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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.nio.BufferUnderflowException;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.L2GameClient;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
- import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.mmocore.ReceivablePacket;
- /**
- * Packets received by the game server from clients
- * @author KenM
- */
- public abstract class L2GameClientPacket extends ReceivablePacket<L2GameClient>
- {
- protected static final Logger _log = Logger.getLogger(L2GameClientPacket.class.getName());
-
- @Override
- public boolean read()
- {
- try
- {
- readImpl();
- return true;
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Client: " + getClient().toString() + " - Failed reading: " + getType() + " ; " + e.getMessage(), e);
-
- if (e instanceof BufferUnderflowException)
- {
- getClient().onBufferUnderflow();
- }
- }
- return false;
- }
-
- protected abstract void readImpl();
-
- @Override
- public void run()
- {
- try
- {
- runImpl();
-
- /*
- * Removes onspawn protection - player has faster computer than average Since GE: True for all packets except RequestItemList and UseItem (in case the item is a Scroll of Escape (736)
- */
- if (triggersOnActionRequest())
- {
- final L2PcInstance actor = getClient().getActiveChar();
- if ((actor != null) && (actor.isSpawnProtected() || actor.isInvul()))
- {
- actor.onActionRequest();
- if (Config.DEBUG)
- {
- _log.info("Spawn protection for player " + actor.getName() + " removed by packet: " + getType());
- }
- }
- }
- }
- catch (Throwable t)
- {
- _log.log(Level.SEVERE, "Client: " + getClient().toString() + " - Failed running: " + getType() + " ; " + t.getMessage(), t);
- // in case of EnterWorld error kick player from game
- if (this instanceof EnterWorld)
- {
- getClient().closeNow();
- }
- }
- }
-
- protected abstract void runImpl();
-
- /**
- * Sends a game server packet to the client.
- * @param gsp the game server packet
- */
- protected final void sendPacket(L2GameServerPacket gsp)
- {
- getClient().sendPacket(gsp);
- }
-
- /**
- * Sends a system message to the client.
- * @param id the system message Id
- */
- public void sendPacket(SystemMessageId id)
- {
- sendPacket(SystemMessage.getSystemMessage(id));
- }
-
- /**
- * @return A String with this packet name for debugging purposes
- */
- public abstract String getType();
-
- /**
- * Overridden with true value on some packets that should disable spawn protection (RequestItemList and UseItem only)
- * @return
- */
- protected boolean triggersOnActionRequest()
- {
- return true;
- }
-
- /**
- * @return the active player if exist, otherwise null.
- */
- protected final L2PcInstance getActiveChar()
- {
- return getClient().getActiveChar();
- }
-
- protected final void sendActionFailed()
- {
- if (getClient() != null)
- {
- getClient().sendPacket(ActionFailed.STATIC_PACKET);
- }
- }
- }
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