ClanTable.java 16 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.data.sql.impl;
  20. import java.sql.Connection;
  21. import java.sql.PreparedStatement;
  22. import java.sql.ResultSet;
  23. import java.sql.Statement;
  24. import java.util.ArrayList;
  25. import java.util.HashMap;
  26. import java.util.List;
  27. import java.util.Map;
  28. import java.util.logging.Level;
  29. import java.util.logging.Logger;
  30. import com.l2jserver.Config;
  31. import com.l2jserver.L2DatabaseFactory;
  32. import com.l2jserver.gameserver.ThreadPoolManager;
  33. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  34. import com.l2jserver.gameserver.idfactory.IdFactory;
  35. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  36. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  37. import com.l2jserver.gameserver.instancemanager.FortManager;
  38. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  39. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  40. import com.l2jserver.gameserver.model.ClanPrivilege;
  41. import com.l2jserver.gameserver.model.L2Clan;
  42. import com.l2jserver.gameserver.model.L2ClanMember;
  43. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  44. import com.l2jserver.gameserver.model.entity.Auction;
  45. import com.l2jserver.gameserver.model.entity.Fort;
  46. import com.l2jserver.gameserver.model.entity.FortSiege;
  47. import com.l2jserver.gameserver.model.entity.Siege;
  48. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  49. import com.l2jserver.gameserver.model.events.EventDispatcher;
  50. import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanCreate;
  51. import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanDestroy;
  52. import com.l2jserver.gameserver.model.events.impl.clan.OnClanWarFinish;
  53. import com.l2jserver.gameserver.model.events.impl.clan.OnClanWarStart;
  54. import com.l2jserver.gameserver.network.SystemMessageId;
  55. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  56. import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
  57. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
  58. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
  59. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  60. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  61. import com.l2jserver.gameserver.util.Util;
  62. import com.l2jserver.util.EnumIntBitmask;
  63. /**
  64. * This class loads the clan related data.
  65. */
  66. public class ClanTable
  67. {
  68. private static final Logger _log = Logger.getLogger(ClanTable.class.getName());
  69. private final Map<Integer, L2Clan> _clans = new HashMap<>();
  70. public L2Clan[] getClans()
  71. {
  72. return _clans.values().toArray(new L2Clan[_clans.size()]);
  73. }
  74. protected ClanTable()
  75. {
  76. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  77. if (Config.ENABLE_COMMUNITY_BOARD)
  78. {
  79. ForumsBBSManager.getInstance().initRoot();
  80. }
  81. L2Clan clan;
  82. // Count the clans
  83. int clanCount = 0;
  84. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  85. Statement s = con.createStatement();
  86. ResultSet rs = s.executeQuery("SELECT clan_id FROM clan_data"))
  87. {
  88. while (rs.next())
  89. {
  90. int clanId = rs.getInt("clan_id");
  91. _clans.put(clanId, new L2Clan(clanId));
  92. clan = getClan(clanId);
  93. if (clan.getDissolvingExpiryTime() != 0)
  94. {
  95. scheduleRemoveClan(clan.getId());
  96. }
  97. clanCount++;
  98. }
  99. }
  100. catch (Exception e)
  101. {
  102. _log.log(Level.SEVERE, "Error restoring ClanTable.", e);
  103. }
  104. _log.info(getClass().getSimpleName() + ": Restored " + clanCount + " clans from the database.");
  105. allianceCheck();
  106. restorewars();
  107. }
  108. /**
  109. * @param clanId
  110. * @return
  111. */
  112. public L2Clan getClan(int clanId)
  113. {
  114. return _clans.get(clanId);
  115. }
  116. public L2Clan getClanByName(String clanName)
  117. {
  118. for (L2Clan clan : getClans())
  119. {
  120. if (clan.getName().equalsIgnoreCase(clanName))
  121. {
  122. return clan;
  123. }
  124. }
  125. return null;
  126. }
  127. /**
  128. * Creates a new clan and store clan info to database
  129. * @param player
  130. * @param clanName
  131. * @return NULL if clan with same name already exists
  132. */
  133. public L2Clan createClan(L2PcInstance player, String clanName)
  134. {
  135. if (null == player)
  136. {
  137. return null;
  138. }
  139. if (Config.DEBUG)
  140. {
  141. _log.info(getClass().getSimpleName() + ": " + player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
  142. }
  143. if (10 > player.getLevel())
  144. {
  145. player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
  146. return null;
  147. }
  148. if (0 != player.getClanId())
  149. {
  150. player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
  151. return null;
  152. }
  153. if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
  154. {
  155. player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
  156. return null;
  157. }
  158. if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
  159. {
  160. player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
  161. return null;
  162. }
  163. if (16 < clanName.length())
  164. {
  165. player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
  166. return null;
  167. }
  168. if (null != getClanByName(clanName))
  169. {
  170. // clan name is already taken
  171. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
  172. sm.addString(clanName);
  173. player.sendPacket(sm);
  174. return null;
  175. }
  176. L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
  177. L2ClanMember leader = new L2ClanMember(clan, player);
  178. clan.setLeader(leader);
  179. leader.setPlayerInstance(player);
  180. clan.store();
  181. player.setClan(clan);
  182. player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
  183. player.setClanPrivileges(new EnumIntBitmask<>(ClanPrivilege.class, true));
  184. _clans.put(Integer.valueOf(clan.getId()), clan);
  185. // should be update packet only
  186. player.sendPacket(new PledgeShowInfoUpdate(clan));
  187. player.sendPacket(new PledgeShowMemberListAll(clan, player));
  188. player.sendPacket(new UserInfo(player));
  189. player.sendPacket(new ExBrExtraUserInfo(player));
  190. player.sendPacket(new PledgeShowMemberListUpdate(player));
  191. player.sendPacket(SystemMessageId.CLAN_CREATED);
  192. // Notify to scripts
  193. EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanCreate(player, clan));
  194. return clan;
  195. }
  196. public synchronized void destroyClan(int clanId)
  197. {
  198. L2Clan clan = getClan(clanId);
  199. if (clan == null)
  200. {
  201. return;
  202. }
  203. clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
  204. int castleId = clan.getCastleId();
  205. if (castleId == 0)
  206. {
  207. for (Siege siege : SiegeManager.getInstance().getSieges())
  208. {
  209. siege.removeSiegeClan(clan);
  210. }
  211. }
  212. int fortId = clan.getFortId();
  213. if (fortId == 0)
  214. {
  215. for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
  216. {
  217. siege.removeAttacker(clan);
  218. }
  219. }
  220. int hallId = clan.getHideoutId();
  221. if (hallId == 0)
  222. {
  223. for (SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
  224. {
  225. hall.removeAttacker(clan);
  226. }
  227. }
  228. Auction auction = AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt());
  229. if (auction != null)
  230. {
  231. auction.cancelBid(clan.getId());
  232. }
  233. L2ClanMember leaderMember = clan.getLeader();
  234. if (leaderMember == null)
  235. {
  236. clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
  237. }
  238. else
  239. {
  240. clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
  241. }
  242. for (L2ClanMember member : clan.getMembers())
  243. {
  244. clan.removeClanMember(member.getObjectId(), 0);
  245. }
  246. _clans.remove(clanId);
  247. IdFactory.getInstance().releaseId(clanId);
  248. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  249. {
  250. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?"))
  251. {
  252. ps.setInt(1, clanId);
  253. ps.execute();
  254. }
  255. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?"))
  256. {
  257. ps.setInt(1, clanId);
  258. ps.execute();
  259. }
  260. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?"))
  261. {
  262. ps.setInt(1, clanId);
  263. ps.execute();
  264. }
  265. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?"))
  266. {
  267. ps.setInt(1, clanId);
  268. ps.execute();
  269. }
  270. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?"))
  271. {
  272. ps.setInt(1, clanId);
  273. ps.setInt(2, clanId);
  274. ps.execute();
  275. }
  276. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?"))
  277. {
  278. ps.setInt(1, clanId);
  279. ps.execute();
  280. }
  281. if (castleId != 0)
  282. {
  283. try (PreparedStatement ps = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?"))
  284. {
  285. ps.setInt(1, castleId);
  286. ps.execute();
  287. }
  288. }
  289. if (fortId != 0)
  290. {
  291. Fort fort = FortManager.getInstance().getFortById(fortId);
  292. if (fort != null)
  293. {
  294. L2Clan owner = fort.getOwnerClan();
  295. if (clan == owner)
  296. {
  297. fort.removeOwner(true);
  298. }
  299. }
  300. }
  301. if (hallId != 0)
  302. {
  303. SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
  304. if ((hall != null) && (hall.getOwnerId() == clanId))
  305. {
  306. hall.free();
  307. }
  308. }
  309. }
  310. catch (Exception e)
  311. {
  312. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan from DB.", e);
  313. }
  314. // Notify to scripts
  315. EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanDestroy(leaderMember, clan));
  316. }
  317. public void scheduleRemoveClan(final int clanId)
  318. {
  319. ThreadPoolManager.getInstance().scheduleGeneral(() ->
  320. {
  321. if (getClan(clanId) == null)
  322. {
  323. return;
  324. }
  325. if (getClan(clanId).getDissolvingExpiryTime() != 0)
  326. {
  327. destroyClan(clanId);
  328. }
  329. }, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
  330. }
  331. public boolean isAllyExists(String allyName)
  332. {
  333. for (L2Clan clan : getClans())
  334. {
  335. if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
  336. {
  337. return true;
  338. }
  339. }
  340. return false;
  341. }
  342. public void storeclanswars(int clanId1, int clanId2)
  343. {
  344. final L2Clan clan1 = getClan(clanId1);
  345. final L2Clan clan2 = getClan(clanId2);
  346. EventDispatcher.getInstance().notifyEventAsync(new OnClanWarStart(clan1, clan2));
  347. clan1.setEnemyClan(clan2);
  348. clan2.setAttackerClan(clan1);
  349. clan1.broadcastClanStatus();
  350. clan2.broadcastClanStatus();
  351. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  352. PreparedStatement ps = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)"))
  353. {
  354. ps.setInt(1, clanId1);
  355. ps.setInt(2, clanId2);
  356. ps.setInt(3, 0);
  357. ps.setInt(4, 0);
  358. ps.execute();
  359. }
  360. catch (Exception e)
  361. {
  362. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error storing clan wars data.", e);
  363. }
  364. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  365. //
  366. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
  367. msg.addString(clan2.getName());
  368. clan1.broadcastToOnlineMembers(msg);
  369. // msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  370. // msg.addString(clan1.getName());
  371. // clan2.broadcastToOnlineMembers(msg);
  372. // clan1 declared clan war.
  373. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
  374. msg.addString(clan1.getName());
  375. clan2.broadcastToOnlineMembers(msg);
  376. }
  377. public void deleteclanswars(int clanId1, int clanId2)
  378. {
  379. L2Clan clan1 = getClan(clanId1);
  380. L2Clan clan2 = getClan(clanId2);
  381. EventDispatcher.getInstance().notifyEventAsync(new OnClanWarFinish(clan1, clan2));
  382. clan1.deleteEnemyClan(clan2);
  383. clan2.deleteAttackerClan(clan1);
  384. clan1.broadcastClanStatus();
  385. clan2.broadcastClanStatus();
  386. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  387. PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?"))
  388. {
  389. ps.setInt(1, clanId1);
  390. ps.setInt(2, clanId2);
  391. ps.execute();
  392. }
  393. catch (Exception e)
  394. {
  395. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan wars data.", e);
  396. }
  397. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  398. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
  399. msg.addString(clan2.getName());
  400. clan1.broadcastToOnlineMembers(msg);
  401. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
  402. msg.addString(clan1.getName());
  403. clan2.broadcastToOnlineMembers(msg);
  404. }
  405. public void checkSurrender(L2Clan clan1, L2Clan clan2)
  406. {
  407. int count = 0;
  408. for (L2ClanMember player : clan1.getMembers())
  409. {
  410. if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
  411. {
  412. count++;
  413. }
  414. }
  415. if (count == (clan1.getMembers().length - 1))
  416. {
  417. clan1.deleteEnemyClan(clan2);
  418. clan2.deleteEnemyClan(clan1);
  419. deleteclanswars(clan1.getId(), clan2.getId());
  420. }
  421. }
  422. private void restorewars()
  423. {
  424. L2Clan clan1, clan2;
  425. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  426. Statement statement = con.createStatement();
  427. ResultSet rset = statement.executeQuery("SELECT clan1, clan2 FROM clan_wars"))
  428. {
  429. while (rset.next())
  430. {
  431. clan1 = getClan(rset.getInt("clan1"));
  432. clan2 = getClan(rset.getInt("clan2"));
  433. if ((clan1 != null) && (clan2 != null))
  434. {
  435. clan1.setEnemyClan(rset.getInt("clan2"));
  436. clan2.setAttackerClan(rset.getInt("clan1"));
  437. }
  438. else
  439. {
  440. _log.log(Level.WARNING, getClass().getSimpleName() + ": restorewars one of clans is null clan1:" + clan1 + " clan2:" + clan2);
  441. }
  442. }
  443. }
  444. catch (Exception e)
  445. {
  446. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error restoring clan wars data.", e);
  447. }
  448. }
  449. /**
  450. * Check for nonexistent alliances
  451. */
  452. private void allianceCheck()
  453. {
  454. for (L2Clan clan : _clans.values())
  455. {
  456. int allyId = clan.getAllyId();
  457. if ((allyId != 0) && (clan.getId() != allyId))
  458. {
  459. if (!_clans.containsKey(allyId))
  460. {
  461. clan.setAllyId(0);
  462. clan.setAllyName(null);
  463. clan.changeAllyCrest(0, true);
  464. clan.updateClanInDB();
  465. _log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
  466. }
  467. }
  468. }
  469. }
  470. public List<L2Clan> getClanAllies(int allianceId)
  471. {
  472. final List<L2Clan> clanAllies = new ArrayList<>();
  473. if (allianceId != 0)
  474. {
  475. for (L2Clan clan : _clans.values())
  476. {
  477. if ((clan != null) && (clan.getAllyId() == allianceId))
  478. {
  479. clanAllies.add(clan);
  480. }
  481. }
  482. }
  483. return clanAllies;
  484. }
  485. public void storeClanScore()
  486. {
  487. for (L2Clan clan : _clans.values())
  488. {
  489. clan.updateClanScoreInDB();
  490. }
  491. }
  492. public static ClanTable getInstance()
  493. {
  494. return SingletonHolder._instance;
  495. }
  496. private static class SingletonHolder
  497. {
  498. protected static final ClanTable _instance = new ClanTable();
  499. }
  500. }