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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.gameserver.handler.IUserCommandHandler;
- import com.l2jserver.gameserver.handler.UserCommandHandler;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * This class ...
- * @version $Revision: 1.1.2.1.2.2 $ $Date: 2005/03/27 15:29:30 $
- */
- public class BypassUserCmd extends L2GameClientPacket
- {
- private static final String _C__B3_BYPASSUSERCMD = "[C] B3 BypassUserCmd";
-
- private int _command;
-
- @Override
- protected void readImpl()
- {
- _command = readD();
- }
-
- @Override
- protected void runImpl()
- {
- L2PcInstance player = getClient().getActiveChar();
- if (player == null)
- {
- return;
- }
-
- IUserCommandHandler handler = UserCommandHandler.getInstance().getHandler(_command);
-
- if (handler == null)
- {
- if (player.isGM())
- {
- player.sendMessage("User commandID " + _command + " not implemented yet.");
- }
- }
- else
- {
- handler.useUserCommand(_command, getClient().getActiveChar());
- }
- }
-
- @Override
- public String getType()
- {
- return _C__B3_BYPASSUSERCMD;
- }
- }
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