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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.util.List;
- import java.util.logging.Level;
- import java.util.logging.LogRecord;
- import java.util.logging.Logger;
- import java.util.regex.Matcher;
- import java.util.regex.Pattern;
- import java.util.regex.PatternSyntaxException;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
- import com.l2jserver.gameserver.data.xml.impl.InitialEquipmentData;
- import com.l2jserver.gameserver.data.xml.impl.InitialShortcutData;
- import com.l2jserver.gameserver.data.xml.impl.PlayerTemplateData;
- import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
- import com.l2jserver.gameserver.datatables.SkillData;
- import com.l2jserver.gameserver.instancemanager.QuestManager;
- import com.l2jserver.gameserver.model.L2SkillLearn;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.appearance.PcAppearance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.stat.PcStat;
- import com.l2jserver.gameserver.model.actor.templates.L2PcTemplate;
- import com.l2jserver.gameserver.model.base.ClassId;
- import com.l2jserver.gameserver.model.events.Containers;
- import com.l2jserver.gameserver.model.events.EventDispatcher;
- import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerCreate;
- import com.l2jserver.gameserver.model.items.PcItemTemplate;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.model.quest.State;
- import com.l2jserver.gameserver.network.L2GameClient;
- import com.l2jserver.gameserver.network.serverpackets.CharCreateFail;
- import com.l2jserver.gameserver.network.serverpackets.CharCreateOk;
- import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
- import com.l2jserver.gameserver.util.Util;
- @SuppressWarnings("unused")
- public final class CharacterCreate extends L2GameClientPacket
- {
- private static final String _C__0C_CHARACTERCREATE = "[C] 0C CharacterCreate";
- protected static final Logger _logAccounting = Logger.getLogger("accounting");
-
- // cSdddddddddddd
- private String _name;
- private int _race;
- private byte _sex;
- private int _classId;
- private int _int;
- private int _str;
- private int _con;
- private int _men;
- private int _dex;
- private int _wit;
- private byte _hairStyle;
- private byte _hairColor;
- private byte _face;
-
- @Override
- protected void readImpl()
- {
- _name = readS();
- _race = readD();
- _sex = (byte) readD();
- _classId = readD();
- _int = readD();
- _str = readD();
- _con = readD();
- _men = readD();
- _dex = readD();
- _wit = readD();
- _hairStyle = (byte) readD();
- _hairColor = (byte) readD();
- _face = (byte) readD();
- }
-
- @Override
- protected void runImpl()
- {
- // Last Verified: May 30, 2009 - Gracia Final - Players are able to create characters with names consisting of as little as 1,2,3 letter/number combinations.
- if ((_name.length() < 1) || (_name.length() > 16))
- {
- if (Config.DEBUG)
- {
- _log.fine("Character Creation Failure: Character name " + _name + " is invalid. Message generated: Your title cannot exceed 16 characters in length. Please try again.");
- }
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_16_ENG_CHARS));
- return;
- }
-
- if (Config.FORBIDDEN_NAMES.length > 1)
- {
- for (String st : Config.FORBIDDEN_NAMES)
- {
- if (_name.toLowerCase().contains(st.toLowerCase()))
- {
- sendPacket(new CharCreateFail(CharCreateFail.REASON_INCORRECT_NAME));
- return;
- }
- }
- }
-
- // Last Verified: May 30, 2009 - Gracia Final
- if (!Util.isAlphaNumeric(_name) || !isValidName(_name))
- {
- if (Config.DEBUG)
- {
- _log.fine("Character Creation Failure: Character name " + _name + " is invalid. Message generated: Incorrect name. Please try again.");
- }
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_INCORRECT_NAME));
- return;
- }
-
- if ((_face > 2) || (_face < 0))
- {
- _log.warning("Character Creation Failure: Character face " + _face + " is invalid. Possible client hack. " + getClient());
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
- return;
- }
-
- if ((_hairStyle < 0) || ((_sex == 0) && (_hairStyle > 4)) || ((_sex != 0) && (_hairStyle > 6)))
- {
- _log.warning("Character Creation Failure: Character hair style " + _hairStyle + " is invalid. Possible client hack. " + getClient());
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
- return;
- }
-
- if ((_hairColor > 3) || (_hairColor < 0))
- {
- _log.warning("Character Creation Failure: Character hair color " + _hairColor + " is invalid. Possible client hack. " + getClient());
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
- return;
- }
-
- L2PcInstance newChar = null;
- L2PcTemplate template = null;
-
- /*
- * DrHouse: Since checks for duplicate names are done using SQL, lock must be held until data is written to DB as well.
- */
- synchronized (CharNameTable.getInstance())
- {
- if ((CharNameTable.getInstance().getAccountCharacterCount(getClient().getAccountName()) >= Config.MAX_CHARACTERS_NUMBER_PER_ACCOUNT) && (Config.MAX_CHARACTERS_NUMBER_PER_ACCOUNT != 0))
- {
- if (Config.DEBUG)
- {
- _log.fine("Max number of characters reached. Creation failed.");
- }
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_TOO_MANY_CHARACTERS));
- return;
- }
- else if (CharNameTable.getInstance().doesCharNameExist(_name))
- {
- if (Config.DEBUG)
- {
- _log.fine("Character Creation Failure: Message generated: You cannot create another character. Please delete the existing character and try again.");
- }
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_NAME_ALREADY_EXISTS));
- return;
- }
-
- template = PlayerTemplateData.getInstance().getTemplate(_classId);
- if ((template == null) || (ClassId.getClassId(_classId).level() > 0))
- {
- if (Config.DEBUG)
- {
- _log.fine("Character Creation Failure: " + _name + " classId: " + _classId + " Template: " + template + " Message generated: Your character creation has failed.");
- }
-
- sendPacket(new CharCreateFail(CharCreateFail.REASON_CREATION_FAILED));
- return;
- }
- final PcAppearance app = new PcAppearance(_face, _hairColor, _hairStyle, _sex != 0);
- newChar = L2PcInstance.create(template, getClient().getAccountName(), _name, app);
- }
-
- // HP and MP are at maximum and CP is zero by default.
- newChar.setCurrentHp(newChar.getMaxHp());
- newChar.setCurrentMp(newChar.getMaxMp());
- // newChar.setMaxLoad(template.getBaseLoad());
-
- sendPacket(new CharCreateOk());
-
- initNewChar(getClient(), newChar);
-
- LogRecord record = new LogRecord(Level.INFO, "Created new character");
- record.setParameters(new Object[]
- {
- newChar,
- getClient()
- });
- _logAccounting.log(record);
- }
-
- private boolean isValidName(String text)
- {
- boolean result = true;
- String test = text;
- Pattern pattern;
- // UnAfraid: TODO: Move that into Config
- try
- {
- pattern = Pattern.compile(Config.CNAME_TEMPLATE);
- }
- catch (PatternSyntaxException e) // case of illegal pattern
- {
- _log.warning("ERROR : Character name pattern of config is wrong!");
- pattern = Pattern.compile(".*");
- }
- Matcher regexp = pattern.matcher(test);
- if (!regexp.matches())
- {
- result = false;
- }
- return result;
- }
-
- private void initNewChar(L2GameClient client, L2PcInstance newChar)
- {
- if (Config.DEBUG)
- {
- _log.fine("Character init start");
- }
-
- L2World.getInstance().storeObject(newChar);
-
- if (Config.STARTING_ADENA > 0)
- {
- newChar.addAdena("Init", Config.STARTING_ADENA, null, false);
- }
-
- final L2PcTemplate template = newChar.getTemplate();
- Location createLoc = template.getCreationPoint();
- newChar.setXYZInvisible(createLoc.getX(), createLoc.getY(), createLoc.getZ());
- newChar.setTitle("");
-
- if (Config.ENABLE_VITALITY)
- {
- newChar.setVitalityPoints(Math.min(Config.STARTING_VITALITY_POINTS, PcStat.MAX_VITALITY_POINTS), true);
- }
- if (Config.STARTING_LEVEL > 1)
- {
- newChar.getStat().addLevel((byte) (Config.STARTING_LEVEL - 1));
- }
- if (Config.STARTING_SP > 0)
- {
- newChar.getStat().addSp(Config.STARTING_SP);
- }
-
- final List<PcItemTemplate> initialItems = InitialEquipmentData.getInstance().getEquipmentList(newChar.getClassId());
- if (initialItems != null)
- {
- for (PcItemTemplate ie : initialItems)
- {
- final L2ItemInstance item = newChar.getInventory().addItem("Init", ie.getId(), ie.getCount(), newChar, null);
- if (item == null)
- {
- _log.warning("Could not create item during char creation: itemId " + ie.getId() + ", amount " + ie.getCount() + ".");
- continue;
- }
-
- if (item.isEquipable() && ie.isEquipped())
- {
- newChar.getInventory().equipItem(item);
- }
- }
- }
-
- for (L2SkillLearn skill : SkillTreesData.getInstance().getAvailableSkills(newChar, newChar.getClassId(), false, true))
- {
- if (Config.DEBUG)
- {
- _log.fine("Adding starter skill:" + skill.getSkillId() + " / " + skill.getSkillLevel());
- }
-
- newChar.addSkill(SkillData.getInstance().getSkill(skill.getSkillId(), skill.getSkillLevel()), true);
- }
-
- // Register all shortcuts for actions, skills and items for this new character.
- InitialShortcutData.getInstance().registerAllShortcuts(newChar);
-
- if (!Config.DISABLE_TUTORIAL)
- {
- startTutorialQuest(newChar);
- }
-
- EventDispatcher.getInstance().notifyEvent(new OnPlayerCreate(newChar, newChar.getObjectId(), newChar.getName(), client), Containers.Players());
-
- newChar.setOnlineStatus(true, false);
- newChar.deleteMe();
-
- final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
- client.setCharSelection(cl.getCharInfo());
-
- if (Config.DEBUG)
- {
- _log.fine("Character init end");
- }
- }
-
- /**
- * TODO: Unhardcode it using the new listeners.
- * @param player
- */
- public void startTutorialQuest(L2PcInstance player)
- {
- final QuestState qs = player.getQuestState("255_Tutorial");
- Quest q = null;
- if (qs == null)
- {
- q = QuestManager.getInstance().getQuest("255_Tutorial");
- }
- if (q != null)
- {
- q.newQuestState(player).setState(State.STARTED);
- }
- }
-
- @Override
- public String getType()
- {
- return _C__0C_CHARACTERCREATE;
- }
- }
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