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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.gameserver.model.BlockList;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.FriendAddRequest;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- public final class RequestFriendInvite extends L2GameClientPacket
- {
- private static final String _C__77_REQUESTFRIENDINVITE = "[C] 77 RequestFriendInvite";
-
- private String _name;
-
- @Override
- protected void readImpl()
- {
- _name = readS();
- }
-
- @Override
- protected void runImpl()
- {
- final L2PcInstance activeChar = getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- final L2PcInstance friend = L2World.getInstance().getPlayer(_name);
-
- // Target is not found in the game.
- if ((friend == null) || !friend.isOnline() || friend.isInvisible())
- {
- activeChar.sendPacket(SystemMessageId.THE_USER_YOU_REQUESTED_IS_NOT_IN_GAME);
- return;
- }
- // You cannot add yourself to your own friend list.
- if (friend == activeChar)
- {
- activeChar.sendPacket(SystemMessageId.YOU_CANNOT_ADD_YOURSELF_TO_OWN_FRIEND_LIST);
- return;
- }
- // Target is in olympiad.
- if (activeChar.isInOlympiadMode() || friend.isInOlympiadMode())
- {
- activeChar.sendPacket(SystemMessageId.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
- return;
- }
- // Target blocked active player.
- if (BlockList.isBlocked(friend, activeChar))
- {
- activeChar.sendMessage("You are in target's block list.");
- return;
- }
- SystemMessage sm;
- // Target is blocked.
- if (BlockList.isBlocked(activeChar, friend))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.BLOCKED_C1);
- sm.addCharName(friend);
- activeChar.sendPacket(sm);
- return;
- }
- // Target already in friend list.
- if (activeChar.getFriendList().contains(friend.getObjectId()))
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_IN_FRIENDS_LIST);
- sm.addString(_name);
- activeChar.sendPacket(sm);
- return;
- }
- // Target is busy.
- if (friend.isProcessingRequest())
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_BUSY_TRY_LATER);
- sm.addString(_name);
- activeChar.sendPacket(sm);
- return;
- }
- // Friend request sent.
- activeChar.onTransactionRequest(friend);
- friend.sendPacket(new FriendAddRequest(activeChar.getName()));
- sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_REQUESTED_C1_TO_BE_FRIEND);
- sm.addString(_name);
- activeChar.sendPacket(sm);
- }
-
- @Override
- public String getType()
- {
- return _C__77_REQUESTFRIENDINVITE;
- }
- }
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