RequestRefundItem.java 6.9 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.clientpackets;
  20. import static com.l2jserver.gameserver.model.actor.L2Npc.INTERACTION_DISTANCE;
  21. import com.l2jserver.Config;
  22. import com.l2jserver.gameserver.data.xml.impl.BuyListData;
  23. import com.l2jserver.gameserver.model.L2Object;
  24. import com.l2jserver.gameserver.model.actor.L2Character;
  25. import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
  26. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  27. import com.l2jserver.gameserver.model.buylist.L2BuyList;
  28. import com.l2jserver.gameserver.model.items.L2Item;
  29. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  30. import com.l2jserver.gameserver.network.SystemMessageId;
  31. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  32. import com.l2jserver.gameserver.network.serverpackets.ExBuySellList;
  33. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  34. import com.l2jserver.gameserver.util.Util;
  35. /**
  36. * RequestRefundItem client packet class.
  37. */
  38. public final class RequestRefundItem extends L2GameClientPacket
  39. {
  40. private static final String _C__D0_75_REQUESTREFUNDITEM = "[C] D0:75 RequestRefundItem";
  41. private static final int BATCH_LENGTH = 4; // length of the one item
  42. private int _listId;
  43. private int[] _items = null;
  44. @Override
  45. protected void readImpl()
  46. {
  47. _listId = readD();
  48. final int count = readD();
  49. if ((count <= 0) || (count > Config.MAX_ITEM_IN_PACKET) || ((count * BATCH_LENGTH) != _buf.remaining()))
  50. {
  51. return;
  52. }
  53. _items = new int[count];
  54. for (int i = 0; i < count; i++)
  55. {
  56. _items[i] = readD();
  57. }
  58. }
  59. @Override
  60. protected void runImpl()
  61. {
  62. final L2PcInstance player = getClient().getActiveChar();
  63. if (player == null)
  64. {
  65. return;
  66. }
  67. if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("refund"))
  68. {
  69. player.sendMessage("You are using refund too fast.");
  70. return;
  71. }
  72. if (_items == null)
  73. {
  74. sendPacket(ActionFailed.STATIC_PACKET);
  75. return;
  76. }
  77. if (!player.hasRefund())
  78. {
  79. sendPacket(ActionFailed.STATIC_PACKET);
  80. return;
  81. }
  82. L2Object target = player.getTarget();
  83. if (!player.isGM() && ((target == null) || !(target instanceof L2MerchantInstance) || (player.getInstanceId() != target.getInstanceId()) || !player.isInsideRadius(target, INTERACTION_DISTANCE, true, false)))
  84. {
  85. sendPacket(ActionFailed.STATIC_PACKET);
  86. return;
  87. }
  88. L2Character merchant = null;
  89. if (target instanceof L2MerchantInstance)
  90. {
  91. merchant = (L2Character) target;
  92. }
  93. else if (!player.isGM())
  94. {
  95. sendPacket(ActionFailed.STATIC_PACKET);
  96. return;
  97. }
  98. if (merchant == null)
  99. {
  100. sendPacket(ActionFailed.STATIC_PACKET);
  101. return;
  102. }
  103. final L2BuyList buyList = BuyListData.getInstance().getBuyList(_listId);
  104. if (buyList == null)
  105. {
  106. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
  107. return;
  108. }
  109. if (!buyList.isNpcAllowed(merchant.getId()))
  110. {
  111. sendPacket(ActionFailed.STATIC_PACKET);
  112. return;
  113. }
  114. long weight = 0;
  115. long adena = 0;
  116. long slots = 0;
  117. L2ItemInstance[] refund = player.getRefund().getItems();
  118. int[] objectIds = new int[_items.length];
  119. for (int i = 0; i < _items.length; i++)
  120. {
  121. int idx = _items[i];
  122. if ((idx < 0) || (idx >= refund.length))
  123. {
  124. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent invalid refund index", Config.DEFAULT_PUNISH);
  125. return;
  126. }
  127. // check for duplicates - indexes
  128. for (int j = i + 1; j < _items.length; j++)
  129. {
  130. if (idx == _items[j])
  131. {
  132. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent duplicate refund index", Config.DEFAULT_PUNISH);
  133. return;
  134. }
  135. }
  136. final L2ItemInstance item = refund[idx];
  137. final L2Item template = item.getItem();
  138. objectIds[i] = item.getObjectId();
  139. // second check for duplicates - object ids
  140. for (int j = 0; j < i; j++)
  141. {
  142. if (objectIds[i] == objectIds[j])
  143. {
  144. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " has duplicate items in refund list", Config.DEFAULT_PUNISH);
  145. return;
  146. }
  147. }
  148. long count = item.getCount();
  149. weight += count * template.getWeight();
  150. adena += (count * template.getReferencePrice()) / 2;
  151. if (!template.isStackable())
  152. {
  153. slots += count;
  154. }
  155. else if (player.getInventory().getItemByItemId(template.getId()) == null)
  156. {
  157. slots++;
  158. }
  159. }
  160. if ((weight > Integer.MAX_VALUE) || (weight < 0) || !player.getInventory().validateWeight((int) weight))
  161. {
  162. player.sendPacket(SystemMessageId.WEIGHT_LIMIT_EXCEEDED);
  163. sendPacket(ActionFailed.STATIC_PACKET);
  164. return;
  165. }
  166. if ((slots > Integer.MAX_VALUE) || (slots < 0) || !player.getInventory().validateCapacity((int) slots))
  167. {
  168. player.sendPacket(SystemMessageId.SLOTS_FULL);
  169. sendPacket(ActionFailed.STATIC_PACKET);
  170. return;
  171. }
  172. if ((adena < 0) || !player.reduceAdena("Refund", adena, player.getLastFolkNPC(), false))
  173. {
  174. player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
  175. sendPacket(ActionFailed.STATIC_PACKET);
  176. return;
  177. }
  178. for (int i = 0; i < _items.length; i++)
  179. {
  180. L2ItemInstance item = player.getRefund().transferItem("Refund", objectIds[i], Long.MAX_VALUE, player.getInventory(), player, player.getLastFolkNPC());
  181. if (item == null)
  182. {
  183. _log.warning("Error refunding object for char " + player.getName() + " (newitem == null)");
  184. continue;
  185. }
  186. }
  187. // Update current load status on player
  188. StatusUpdate su = new StatusUpdate(player);
  189. su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
  190. player.sendPacket(su);
  191. player.sendPacket(new ExBuySellList(player, true));
  192. }
  193. @Override
  194. public String getType()
  195. {
  196. return _C__D0_75_REQUESTREFUNDITEM;
  197. }
  198. }