RequestExEnchantSkillUntrain.java 6.3 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.clientpackets;
  20. import java.util.logging.Level;
  21. import java.util.logging.LogRecord;
  22. import java.util.logging.Logger;
  23. import com.l2jserver.Config;
  24. import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
  25. import com.l2jserver.gameserver.datatables.SkillData;
  26. import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
  27. import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
  28. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  29. import com.l2jserver.gameserver.model.itemcontainer.Inventory;
  30. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  31. import com.l2jserver.gameserver.model.skills.Skill;
  32. import com.l2jserver.gameserver.network.SystemMessageId;
  33. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  34. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
  35. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
  36. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
  37. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  38. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  39. /**
  40. * Format (ch) dd c: (id) 0xD0 h: (subid) 0x33 d: skill id d: skill lvl
  41. * @author -Wooden-
  42. */
  43. public final class RequestExEnchantSkillUntrain extends L2GameClientPacket
  44. {
  45. private static final String _C__D0_33_REQUESTEXENCHANTSKILLUNTRAIN = "[C] D0:33 RequestExEnchantSkillUntrain";
  46. private static final Logger _logEnchant = Logger.getLogger("enchant");
  47. private int _skillId;
  48. private int _skillLvl;
  49. @Override
  50. protected void readImpl()
  51. {
  52. _skillId = readD();
  53. _skillLvl = readD();
  54. }
  55. @Override
  56. protected void runImpl()
  57. {
  58. if ((_skillId <= 0) || (_skillLvl <= 0))
  59. {
  60. return;
  61. }
  62. L2PcInstance player = getClient().getActiveChar();
  63. if (player == null)
  64. {
  65. return;
  66. }
  67. if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
  68. {
  69. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_IN_THIS_CLASS);
  70. return;
  71. }
  72. if (player.getLevel() < 76)
  73. {
  74. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ON_THIS_LEVEL);
  75. return;
  76. }
  77. if (!player.isAllowedToEnchantSkills())
  78. {
  79. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ATTACKING_TRANSFORMED_BOAT);
  80. return;
  81. }
  82. L2EnchantSkillLearn s = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId);
  83. if (s == null)
  84. {
  85. return;
  86. }
  87. if ((_skillLvl % 100) == 0)
  88. {
  89. _skillLvl = s.getBaseLevel();
  90. }
  91. Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
  92. if (skill == null)
  93. {
  94. return;
  95. }
  96. int reqItemId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK;
  97. final int beforeUntrainSkillLevel = player.getSkillLevel(_skillId);
  98. if (((beforeUntrainSkillLevel - 1) != _skillLvl) && (((beforeUntrainSkillLevel % 100) != 1) || (_skillLvl != s.getBaseLevel())))
  99. {
  100. return;
  101. }
  102. EnchantSkillHolder esd = s.getEnchantSkillHolder(beforeUntrainSkillLevel);
  103. int requiredSp = esd.getSpCost();
  104. int requireditems = esd.getAdenaCost();
  105. L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
  106. if (Config.ES_SP_BOOK_NEEDED)
  107. {
  108. if (spb == null) // Haven't spellbook
  109. {
  110. player.sendPacket(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
  111. return;
  112. }
  113. }
  114. if (player.getInventory().getAdena() < requireditems)
  115. {
  116. player.sendPacket(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
  117. return;
  118. }
  119. boolean check = true;
  120. if (Config.ES_SP_BOOK_NEEDED)
  121. {
  122. check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
  123. }
  124. check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
  125. if (!check)
  126. {
  127. player.sendPacket(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
  128. return;
  129. }
  130. player.getStat().addSp((int) (requiredSp * 0.8));
  131. if (Config.LOG_SKILL_ENCHANTS)
  132. {
  133. LogRecord record = new LogRecord(Level.INFO, "Untrain");
  134. record.setParameters(new Object[]
  135. {
  136. player,
  137. skill,
  138. spb
  139. });
  140. record.setLoggerName("skill");
  141. _logEnchant.log(record);
  142. }
  143. player.addSkill(skill, true);
  144. player.sendPacket(ExEnchantSkillResult.valueOf(true));
  145. if (Config.DEBUG)
  146. {
  147. _log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
  148. }
  149. player.sendPacket(new UserInfo(player));
  150. player.sendPacket(new ExBrExtraUserInfo(player));
  151. if (_skillLvl > 100)
  152. {
  153. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_SUCCESSFUL_SKILL_S1_ENCHANT_LEVEL_DECREASED_BY_ONE);
  154. sm.addSkillName(_skillId);
  155. player.sendPacket(sm);
  156. }
  157. else
  158. {
  159. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_SUCCESSFUL_SKILL_S1_ENCHANT_LEVEL_RESETED);
  160. sm.addSkillName(_skillId);
  161. player.sendPacket(sm);
  162. }
  163. player.sendSkillList();
  164. final int afterUntrainSkillLevel = player.getSkillLevel(_skillId);
  165. player.sendPacket(new ExEnchantSkillInfo(_skillId, afterUntrainSkillLevel));
  166. player.sendPacket(new ExEnchantSkillInfoDetail(2, _skillId, afterUntrainSkillLevel - 1, player));
  167. player.updateShortCuts(_skillId, afterUntrainSkillLevel);
  168. }
  169. @Override
  170. public String getType()
  171. {
  172. return _C__D0_33_REQUESTEXENCHANTSKILLUNTRAIN;
  173. }
  174. }