
- boolean gmSeeInvis = false;
-
- if (isInvisible())
- {
- final L2PcInstance activeChar = getClient().getActiveChar();
- if ((activeChar != null) && activeChar.canOverrideCond(PcCondOverride.SEE_ALL_PLAYERS))
- {
- gmSeeInvis = true;
- }
- }
-
- final L2NpcTemplate template = _activeChar.getPoly().isMorphed() ? NpcData.getInstance().getTemplate(_activeChar.getPoly().getPolyId()) : null;
- if (template != null)
- {
- writeC(0x0C);
- writeD(_objId);
- writeD(template.getId() + 1000000); // npctype id
- writeD(_activeChar.getKarma() > 0 ? 1 : 0);
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeD(_heading);
- writeD(0x00);
- writeD(_mAtkSpd);
- writeD(_pAtkSpd);
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_swimRunSpd);
- writeD(_swimWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeF(_moveMultiplier);
- writeF(_attackSpeedMultiplier);
- writeF(template.getfCollisionRadius());
- writeF(template.getfCollisionHeight());
- writeD(template.getRHandId()); // right hand weapon
- writeD(template.getChestId()); // chest
- writeD(template.getLHandId()); // left hand weapon
- writeC(1); // name above char 1=true ... ??
- writeC(_activeChar.isRunning() ? 1 : 0);
- writeC(_activeChar.isInCombat() ? 1 : 0);
- writeC(_activeChar.isAlikeDead() ? 1 : 0);
- writeC(!gmSeeInvis && isInvisible() ? 1 : 0); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation)
-
- writeD(-1); // High Five NPCString ID
- writeS(_activeChar.getAppearance().getVisibleName());
- writeD(-1); // High Five NPCString ID
- writeS(gmSeeInvis ? "Invisible" : _activeChar.getAppearance().getVisibleTitle());
-
- writeD(_activeChar.getAppearance().getTitleColor()); // Title color 0=client default
- writeD(_activeChar.getPvpFlag()); // pvp flag
- writeD(_activeChar.getKarma()); // karma ??
-
- writeD(gmSeeInvis ? (_activeChar.getAbnormalVisualEffects() | AbnormalVisualEffect.STEALTH.getMask()) : _activeChar.getAbnormalVisualEffects()); // C2
-
- writeD(_activeChar.getClanId()); // clan id
- writeD(_activeChar.getClanCrestId()); // crest id
- writeD(_activeChar.getAllyId()); // ally id
- writeD(_activeChar.getAllyCrestId()); // all crest
-
- writeC(_activeChar.isFlying() ? 2 : 0); // is Flying
- writeC(_activeChar.getTeam().getId());
-
- writeF(template.getfCollisionRadius());
- writeF(template.getfCollisionHeight());
-
- writeD(0x00); // enchant effect
- writeD(_activeChar.isFlying() ? 2 : 0); // is Flying again?
-
- writeD(0x00);
-
- writeD(0x00); // CT1.5 Pet form and skills, Color effect
- writeC(template.isTargetable() ? 1 : 0); // targetable
- writeC(template.isShowName() ? 1 : 0); // show name
- writeC(_activeChar.getAbnormalVisualEffectSpecial());
- writeD(0x00);
- }
- else
- {
- writeC(0x31);
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeD(_vehicleId);
- writeD(_objId);
- writeS(_activeChar.getAppearance().getVisibleName());
- writeD(_activeChar.getRace().ordinal());
- writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
- writeD(_activeChar.getBaseClass());
-
- for (int slot : getPaperdollOrder())
- {
- writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));
- }
-
- for (int slot : getPaperdollOrder())
- {
- writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));
- }
-
- writeD(_activeChar.getInventory().getTalismanSlots());
- writeD(_activeChar.getInventory().canEquipCloak() ? 1 : 0);
-
- writeD(_activeChar.getPvpFlag());
- writeD(_activeChar.getKarma());
-
- writeD(_mAtkSpd);
- writeD(_pAtkSpd);
-
- writeD(0x00); // ?
-
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_swimRunSpd);
- writeD(_swimWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeF(_moveMultiplier);
- writeF(_activeChar.getAttackSpeedMultiplier());
-
- writeF(_activeChar.getCollisionRadius());
- writeF(_activeChar.getCollisionHeight());
-
- writeD(_activeChar.getAppearance().getHairStyle());
- writeD(_activeChar.getAppearance().getHairColor());
- writeD(_activeChar.getAppearance().getFace());
-
- writeS(gmSeeInvis ? "Invisible" : _activeChar.getAppearance().getVisibleTitle());
-
- if (!_activeChar.isCursedWeaponEquipped())
- {
- writeD(_activeChar.getClanId());
- writeD(_activeChar.getClanCrestId());
- writeD(_activeChar.getAllyId());
- writeD(_activeChar.getAllyCrestId());
- }
- else
- {
- writeD(0x00);
- writeD(0x00);
- writeD(0x00);
- writeD(0x00);
- }
-
- writeC(_activeChar.isSitting() ? 0 : 1); // standing = 1 sitting = 0
- writeC(_activeChar.isRunning() ? 1 : 0); // running = 1 walking = 0
- writeC(_activeChar.isInCombat() ? 1 : 0);
-
- writeC(!_activeChar.isInOlympiadMode() && _activeChar.isAlikeDead() ? 1 : 0);
-
- writeC(!gmSeeInvis && isInvisible() ? 1 : 0); // invisible = 1 visible =0
-
- writeC(_activeChar.getMountType().ordinal()); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no mount
- writeC(_activeChar.getPrivateStoreType().getId());
-
- writeH(_activeChar.getCubics().size());
- for (int cubicId : _activeChar.getCubics().keySet())
- {
- writeH(cubicId);
- }
-
- writeC(_activeChar.isInPartyMatchRoom() ? 1 : 0);
-
- writeD(gmSeeInvis ? (_activeChar.getAbnormalVisualEffects() | AbnormalVisualEffect.STEALTH.getMask()) : _activeChar.getAbnormalVisualEffects());
-
- writeC(_activeChar.isInsideZone(ZoneId.WATER) ? 1 : _activeChar.isFlyingMounted() ? 2 : 0);
-
- writeH(_activeChar.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue)
- writeD(_activeChar.getMountNpcId() + 1000000);
- writeD(_activeChar.getClassId().getId());
- writeD(0x00); // ?
- writeC(_activeChar.isMounted() ? 0 : _activeChar.getEnchantEffect());
-
- writeC(_activeChar.getTeam().getId());
-
- writeD(_activeChar.getClanCrestLargeId());
- writeC(_activeChar.isNoble() ? 1 : 0); // Symbol on char menu ctrl+I
- writeC(_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA) ? 1 : 0); // Hero Aura
-
- writeC(_activeChar.isFishing() ? 1 : 0); // 0x01: Fishing Mode (Cant be undone by setting back to 0)
- writeD(_activeChar.getFishx());
- writeD(_activeChar.getFishy());
- writeD(_activeChar.getFishz());
-
- writeD(_activeChar.getAppearance().getNameColor());
-
- writeD(_heading);
-
- writeD(_activeChar.getPledgeClass());
- writeD(_activeChar.getPledgeType());
-
- writeD(_activeChar.getAppearance().getTitleColor());
-
- writeD(_activeChar.isCursedWeaponEquipped() ? CursedWeaponsManager.getInstance().getLevel(_activeChar.getCursedWeaponEquippedId()) : 0);
-
- writeD(_activeChar.getClanId() > 0 ? _activeChar.getClan().getReputationScore() : 0);
-
- // T1
- writeD(_activeChar.getTransformationDisplayId());
- writeD(_activeChar.getAgathionId());
-
- // T2
- writeD(0x01);
-
- // T2.3
- writeD(_activeChar.getAbnormalVisualEffectSpecial());
- }
- }
-
- @Override
- protected int[] getPaperdollOrder()
- {
- return PAPERDOLL_ORDER;
- }
- }
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