TradeRequest.java 6.3 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.clientpackets;
  20. import com.l2jserver.Config;
  21. import com.l2jserver.gameserver.datatables.BotReportTable;
  22. import com.l2jserver.gameserver.enums.PrivateStoreType;
  23. import com.l2jserver.gameserver.model.BlockList;
  24. import com.l2jserver.gameserver.model.L2Object;
  25. import com.l2jserver.gameserver.model.L2World;
  26. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  27. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  28. import com.l2jserver.gameserver.model.skills.AbnormalType;
  29. import com.l2jserver.gameserver.model.skills.BuffInfo;
  30. import com.l2jserver.gameserver.network.SystemMessageId;
  31. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  32. import com.l2jserver.gameserver.network.serverpackets.SendTradeRequest;
  33. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  34. /**
  35. * This packet manages the trade request.
  36. */
  37. public final class TradeRequest extends L2GameClientPacket
  38. {
  39. private int _objectId;
  40. @Override
  41. protected void readImpl()
  42. {
  43. _objectId = readD();
  44. }
  45. @Override
  46. protected void runImpl()
  47. {
  48. L2PcInstance player = getActiveChar();
  49. if (player == null)
  50. {
  51. return;
  52. }
  53. if (!player.getAccessLevel().allowTransaction())
  54. {
  55. player.sendMessage("Transactions are disabled for your current Access Level.");
  56. sendPacket(ActionFailed.STATIC_PACKET);
  57. return;
  58. }
  59. BuffInfo info = player.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY);
  60. if (info != null)
  61. {
  62. for (AbstractEffect effect : info.getEffects())
  63. {
  64. if (!effect.checkCondition(BotReportTable.TRADE_ACTION_BLOCK_ID))
  65. {
  66. player.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_ACTIONS_NOT_ALLOWED);
  67. player.sendPacket(ActionFailed.STATIC_PACKET);
  68. return;
  69. }
  70. }
  71. }
  72. final L2Object target = L2World.getInstance().findObject(_objectId);
  73. // If there is no target, target is far away or
  74. // they are in different instances (except multiverse)
  75. // trade request is ignored and there is no system message.
  76. if ((target == null) || !player.getKnownList().knowsObject(target) || ((target.getInstanceId() != player.getInstanceId()) && (player.getInstanceId() != -1)))
  77. {
  78. return;
  79. }
  80. // If target and acting player are the same, trade request is ignored
  81. // and the following system message is sent to acting player.
  82. if (target.getObjectId() == player.getObjectId())
  83. {
  84. player.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
  85. return;
  86. }
  87. if (!target.isPlayer())
  88. {
  89. player.sendPacket(SystemMessageId.INCORRECT_TARGET);
  90. return;
  91. }
  92. final L2PcInstance partner = target.getActingPlayer();
  93. if (partner.isInOlympiadMode() || player.isInOlympiadMode())
  94. {
  95. player.sendMessage("A user currently participating in the Olympiad cannot accept or request a trade.");
  96. return;
  97. }
  98. info = partner.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY);
  99. if (info != null)
  100. {
  101. for (AbstractEffect effect : info.getEffects())
  102. {
  103. if (!effect.checkCondition(BotReportTable.TRADE_ACTION_BLOCK_ID))
  104. {
  105. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_REPORTED_AND_IS_BEING_INVESTIGATED);
  106. sm.addCharName(partner);
  107. player.sendPacket(sm);
  108. player.sendPacket(ActionFailed.STATIC_PACKET);
  109. return;
  110. }
  111. }
  112. }
  113. // L2J Customs: Karma punishment
  114. if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TRADE && (player.getKarma() > 0))
  115. {
  116. player.sendMessage("You cannot trade while you are in a chaotic state.");
  117. return;
  118. }
  119. if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TRADE && (partner.getKarma() > 0))
  120. {
  121. player.sendMessage("You cannot request a trade while your target is in a chaotic state.");
  122. return;
  123. }
  124. if (Config.JAIL_DISABLE_TRANSACTION && (player.isJailed() || partner.isJailed()))
  125. {
  126. player.sendMessage("You cannot trade while you are in in Jail.");
  127. return;
  128. }
  129. if ((player.getPrivateStoreType() != PrivateStoreType.NONE) || (partner.getPrivateStoreType() != PrivateStoreType.NONE))
  130. {
  131. player.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE);
  132. return;
  133. }
  134. if (player.isProcessingTransaction())
  135. {
  136. if (Config.DEBUG)
  137. {
  138. _log.fine("Already trading with someone else.");
  139. }
  140. player.sendPacket(SystemMessageId.ALREADY_TRADING);
  141. return;
  142. }
  143. SystemMessage sm;
  144. if (partner.isProcessingRequest() || partner.isProcessingTransaction())
  145. {
  146. if (Config.DEBUG)
  147. {
  148. _log.info("Transaction already in progress.");
  149. }
  150. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_BUSY_TRY_LATER);
  151. sm.addString(partner.getName());
  152. player.sendPacket(sm);
  153. return;
  154. }
  155. if (partner.getTradeRefusal())
  156. {
  157. player.sendMessage("That person is in trade refusal mode.");
  158. return;
  159. }
  160. if (BlockList.isBlocked(partner, player))
  161. {
  162. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_ADDED_YOU_TO_IGNORE_LIST);
  163. sm.addCharName(partner);
  164. player.sendPacket(sm);
  165. return;
  166. }
  167. if (player.calculateDistance(partner, true, false) > 150)
  168. {
  169. player.sendPacket(SystemMessageId.TARGET_TOO_FAR);
  170. return;
  171. }
  172. player.onTransactionRequest(partner);
  173. partner.sendPacket(new SendTradeRequest(player.getObjectId()));
  174. sm = SystemMessage.getSystemMessage(SystemMessageId.REQUEST_C1_FOR_TRADE);
  175. sm.addString(partner.getName());
  176. player.sendPacket(sm);
  177. }
  178. @Override
  179. public String getType()
  180. {
  181. return "[C] 1A TradeRequest";
  182. }
  183. }